Editing Sephyr-Tavish

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
[[Uncharted_Worlds:The_Beating_of_a_Thousand_Wings| To Main page]]
 
[[Uncharted_Worlds:The_Beating_of_a_Thousand_Wings| To Main page]]
__NOTOC__
 
 
=Sephyr "Tav" Tavish=
 
=Sephyr "Tav" Tavish=
 
{| style="color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px"
 
{| style="color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px"
Line 26: Line 25:
 
{|  
 
{|  
 
|-
 
|-
|style="text-align: center;"|Mettle
+
| colspan="5"|  
|style="text-align: center;" | +2
+
 
 
|-
 
|-
 +
|style="text-align: center;"| Mettle
 
|style="text-align: center;" |Physique
 
|style="text-align: center;" |Physique
 +
|style="text-align: center;" |Influence
 +
|style="text-align: center;" |Expertise
 +
|style="text-align: center;" |Interface
 +
|-
 +
|style="text-align: center;" | +2
 
|style="text-align: center;" | +1
 
|style="text-align: center;" | +1
|-
 
|style="text-align: center;" |Influence
 
 
|style="text-align: center;" | -1
 
|style="text-align: center;" | -1
|-
 
|style="text-align: center;" |Expertise
 
 
|style="text-align: center;" | 0
 
|style="text-align: center;" | 0
|-
 
|style="text-align: center;" |Interface
 
 
|style="text-align: center;" | +1
 
|style="text-align: center;" | +1
|-
 
|style="text-align: center;" |Armor
 
|style="text-align: center;" | +3
 
|-
 
 
|}
 
|}
 
== Skills ==
 
== Skills ==
 
{|  
 
{|  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 +
|'''Stealth'''
 +
|Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
 +
|-
 +
|'''Interrogation'''
 +
|Who you question someone who is at your mercy, gain 3 Data Points about them: their lives, their job, their transactions, their friends, their family, their guilt, their shame, etc.
 +
|-
 +
|'''Heavy Lifting'''
 +
|Ignore the Clumsy trait inflicted by heavy weapons, heavy armour, encumbrance, and high gravity.
 +
|-
 
|'''Deduction'''
 
|'''Deduction'''
 
|When you first witness a situation, you may ask one of the following questions, the GM will answer honestly:
 
|When you first witness a situation, you may ask one of the following questions, the GM will answer honestly:
Line 57: Line 61:
  
 
caused this situation?
 
caused this situation?
|- style="vertical-align: top;"
 
|'''Stealth'''
 
|Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
 
|- style="vertical-align: top;"
 
|'''Interrogation'''
 
|Who you question someone who is at your mercy, gain 3 Data Points about them: their lives, their job, their transactions, their friends, their family, their guilt, their shame, etc.
 
|- style="vertical-align: top;"
 
|'''Heavy Lifting'''
 
|Ignore the Clumsy trait inflicted by heavy weapons, heavy armour, encumbrance, and high gravity.
 
|- style="vertical-align:top;"
 
|'''Toughness'''
 
|You can suffer two injuries of each severity, rather than one.
 
|- style="vertical-align:top;"
 
|'''Tactics'''
 
|When you Open Fire or Launch Assault, you choose one or more consequences on a partial success (7-9), not the GM.
 
|- style="vertical-align:top;"
 
|'''Sneak Attack'''
 
|When you get the drop on someone , Roll+Mettle.
 
On a 10+ choose 1.<br>
 
On a 7-9 the GM will give you 2 of the following options, choose 1 of them.<br>
 
*Kill them
 
*Injure them
 
*Rob/Disarm them
 
*Capture/disable them
 
 
|}
 
|}
  
Advancement Trigger: (Starfarer) A system is pushed to the limit.
+
Advancement Trigger: (Military) A problem is resolved with firepower.
  
 
== Debt ==
 
== Debt ==
Line 92: Line 72:
  
 
== Assets ==
 
== Assets ==
*Class 0 – Utilitarian attire
+
*Class 0 – Rugged attire
 
*Class 0 - Shockstick (melee, stuns/electrocutes)
 
*Class 0 - Shockstick (melee, stuns/electrocutes)
*Class 1? - Boarding Pistol (adjacent/close, doesn't puncture hull plates)
+
*Class ? - Boarding Pistol (adjacent/close, doesn't puncture hull plates)
 
*Class 1 – Body armour, rugged, (+2 armour)
 
*Class 1 – Body armour, rugged, (+2 armour)
*Class 2 – Svaan-Tairyn Laser rifle (Class 1, Two-handed, Close/Far, Laser, Class 2 upgrade Stabilized)
+
*Class 2 – Laser rifle (Class 1, Two-handed, Close/Far, Laser, Class 2 upgrade Stabilized)
*Class 3? - Debilant-Morokof AP flechette pistol (One-handed, Close, Concealed, Armour-piercing)
+
*Class ? - Debilant-Morokof AP flechette pistol (One-handed, Close, Concealed, Armour-piercing)
*Class 3 - Tactical Helmet/Belt: Uniform (Seven Stars), Shielded (+1 armor force field), Visor (detect weapons/explosives, protects against vision and hearing impairment), Sense Enhancing (vision magnification and enhanced hearing)
+
*<s>Class 1 – Combat Knife (Class 0), Melee, free upgrade Severing, Class 1 upgrade Concealed</s>
*Medkit
 
  
 
== Workplaces ==
 
== Workplaces ==
Line 106: Line 85:
 
== Data Points ==
 
== Data Points ==
 
*1 - Seline Massajen
 
*1 - Seline Massajen
*1 - Human Interface (from Kärkkäinen)
+
*1 - hunting... something
  
