Selig Seven-Fingers

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A character in the Iron Age of Imladril B/X Campaign.


Selig Seven-Fingers

  • Neutral Cleric 5 (Curate)
  • XP: 15,000/25,000 (+5% bonus)
  • Backstory: Selig Seven-Fingers is a wandering priest of Thoth with a fascination in draconic mysteries.

Attributes

  • STR 12
  • INT 11
  • WIS 13 (+1 magic-based saves)
  • DEX 6 (-1 to hit, +1 AC penalty, -1 initiative)
  • CON 8 (-1 HP/die)
  • CHA 13 (+1 reactions, 5 max retainers, 8 morale)

Combat

  • HP: 20/20
  • AC:
  • Attack:
  • Movement:
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 9
    • Magic Wands 10
    • Paralysation or Petrification 12
    • Dragon Breath 14
    • Rod, Stave, or Spell: 12

Class Abilities

Turn Undead: D = Skeletons & Zombies, T = Ghouls & Wights, Wraith =7, Mummy = 9, Spectre = 11, Vampire = X

Spells

Spells/day: 2/2

First Level Spells

  • Cure Light Wounds*
  • Detect Evil
  • Detect Magic
  • Light*
  • Protection from Evil
  • Purify Food and Water
  • Remove Fear*
  • Resist Cold

Second Level Spells

  • Bless*
  • Find Traps
  • Know Alignment
  • Hold Person
  • Resist Fire
  • Silence 15' radius
  • Snake Charm
  • Speak with Animal


Equipment

  • chainmail
  • shield
  • Backpack
    • Sword +1 / +3 vs dragons