Scum: Game Fu Ingredients

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The Selected Ingredients

Rules constraints

   * Ten statistics. (Skills/Attributes/wounds/whatever.)
   * Multiple Characters per Player.
   * Must allow for random character creation.
   * Characters with changing characteristics.


Genre Tropes Put the three things given into a different genre. (That is, the listed genre is forbidden.)

   * Pirates (Parrots, Jolly Roger, Safe Port, Swashbuckling)
   * Noir (Murder Mystery, Dame in Red, Object of Desire)
   * The Police Procedural set: Murder Is a Puzzle, Rules/Law Over All, Mostly Methodical with a Touch of Luck

Images Use anyhow you like. Directly, as inspiration for rules, as something in the setting, anyhow you like.

   * http://flickr.com/photos/8077261@N08...7611108521927/
   * http://static.panoramio.com/photos/original/118083.jpg
   * http://gamefu.vitenka.com/SteamPunk.jpg

Other

   * Board game. (I moved this out of rules, because put here it could be a setting element instead.)
   * Family.
   * Angst.
   * Hope, as a physical element that is as essential for existence as water, oxygen, and fire. (Yup, this was in the last challenge, but no-one used it. It will recur until someone steps up to the challenge )


The Full List

The following section was cut-and-paste lifted from the TRO thread on rpg.net.


Sorry it's very slightly late.

Wow. I had to cut down some of the lists fairly harshly - but here we go.

Choose at least five ingredients total - at least one from each category. And then build a game with them. You've got until the morning of Monday next (the 16th). (The intention is that you've got that Sunday. I doubt judging will happen quickly, given the number of contestants and we've historically been fairly lax on the deadlines.)

Rules constraints

   * Ten statistics. (Skills/Attributes/wounds/whatever.)
   * Multiple Characters per Player.
   * The game must use colors (as a mechanic).
   * Players create their own playable race.
   * Must allow for random character creation.
   * Characters with changing characteristics.
   * Mechanics use some form of a draft.


Genre Tropes Put the three things given into a different genre. (That is, the listed genre is forbidden.)

   * Sentai team. (Super Mode, Attack of the Fifty Foot Whatever, Conservation of Ninjutsu)
   * British Conspiracy Thriller(omnious form of transport, Conspiracy, Public Security)
   * Pirates (Parrots, Jolly Roger, Safe Port, Swashbuckling)
   * Noir (Murder Mystery, Dame in Red, Object of Desire)
   * Superhero (Secret Identities, Flying, Capes)
   * The Pulp Space Opera set: Cosmic Scale, Individuals Against an Empire, Common Fantastic Technology
   * The Police Procedural set: Murder Is a Puzzle, Rules/Law Over All, Mostly Methodical with a Touch of Luck


Images Use anyhow you like. Directly, as inspiration for rules, as something in the setting, anyhow you like.

((see thread))

Other

   * Board game. (I moved this out of rules, because put here it could be a setting element instead.)
   * Family.
   * Angst.
   * Obscure words. (Sorry, I couldn't stand the huge list of obscure words. But this way you can still use them.)
   * "Nature always takes back what was hers."
   * Family Trees
   * Hope, as a physical element that is as essential for existence as water, oxygen, and fire. (Yup, this was in the last challenge, but no-one used it. It will recur until someone steps up to the challenge )