Difference between revisions of "Skinner"

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(Created page with "=Skinner= ;Archetype Military Scoundrel (Pirate/Mercenary) ;Origin: Brutal ==Stats== '''Mettle''' +2 '''Influence''' -1 '''Expertise''' +1 '''Physique''' +2 '''Interface...")
 
m (Data Points)
 
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=Skinner=
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[[Uncharted_Worlds:The_Beating_of_a_Thousand_Wings| To Main page]]
;Archetype Military Scoundrel (Pirate/Mercenary)
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__NOTOC__
;Origin: Brutal
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{| style="color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px"
 
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|-
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{| style="margin: 10px auto"
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|[[File:Skinner.png|283px]]
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|-
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|}
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|-
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|style="padding: 7px"|'''Name:'''  Skinner
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|style="padding: 7px"|'''Archetype:''' (Ex)Pirate
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|-
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|style="padding: 7px"|'''Professions:''' Military Scoundrel
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|-
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|style="padding: 7px"|'''Background:'''  Brutal
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|-
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|style="padding: 7px"|'''Player:''' Aurebesh
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|-
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|style="padding: 7px"|'''Appearance:'''  cold, massive, cruel
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|}
  
 
==Stats==
 
==Stats==
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'''Interface''' 0
 
'''Interface''' 0
  
==Assets==
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==Skills==
Unique weapon
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Toughness
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Criminal
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'''Unique weapon''' "Old Betsy"
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:Silenced laser rifle close/far 2 handed
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:Laser,silenced, stabilized
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'''Toughness'''
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:You can suffer two injuries of each severity, rather than one.
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'''Sneak attack'''
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:When you get the drop on someone, roll+Mettle.
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:On a 10+, choose 1.
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:On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
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:* Kill them
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:* Injure them
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:* Rob/disarm them
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:* Capture/disable them
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'''Branded'''
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:+1 physique (factored)
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=Assets=
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'''Shredder belt'''
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:Close, timed, destructive
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'''Combat armor'''
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:armored, motion sensor
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'''Cybernetic arm'''
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:melee, glove penetrating, destructive
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'''Infiltration kit'''
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Armored weapons emplacements
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Scars:
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Puckered burn scar across chest
  
Branded +1 physique (factored)
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==Data Points ==
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1 on Callister<br>
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1 on "floating forests"
  
Old Betsy
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==XP ==
Silenced laser rifle
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3
Laser,silenced, ap ammo
 
Needles, vibro knife
 
Sharp
 
Reinforced combat armor,
 
Armed, stealthy shuttle
 

Latest revision as of 13:05, 14 July 2021

To Main page

Skinner.png
Name: Skinner
Archetype: (Ex)Pirate
Professions: Military Scoundrel
Background: Brutal
Player: Aurebesh
Appearance: cold, massive, cruel

Stats[edit]

Mettle +2

Influence -1

Expertise +1

Physique +2

Interface 0

Skills[edit]

Unique weapon "Old Betsy"

Silenced laser rifle close/far 2 handed
Laser,silenced, stabilized

Toughness

You can suffer two injuries of each severity, rather than one.

Sneak attack

When you get the drop on someone, roll+Mettle.
On a 10+, choose 1.
On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
  • Kill them
  • Injure them
  • Rob/disarm them
  • Capture/disable them

Branded

+1 physique (factored)

Assets[edit]

Shredder belt

Close, timed, destructive

Combat armor

armored, motion sensor

Cybernetic arm

melee, glove penetrating, destructive

Infiltration kit

Armored weapons emplacements

Scars: Puckered burn scar across chest

Data Points[edit]

1 on Callister
1 on "floating forests"

XP[edit]

3