Difference between revisions of "Sir Aaric"

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<font face="times new roman" color="#8b0000" size="4">'''ATTRIBUTES'''</font>
 
<font face="times new roman" color="#8b0000" size="4">'''ATTRIBUTES'''</font>
 
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| width="20%" | Strength: || 18 (+3)
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| width="20%" | Strength: || width="15%" | 18 (+3) || 18-
 
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| Dexterity: || 13 (+1)
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| Dexterity: || 13 (+1) || 13-
 
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| Constitution: || 16 (+2)
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| Constitution: || 16 (+2) || 16-
 
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| Intelligence: || 12 (+0)
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| Intelligence: || 12 (+0) || 12-
 
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| Wisdom: || 14 (+1)
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| Wisdom: || 14 (+1) || 14-
 
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| Charisma: || 14 (+1)
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| Charisma: || 14 (+1) || 14-
 
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| width="20%" | Toughenss: || 19
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| Evasion: || 14
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| Evasion: || 14-
 
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| Mystic: || 14
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Revision as of 11:46, 6 August 2016

Aaric.jpg Quote: "There are very few problems that four-and-a-half feet of Aeranothine steel can't fix."

SIR AARIC OF LIONSGATE


Class: Warrior
Level: 1
Experience: 0
Goal: To dutifully serve and protect the White Temple of Lionsgate as an annointed Lightbringer.

ATTRIBUTES


Strength: 18 (+3) 18-
Dexterity: 13 (+1) 13-
Constitution: 16 (+2) 16-
Intelligence: 12 (+0) 12-
Wisdom: 14 (+1) 14-
Charisma: 14 (+1) 14-

SAVING THROWS


Toughenss: 19-
Evasion: 14-
Mystic: 14-

RESOURCES


Effort: 2/2 (Committed: Duration 0, Scene 0, Day 0)
Influence: 0
Wealth: 0

FACTS


Origin: Sir Aaric was raised and trained to be a Lightbringer by Sir Einir, a revered paladin of Baltur.
Relationship: Sir Aaric is unswervingly loyal to his mentor, Sir Einir, who is now a venerable priest of the Council of Light.
Personal Quality: Sir Aaric is a naturally formidable warrior who has the potential to become one of Mythosa's greatest swordsmen.

OFFENSE


Move: 30' (Run)
Base Attack Bonus: +1
Melee: Greatsword (Attack +4, Damage 1d10+3)
Ranged: Longbow (Attack +2, Damage 1d8+2)
Fray Die: 1d8

DEFENSE


Armor Class: 2
Armor: Intrinsic (Iron Skin)
Hit Points: 12/12

GIFTS OF THE HERO


Common
+ Natural Gifts (Strength)
+ Unquenchable Vitality
Warrior
+ Iron Skin