Difference between revisions of "Severin Blackwater"

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(Characteristics)
(Weapons and Shields)
 
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==Background==
 
==Background==
Write a brief history of your PC here.
+
Severin is a fisherman and trader from a village of human fisherfolk, he has grown up spending much time in boats on the water and feels a connection to the element of water.
  
 
==Character Details==
 
==Character Details==
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==Characteristics==
 
==Characteristics==
Str: '''12''', Con: '''14''', Siz: '''13''', Int: '''16''', Pow: '''12''', Dex: '''17''':, Cha: '''14'''.
+
Str: '''13''', Con: '''16''', Siz: '''13''', Int: '''16''', Pow: '''12''', Dex: '''17''':, Cha: '''14'''.
*Damage Bonus/Minus: '''+/- Damage Dice'''
+
 
*Hit Point Bonus/minus: '''+/-HPs'''
+
*'''Raw Str bonus''' 4%, '''Hero die bonus'''+2, '''Extra Languages''': 5 , '''Mind Att bonus''':--, '''Defence bonus''':+15%,
*Experience bonus: '''+/-%'''
+
**Max number of henchmen: 6 . Loyalty bonus: +5%, Reaction Adjustment: +10%.
*Encumbrance limit:
+
 
 +
 
 +
*Damage Bonus/Minus: '''+1d4 Damage Dice'''
 +
*Hit Points: '''15 HPs'''
 +
*Experience bonus: '''+6%'''
 +
*Encumbrance limit: 29enc.
  
 
==Abilities==
 
==Abilities==
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***Poisons:
 
***Poisons:
 
***Breath Weapons:
 
***Breath Weapons:
**Weapons (Restrictions here)
+
**Weapons (MU: dagger, dart, oil, staff)
 
***General weapon bonus
 
***General weapon bonus
 
***Proficiencies: (N/+n%)
 
***Proficiencies: (N/+n%)
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==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*'''Agility: +/-n%'''
+
*'''Agility: +5%'''
**Boat (05%):n%
+
**Boat (05%):30%
**Climb (40%): n%
+
**Climb (40%): 45%
**Dodge (05%): n%
+
**Dodge (05%): 10%
**Jump (25%): n%
+
**Jump (25%): 30%
**Ride (05%): n%
+
**Ride (05%): 10%
**Swim (15%): n%
+
**Swim (15%): 35%
**Throw (25%): n%
+
**Throw (25%): 40%
  
*'''Knowledge: +/-n%'''
+
*'''Knowledge: +6%'''
**Evaluate (05%):-
+
**Evaluate (05%):11%
**Animal Lore (05%):-
+
**Animal Lore (05%):- 21%
**Human (or other folk) Lore (05%) n%
+
**Human (or other folk) Lore (05%) 16%
**Mineral Lore (5%):-
+
**Mineral Lore (5%):11%
**Plant Lore (5%):-
+
**Plant Lore (5%):11%
**World lore (5%):-
+
**World lore (5%):16%
**First Aid : (10%):-
+
**First Aid : (10%):16%
 +
**Craft (wood): 21%
 
**<u>Martial arts </u>(0%): n%
 
**<u>Martial arts </u>(0%): n%
**<u>Star lore </u>(Navigation)(10%):-
+
**<u>Star lore </u>(Navigation)(10%):16%
 
**Read/Write Language (10/0%):-
 
**Read/Write Language (10/0%):-
***Language Name: n%
+
***Old polis script: 16%
 
***
 
***
 
***
 
***
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***
 
***
  
*'''Manipulation: +/-n%'''
+
*'''Manipulation: +14%'''
**Conceal (05%): n%
+
**Conceal (05%): 19%
**Devise (05%): n%
+
**Devise (05%): 19%
**Sleight (05%):n%
+
**Sleight (05%):19%
 
**<u>Play Instrument</u> (Var): n%
 
**<u>Play Instrument</u> (Var): n%
  
*'''Perception: +/-n%'''
+
*'''Perception: +10%'''
**Listen (25)%: n%
+
**Listen (25)%: 40%
**Scan (25)%: n%
+
**Scan (25)%: 40%
**Search (25%):n%
+
**Search (25%):40%
**Track (05%): n%
+
**Track (05%): 15%
  
  
*'''Stealth: +/-n%'''
+
*'''Stealth: +2%'''
**Hide (10%): n%
+
**Hide (10%): 17%
**Sneak (10%): n%
+
**Sneak (10%): 17%
  
