Difference between revisions of "Savage Worlds Accursed CharacterThiago"

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'''Equipment'''
 
'''Equipment'''
 
Unarmed Strike - STR+d4+2; Reach 1
 
Unarmed Strike - STR+d4+2; Reach 1
 +
 
Brigandine with hood - Armor +2, covers T, A
 
Brigandine with hood - Armor +2, covers T, A
 +
 
Throwing Axe - 3/6/12; STR(d10)+d6 damage
 
Throwing Axe - 3/6/12; STR(d10)+d6 damage
 +
 
2 weeks of food and water
 
2 weeks of food and water
 +
 
Standard adventuring gear
 
Standard adventuring gear
  
  
 
'''Hindrances:''' Bad Luck (Major), Obligation (Minor, Order of the Penitent), Phobia (Minor, Water)
 
'''Hindrances:''' Bad Luck (Major), Obligation (Minor, Order of the Penitent), Phobia (Minor, Water)
 +
 
'''Edges:''' Brawler, Nerves of Steel
 
'''Edges:''' Brawler, Nerves of Steel
 +
 
'''Animal Components:''' Long Limbs (+1 Reach) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body]
 
'''Animal Components:''' Long Limbs (+1 Reach) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body]
  

Revision as of 19:18, 29 January 2014

Thiago Giomari Mongrel (Manreia); Novice (0 XP); Male

Racial Package: Spirit costs double, -2 Charisma, +2 free Edges or Monstrous Abilities

Agility d4; Smarts d4; Spirit d4; Strength d10; Vigor d8;

Charisma -2; Parry 4; Toughness 9 (2);


Athletics d4

Fighting d4

Gambling d4

Guts d4

Healing d4

Intimidation d4

Investigation d4

Knowledge (Anatomy) d4

Knowledge (Geology) d4

Knowledge (Plants) d4

Notice d4

Repair d4

Taunt d4

Throwing d4

Tracking d4


Equipment Unarmed Strike - STR+d4+2; Reach 1

Brigandine with hood - Armor +2, covers T, A

Throwing Axe - 3/6/12; STR(d10)+d6 damage

2 weeks of food and water

Standard adventuring gear


Hindrances: Bad Luck (Major), Obligation (Minor, Order of the Penitent), Phobia (Minor, Water)

Edges: Brawler, Nerves of Steel

Animal Components: Long Limbs (+1 Reach) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body]


3 Wounds Before Incapacitation 2 Fatigue Levels Before Incapacitation 3 Bennies (Soak a Wound, retry an action)