Sir Harn, the Red Knight of Tisbury

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Revision as of 19:21, 11 April 2017 by 73.238.47.196 (talk) (Combat)
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The Wilderlands of Absalom

Rank

  • Human Fighter 7
  • XP: 90,965/130,000
  • XP Bonus: 5%
  • Lawful
  • Age 23 (22 + one year from Potion of Speed)
  • PC, three henchman (Brother Hanston, Anbet the Younger, and Jeffed Ka)
  • Despite his fancy title, Sir Harn's family is destitute, he has no land to his name, and will inherit nothing when his father dies.

Attributes

  • 14 STR (+1, +3 w/Gauntlets of Ogre Power)
  • 16 INT (+2)
  • 11 WIS
  • 11 DEX
  • 14 CON (+1)
  • 12 CHA

Skills

  • Languages
    • Common
    • Bestial
    • Goblin
  • General Proficiencies
    • Adventuring
    • Leadership II (+2 max hench, +2 base morale to any domain I rule)
    • Manual of Arms II (can train light infantry & heavy infantry [1 month], light cavalry [3m], and heavy cavalry [6m])
    • Riding (Horse)
    • Riding (Hippogriff)
  • Class Proficiencies
    • Battlefield Prowess (Henchmen and mercs get +1 to morale when I personally lead them)
    • Command (Henchmen and mercs get +2 to morale)
    • Fighting Style, Weapon & Shield (+1 AC when fighting with 1H weapon and shield)
    • Weapon Focus-Swords & Daggers (double damage on natural 20)

Combat

  • AC 13 (9 without shield)
  • HP 43
  • Movement Rate 90/30/90
  • Initiative Modifier 0
  • Damage Bonus +3
  • Attacks
    • Unmodified Attack Throw 6+
    • Primary Melee Attack: Sword 0+, 1d6+9 dmg
    • Secondary Melee Attack: Crimson 2+, 1d6+7 dmg
    • Mounted Melee Attack: Lance 3+, 1d10+6 dmg (double damage when charging but -1 to initiative)
    • Primary Ranged Attack: Longbow 6+, 1d6+3 dmg
  • Saves:
    • 11 Petrification & Paralysis
    • 10 Poison & Death
    • 12 Blast & Breath
    • 12 Staves & Wands
    • 13 Spells
  • +1 WIS bonus to saves caused by spells or magic items

Equipment

Gear, Armor, Weapons: 6 stone, 2 items

  • Plate Armor +3 (3 stone)
  • Shield +2
  • Sword +3 (1 stone)
  • Sword +1/+3 v. Faeries (1 stone)
  • Boots, leather, high
  • Cloak, fur-lined
  • Gloves
  • Belt, leather
    • Dagger (1 item)
    • Pouch
    • Potion of Healing (1 item)
    • Potion of Giant Control (1 item)
  • Backpack (5 items)
    • Hammer, small
    • Iron spikes x12
    • Tinder box
    • Waterskin
    • Crowbar
  • Not Carried
    • Plate Armor (6 stone)
    • Sword, Masterwork Crimson (1 stone)

Mount

Medium Warhorse (Cynric)

  • Saddle and tack, military (1 stone)
  • Lance (spare, strapped to saddle, 1 stone)
  • Shield (spare, strapped to saddle, 1 item)
  • Saddlebags (2 stone, 1 item)
    • Longbow
    • Quiver w arrows x20
    • Blanket, wool

Magic Items

  • Sword +3 (formerly owned by Bad Timos of the Free Folk)
  • Crimson, masterwork sword (+1 to hit, +1 damage)
  • Tafell, Sword +1/+3 v. Faeries, wielder gains infravision to a 60' range
  • Shield +2 (the same color as the Banded Plate)
  • Gauntlets of Ogre Power (grants the wearer 18 STR, punches with the gloves do 1d4 dmg, wearer can carry an extra 10 stone.)
  • Potion of Healing
  • Potion of Giant Control

A shield bearing the crest of a rampant lion before a crescent moon. The shield is beaten from some unknown metal that reflects light like mother-of-pearl and are exquisitely balanced, making it seem as if the bearer has almost no added weight upon his arm. The shield is masterwork and only counts as 2 items instead of a single stone.

Money & Treasure

  • 575 gp in storage with Mr. Hand
  • Six 100 gp gems (in a small bag hanging around his neck)
  • 54 gp
  • 8 sp

Experience

  • Owlbears 42 xp
  • Carcass Scavenger 72 xp
  • Ogres 109 xp
  • River Trolls 128 xp
  • River Trolls II 422 xp
  • Stirges 19 xp
  • Ogres II 119 xp
  • Coin from Expedition I 1,829 xp
  • Hippogriffs 32 xp
  • Chimera 124 xp
  • Wizard's Tower 105 xp
  • Hobgoblin Warband 95 xp
  • Flies, Apes, Gnolls 149 xp
  • Coin from Expedition II 3,227 xp
  • Meteorite Goblins 210 xp
  • Coin from Meteorite and Apes 288 xp
  • Coin from partial payment of troll reward 105 xp
  • Coin from Meteorite Goblins plus potion and spellbook 546 xp
  • Boat project 252 xp
  • Hill Giants 132 xp
  • Coin from final payment of troll reward 480 xp
  • Phase tigers, wild boar 167 xp
  • Carnivorous Flies II 25 xp
  • Coin from Venture III 1,909 xp
  • Cockatrices 110 xp
  • Ogre Warband 280 xp
  • Ogre Warband II 457 xp
  • Rhagodessa 46 xp
  • Coin from Venture IV 3,949 xp
  • Ogre Warband III 1,155 xp
  • Mummies 310 XP
  • Capturing oliphant 264 xp
  • Coin from Venture V 1,636 xp
  • Ogres from Candle 833 xp
  • Coin from Venture VI 4,774 xp
  • Bandit fight plus Ruined Keep I-III 1,294 xp
  • Pevin Blacksmith stash 525 xp
  • Trade Goods I 975 xp
  • Trade Goods II 3,129 xp
  • Batrachians 151 xp
  • Necromantic scrolls 1,400 xp
  • Vengeance Patrol 732 xp
  • Hob Hijinx 4,565 xp
  • Return of Vengeance Patrol and Treasure 9,514 xp
  • Wolf Keep completion bonus 5,000 xp
  • Gnoll Village Treasure 1,088 xp
  • Morlock Raid 1,310 xp
  • Domain XP 389 xp
  • Gold from sale of Ring 6,999 xp
  • Demon Boar plus loot 4,482 xp
  • Chaos Storm 5,000 xp