*'''Communication: +/-n%'''
+
*'''Communication: +9%'''
**Orate (05%): n%
+
**Orate (05%): 14%
**Sing (5%): n%
+
**Sing (5%): 14%
**Fast talk (05%): n%
+
**Fast talk (05%): 14%
**<u>Disguise</u> (10%): n%
+
**<u>Disguise</u> (10%): 19%
 
**Speak Language:-
 
**Speak Language:-
***Native (Int x 5): n%
+
***Native (Int x 5): Gaultish 89%
***Other (00): n%
+
***Tradetongue: 39%
***
+
***Gotz: 39%
***
+
***Low Elvish: 39%
***
+
***Low Dwarvish: 39%
***
+
**
 +
***Other (00):
 
</div>
 
</div>
  
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==Weapons and Shields==
 
==Weapons and Shields==
* Attack Bonus/Minus: +/-%
+
* Attack Bonus/Minus: +14%
* Parry Bonus/Minus: +/-%
+
* Parry Bonus/Minus: +5%
* Aim Bonus/Minus: +/-%
+
* Aim Bonus/Minus: +14%
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
+
*Strike Ranks: Siz:(2)+Dex:(2)=(4)
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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!width="50"|Enc.
 
!width="50"|Enc.
 
|-
 
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
+
|Shortsword [longknife] || damage || sr || ap || atk39% || pry30% || range || enc
 
|-
 
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
+
|1h weapon || damage || sr || ap || atk39% || pry30% || range || enc
 
|-
 
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
+
|Javelin or Dart || damage || sr || ap || atk%34 || pry%-- || range || enc
 
|-
 
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
+
|shortbow || damage || sr || ap || atk39% || pry%-- || range || enc
 
|-
 
|-
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
+
|RH Dagger || 1d4+2 || sr || 12 || atk%39 || pry30% || melee || 0
 
|-
 
|-
 
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
 
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
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|Grapple || Special || sr || special || atk% || pry% || melee || 0
 
|Grapple || Special || sr || special || atk% || pry% || melee || 0
 
|}
 
|}
 +
I have not included your proficiencies or any special abilities - these are your base chances.
  
 
==Magic==
 
==Magic==
 
*'''Power:-'''
 
*'''Power:-'''
** Current Characteristic POW:
+
** Current Characteristic POW: 12
** Current Available POW (Magic Points):
+
** Current Available POW (Magic Points): 12
** Current Stored POW:
+
** Current Stored POW: 0
  
  
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==Equipment==
 
==Equipment==
 
*Weapons:
 
*Weapons:
** List your weapons and shields here
+
** Longknife (short sword)
 +
** Shortbow
 +
** 12 arrows
 
*Armour:
 
*Armour:
** List you armour and clothing here
+
** Leather armour
 
*Other:
 
*Other:
**List everything else here.
+
** Quiver
 +
**50m rope
 +
**knife
 +
**salt fish worth 120gp
 +
**leather clothes
 +
**Fishing net
 +
**Pack
 +
**bedroll
 +
**2 waterskin
 +
**Quill pen
 +
**Pot ink
 +
**4 sheets vellum
 +
**Flint & steel
 +
**Pair bone dice
 +
**Needle & thread
 +
**Wooden holy symbol
 +
**4 days trail rations
 +
**5 torches
 +
**Thieves tools

Latest revision as of 04:21, 12 September 2010

- Back to Heros Paths.

Character Sheet Format[edit]

Background[edit]

Severin is a fisherman and trader from a village of human fisherfolk, he has grown up spending much time in boats on the water and feels a connection to the element of water.

Character Details[edit]

  • Name: Severin Blackwater
  • Race: Human
  • Class (HeroPath):- Magic User/Thief
    • Level: 1/1)
    • Hero points: 3
    • Religion/Faith: Character alignings go here
  • Parents Occupation: Primitive Fisher
  • Sex: Male
  • Age: 21

Characteristics[edit]

Str: 13, Con: 16, Siz: 13, Int: 16, Pow: 12, Dex: 17:, Cha: 14.

  • Raw Str bonus 4%, Hero die bonus+2, Extra Languages: 5 , Mind Att bonus:--, Defence bonus:+15%,
    • Max number of henchmen: 6 . Loyalty bonus: +5%, Reaction Adjustment: +10%.


  • Damage Bonus/Minus: +1d4 Damage Dice
  • Hit Points: 15 HPs
  • Experience bonus: +6%
  • Encumbrance limit: 29enc.

