Sample Character Page DM

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Background

Stats

Character Name Player Name Career Path Ship's Role Rank Experience
CHARNAME PLAYERNAME CAREERNAME ROLENAME RANKNAME XPNAME
Home World Birthright Lure of the Void Trials and Travails Motivation Lineage
Child of a Dynasty Vaunted Xeno-Arcanist Dark Voyage Prestige none
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
36 35 32 36 32 45 29 33 49 8 2 IP CP

Skills

Untrained Basic skills

   Awareness(Per):
   Barter(Fel):
   Carouse(T):
   Charm(Fel):
   Climb(S):
   Command(Fel):
   Concealment(Ag):
   Contortionist(Ag):
   Deceive(Fel):
   Disguise(Fel):
   Dodge(Ag):
   Evaluate(Int):
   Gamble(Int):
   Inquiry(Fel):
   Intimidate(S):
   Logic(Int):
   Scrutiny(Per):
   Search(Per):
   Silent Move(Ag):
   Swim(S):
   

Trained skills

   Literacy(int):
   Speak High Gothic:
   Forbidden Lore-Xenos(int): +10
   Command(Fel):
   Commerce(Fel):
   Charm(Fel):
   Common Lore-Imperium(int):
   Evaluate(int):
   Scholastic Lore-Astromancy(int):
   Speak-Low Gothic(Int):
   Speak-Rogue Trader Tongue(Int):
   DoDge(Ag):
   Ciphers-Rogue Trader

Talents

  • Dynastic Warrant
    • Add +3 to parties starting ship points. However ship points may not be exchanged for profit factor. Any extra Ship Points are lost.
  • Honor Amongst one's Peers
    • +5 to Fellowship tests to interact with high ranking Imperium officials and members of the Nobility in a formal setting.
  • Unseen Enemy
    • Gains the Enemy talent, however the GM alone knows who the enemy is.
  • Decadence
    • He can party, he does not pass out until he has failed six toughness tests. He also gains a +10 to test to avoid addiction

Traits

  • Trait Name - Trait Description

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Weaponname Accuracyname Classname Rangename ROFname Damagename Nom De Plume Clip Name Reloadname Specialabilityname Weightname Rarityname
  • Initiative Bonus:
  • Movement:
  • Wounds:
  • TB:
  • Armor:
  • Dodge:
  • Parry:

Equipment

Bionics

  • Equipment name
    • Equipment description
      • Flavor text

Weapons

  • Weapon Name
    • Notes about weapon (upgrades, quirks, etc.)
    • Weapon Statline
      • Flavor text

Armour

  • Armor Name
    • Fun and exciting subsystems
    • Other notes
    • Power requirements, if any
    • Amount of AP provided
      • Flavor text

Force Field

  • Field Name
    • Field type
    • Protection Rating
    • Fails only on a (insert number here)
      • Flavor text

Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience Spent