Sandra StarEyed

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Kobold Channeler

Glowing eyes, Tattooed Scalp, simple pants, no shoes

8 -1, 9 +0, 12 +0, 13 + 1,15 +1, 16 +2

STATS[edit]

Strength 8 (-1)
Dexterity 13 (+1)
Constitution 16 (+2)
Intelligence 12 (+1)
Wisdom 9 (+0)
Charisma 15 (+1)
Alignment: Chaotic
Hit Points: 6/6
Damage: 1d4
Load: 8

BONDS[edit]

I will make _________ respect the power I wield.
I see the raw potential in __________.
__________ is wary of my power, for good reason.
__________ and I have helped each other countless times.

MOVES[edit]

Kobold Trapper

When you construct a trap, roll. If you have...

  • ...the appropriate materials, take +1
  • ...help from others, take +1
  • ...constructed it slowly and safely, take +1

On 10+, it works flawlessly. On a 7-9, it works! Sort of…

Conduit

Primary Element Shock Within you resides a gateway to pure magic.

Emanation Point Teeth

This is where magic leaves your body.

Trickle You can emit a small amount of your Primary Element for mundane tasks or to impress someone without having to Channel.

Channel

When you open your Conduit up wide and channel magic through your body, roll +CON.

  • On a 10+, raw magic of your Primary Element flows out of your Emanation Point. Use one of your Techniques.
  • On a 7-9, the same, but the power is too much. You can use your body as a dam and take 1d4 damage (ignores

armor) or allow the power through. If you allow the power through, the GM will tell you of one or more complications, such as:

    • The magic flows out of a different part of your body or is of a different element
    • The magic has an unintended effect on the environment
    • It causes a blast wave and you’re thrown backwards

Techniques You have special Techniques that allow limited control over the flow of magic. When you spend several hours developing a new Technique, add it to your list or replace an existing one. You can learn up to 3 Techniques. Keeping in mind your Primary Element, name the Technique and choose 2 tags:

  • Projectile (1d6 damage if Near)
  • Blast (1d8 damage if Close)
  • 2 Piercing
  • Barrier (+1 Armor until next Channel)
  • Hazard (Environmental effect)
  • Forceful

Current Techniques Spit Lightning (Projectile, 2 Piercing) Thunderbite (Blast, Forceful) Storm Blind (Barrier, Hazard)


Summon Elemental

When you beckon inwards to call forth an Elemental being, choose any Technique tag and roll+CON.

  • On a 10+, the Elemental flows out of you and a stream

of magic connects it to your Emanation Point like a leash. The Elemental’s nature and appearance wholly embodies the tag you chose. You gain 1d4 Control.

  • On a 7-9, the Elemental is also moody or troublesome,

choose one:

    • You must immediately spend 1 Control
    • It embodies a different tag instead (the GM will tell

you which)

    • It resents you and will certainly be hostile later

As long as the Elemental remains leashed, you have the Elemental Protection and Elemental Attack moves. When you have 0 Control, your elemental is released! It can act and use its tag at will, and its HP is 2x your level. Maybe it’s friendly, hostile, mischievous, or just bored.

Elemental Protection When you or your leashed Elemental takes damage from any source, you lose 1 Control and the damage is negated.

Elemental Attack When you command your leashed Elemental to use its tag, roll+Control.

  • On a 10+, success.
  • On a 7-9, you

also lose 1 Control.

BACKSTORY[edit]

Salmon Daughter-of-Sturgeon goes by Sandra while on her quest for "forgiveness" and glory in order that any curses or shame not find their way back to her family. Though she actually deliberately got her self exiled, fed up with her mother's expectations and controlling nature. Sturgeon styles herself the Lady Bishop of the Broken Hill kobolds, a position that did not exist before the current trying times, and in both imitation and rebuff to the human lead religious order of the Light.

They say that the moon was Kosmos's egg shell, and the stars his shed skin, and perhaps there was some truth to that because Salmon found a fish wrapped in starlight, swimming against the current, and possessed by a strange hunger she ate it, only for it too stain her teeth and eyes white with storm-fire. Upon returning home and having her mother crow about how her princess was blessed by the gods, she snapped and injured her younger brother, and then played it up into a quest-banishment, partly from genuine guilt, but mostly from simple desire to get away, and not be her mother's political tool.