Abilities[edit]

  • Innate or Special Abilites.
    • 'note ability here
  • Class abilities: class(es) Levels
    • Resistances
      • Magic spells/effects: +n/n%
      • Bodychanging magics:
      • Death Magics:
      • Poisons:
      • Breath Weapons:
    • Weapons (MU: dagger, dart, oil, staff)
      • General weapon bonus
      • Proficiencies: (N/+n%)
      • Specialisations: (+n%/+N Dam)
    • Armour (Restrictions here)
      • Modifications or abilities here.
    • Hero dice: N(1dn).
    • Other HeroPath abilities.

List here

Skill Groups[edit]

  • Agility: +5%
    • Boat (05%):30%
    • Climb (40%): 45%
    • Dodge (05%): 10%
    • Jump (25%): 30%
    • Ride (05%): 10%
    • Swim (15%): 35%
    • Throw (25%): 40%
  • Knowledge: +6%
    • Evaluate (05%):11%
    • Animal Lore (05%):- 21%
    • Human (or other folk) Lore (05%) 16%
    • Mineral Lore (5%):11%
    • Plant Lore (5%):11%
    • World lore (5%):16%
    • First Aid : (10%):16%
    • Craft (wood): 21%
    • Martial arts (0%): n%
    • Star lore (Navigation)(10%):16%
    • Read/Write Language (10/0%):-
      • Old polis script: 16%
  • Manipulation: +14%
    • Conceal (05%): 19%
    • Devise (05%): 19%
    • Sleight (05%):19%
    • Play Instrument (Var): n%
  • Perception: +10%
    • Listen (25)%: 40%
    • Scan (25)%: 40%
    • Search (25%):40%
    • Track (05%): 15%


  • Stealth: +2%
    • Hide (10%): 17%
    • Sneak (10%): 17%
  • Communication: +9%
    • Orate (05%): 14%
    • Sing (5%): 14%
    • Fast talk (05%): 14%
    • Disguise (10%): 19%
    • Speak Language:-
      • Native (Int x 5): Gaultish 89%
      • Tradetongue: 39%
      • Gotz: 39%
      • Low Elvish: 39%
      • Low Dwarvish: 39%
      • Other (00):

Hit Points and Armour[edit]

Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 19-20
Left Arm Armour Type number number number 16-18
Right Arm Armour Type number number number 13-15
Chest Armour Type number number number 12
Abdomen Armour Type number number number 09-11
Left Leg Armour Type number number number 05-08
Right Leg Armour Type number number number 01-04
  • Total Hit Points: nHP

Weapons and Shields[edit]

  • Attack Bonus/Minus: +14%
  • Parry Bonus/Minus: +5%
  • Aim Bonus/Minus: +14%
  • Strike Ranks: Siz:(2)+Dex:(2)=(4)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Shortsword [longknife] damage sr ap atk39% pry30% range enc
1h weapon damage sr ap atk39% pry30% range enc
Javelin or Dart damage sr ap atk%34 pry%-- range enc
shortbow damage sr ap atk39% pry%-- range enc
weapon/shield damage sr ap atk% pry% range enc
RH Dagger 1d4+2 sr 12 atk%39 pry30% melee 0
Fist 1d3 sr arm atk% pry% melee 0
Kick 1d6 sr leg atk% pry% melee 0
Head Butt 1d4 sr head atk% pry% melee 0
Grapple Special sr special atk% pry% melee 0

I have not included your proficiencies or any special abilities - these are your base chances.

Magic[edit]

  • Power:-
    • Current Characteristic POW: 12
    • Current Available POW (Magic Points): 12
    • Current Stored POW: 0



  • Spirit Magic:
    • List your Magic Spells here.
  • Rune Magic:
    • List your Magic Spells here.

Mounts[edit]

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment[edit]

  • Weapons:
    • Longknife (short sword)
    • Shortbow
    • 12 arrows
  • Armour:
    • Leather armour
  • Other:
    • Quiver
    • 50m rope
    • knife
    • salt fish worth 120gp
    • leather clothes
    • Fishing net
    • Pack
    • bedroll
    • 2 waterskin
    • Quill pen
    • Pot ink
    • 4 sheets vellum
    • Flint & steel
    • Pair bone dice
    • Needle & thread
    • Wooden holy symbol
    • 4 days trail rations
    • 5 torches
    • Thieves tools