Selig Seven-Fingers

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A character in the Iron Age of Imladril B/X Campaign.


Selig Seven-Fingers

  • Neutral Cleric 5 (Curate)
  • XP: 15,000/25,000 (+5% bonus)
  • Backstory: Selig Seven-Fingers is a priest of Thoth from Tula, the City of Mages, who has commissioned this journey into the Valley of the Ancients to secure the lost knowledge of the Dragon Emperor and its kin.

Attributes

  • STR 12
  • INT 11
  • WIS 13 (+1 magic-based saves)
  • DEX 6 (-1 to hit, +1 AC penalty, -1 initiative)
  • CON 8 (-1 HP/die)
  • CHA 13 (+1 reactions, 5 max retainers, 8 morale)

Combat

  • HP: 20/20
  • AC:
  • Attack:
  • Movement:
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 9
    • Magic Wands 10
    • Paralysation or Petrification 12
    • Dragon Breath 14
    • Rod, Stave, or Spell: 12

Class Abilities

Turn Undead: D = Skeletons & Zombies, T = Ghouls & Wights, Wraith =7, Mummy = 9, Spectre = 11, Vampire = X

Spells

Spells/day: 2/2

First Level Spells

  • Cure Light Wounds*
  • Detect Evil
  • Detect Magic
  • Light*
  • Protection from Evil
  • Purify Food and Water
  • Remove Fear*
  • Resist Cold

Second Level Spells

  • Bless*
  • Find Traps
  • Know Alignment
  • Hold Person
  • Resist Fire
  • Silence 15' radius
  • Snake Charm
  • Speak with Animal


Equipment

  • Backpack
    • Sword +1 / +3 vs dragons