Editing Scum: We Is Scum

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It doesn't really matter though - the lines that keep the scum in are lines of psychological territory. The ''scum'' know that this is where they belong, and that these are their streets. They gather at the same places every night, and subconsciously patrol the same routes.
 
It doesn't really matter though - the lines that keep the scum in are lines of psychological territory. The ''scum'' know that this is where they belong, and that these are their streets. They gather at the same places every night, and subconsciously patrol the same routes.
βˆ’
 
βˆ’
For this reason, a ''Scum'' game scenario is normally set within a limited area, with a few notable locations that the player characters will know well. Its presumed to be a small scale setting, in that all the Player Characters and all the major NPCs know each other by name. There's nothing to stop GMs or players taking it bigger, but essentially this is a game about local affairs with local people.
 
 
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