 
== XP ==
 
== XP ==
17
+
1
  
 
== Injuries/Debilities/Scars ==
 
== Injuries/Debilities/Scars ==
*Injuries:
+
*Injuries: major injury - impaled through left shoulder
{|class="wikitable"
+
*Debilities: major debility (healable) - weak and dizzy from blood loss
! '''Injury'''
+
*Scars: previously broken nose, various combat scars
! '''First'''
 
! '''Second'''
 
|-
 
| Minor
 
|
 
|
 
|-
 
| Major
 
|
 
|
 
|-
 
| Severe
 
|
 
|
 
|-
 
| Critical
 
|
 
|
 
|-
 
| Fatal
 
|
 
|
 
|}
 
 
 
*Debilities: none
 
*Scars: previously broken nose, various combat scars, indented scar on left shoulder from jetbird impalement.
 
  
 
== Background ==
 
== Background ==
Sephyr "Tav" Tavish grew up in a militaristic society that was part of The Seven Stars, a military coalition where conscription was a fact of life. He was an artistic child and loved drawing, but gave it up aged ten because of his older brother Jaxon's bullying. Like most of his peers he was conscripted when he came of age.  
+
Sephyr "Tav" Tavish grew up in a militaristic society that was part of The Seven Stars, a military coalition where conscription was a fact of life. He was an artistic child and loved drawing, but gave it up aged ten because of his older brother Jaxon's bullying. Like most of his peers he ended up in the infantry. At fifteen he began basic training. At eighteen he went to war.
  
Tav didn't have any ambitions outside of soldiering, simply because it was never an option. He was placed in the Marines, and life was an endless round of fighting, sleeping, and blowing off steam, and maybe you lived long enough to do it again tomorrow. He was a good soldier, didn't think too much about right and wrong, and as a result was known as someone you could assign to morally grey tasks - which is how he ended up on the Tegaris IV mission. Tasked with testing prototype DarkMo on insurgents, something went wrong and the planet was placed under interdiction. The survivors of the mission were separated and Tav hasn't seen them since.  
+
Tav didn't have any ambitions outside of soldiering, simply because it was never an option. Life was an endless round of fighting, sleeping, and blowing off steam, and maybe you lived long enough to do it again tomorrow. He was a good soldier - good at doing what he was told. He didn't think too much about right and wrong, and as a result was known as someone you could assign to morally grey tasks - which is how he ended up on the Tegaris IV mission. Tasked with testing prototype DarkMo on insurgents, something went wrong and the planet was placed under interdiction. The survivors of the mission were separated and Tav hasn't seen them since.  
  
 
Shortly after, Tav was assigned to escort Invisible Hand representative Jade Massajen-Li, part of the Traders Guild of Oros Sector, during negotiations between their two factions. He did her a "really stupid" favour, and the next thing he knew he was part of the asset exchange. She took him back to her compound where he met and befriended her granddaughter Seline Massajen, while he acclimitised to civilian life.
 
Shortly after, Tav was assigned to escort Invisible Hand representative Jade Massajen-Li, part of the Traders Guild of Oros Sector, during negotiations between their two factions. He did her a "really stupid" favour, and the next thing he knew he was part of the asset exchange. She took him back to her compound where he met and befriended her granddaughter Seline Massajen, while he acclimitised to civilian life.
  
The Guild retrained Tav, and he went to work for them as an enforcer and interrogator. It's not work he enjoys, but he's good at it. He's recently been tasked with keeping an eye on [[Abigail Tessler-Fontainbleau]], daughter of a prominent Guild family, who's showing a lamentable desire to explore the wider galaxy. He's serving on the Beowulf as hired security, but his brief is to try to keep her out of trouble and report or eliminate any potential issues for the Guild.
+
The Guild retrained Tav, and he went to work for them as an enforcer and interrogator. It's not work he enjoys, but he's good at it. He's recently been tasked with keeping an eye on Abigail Tessler-Fontainbleau, daughter of a prominent Guild family, who's showing a lamentable desire to explore the wider galaxy. He's serving on the Beowulf as hired security, but his brief is to try to keep her out of trouble and report or eliminate any potential issues for the Guild.
 +
 
  
 
== Other Info ==
 
== Other Info ==
*Tav's Seven Stars Service Number: XR349-94837.
+
Tav's Seven Stars Service Number: XR349-94837.
*Jade Massajen-Li - the Invisible Hand Negotiator who got Tav out of the Seven Stars.
+
Jade Massajen-Li - the Invisible Hand Negotiator who got Tav out of the Seven Stars.
*Seline Massajen - Jade's granddaughter, Tav's (former?) friend.
+
Seline Massajen - Jade's granddaughter, Tav's friend.
*Tegaris IV - planet where Tav encountered DarkMo in an op gone wrong. Currently under interdiction due to the effect it had on the planet.
+
Tegaris IV - planet where Tav encountered DarkMo in an op gone wrong. Currently under interdiction due to the effect it had on the planet.
*Dante, Kelso, Garvey, Freen - the others on the DarkMo mission. (Dante got out of the Stars and is a fixer, Kelso was killed by the DarkMo, Freen was killed by a landmine, Tav has no info on Garvey).
+
Dante, Kelso, Garvey, Freen - the others on the DarkMo mission. (Dante got out of the Stars and is a fixer, Kelso was killed by the DarkMo, Freen was killed by a landmine, Tav has no info on Garvey).
* Callum - a lover from Tav's early days in service, transferred elsewhere when they crossed the line into a relationship.
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)