Difference between revisions of "Skinner"

From RPGnet
Jump to: navigation, search
(Stats)
m (Data Points)
 
(10 intermediate revisions by 2 users not shown)
Line 35: Line 35:
 
==Skills==
 
==Skills==
  
==Assets==
 
Unique weapon
 
Toughness
 
Sneak attack
 
  
Branded +1 physique (factored)
+
'''Unique weapon''' "Old Betsy"
 +
:Silenced laser rifle close/far 2 handed
 +
:Laser,silenced, stabilized
  
Old Betsy
+
'''Toughness'''
Silenced laser rifle close/far 2 handed
+
:You can suffer two injuries of each severity, rather than one.
Laser,silenced, stabilized
+
 
Shredder belt
+
'''Sneak attack'''
Close, timed, destructive
+
:When you get the drop on someone, roll+Mettle.
Combat armor, armored, motion sensor
+
:On a 10+, choose 1.
Cybernetic arm: melee, glove penetrating, destructive
+
:On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
Infiltration kit
+
:* Kill them
 +
:* Injure them
 +
:* Rob/disarm them
 +
:* Capture/disable them
 +
 
 +
'''Branded'''
 +
:+1 physique (factored)
 +
 
 +
=Assets=
 +
'''Shredder belt'''
 +
:Close, timed, destructive
 +
 
 +
'''Combat armor'''
 +
:armored, motion sensor
 +
 
 +
'''Cybernetic arm'''
 +
:melee, glove penetrating, destructive
 +
 
 +
'''Infiltration kit'''
  
 
Armored weapons emplacements
 
Armored weapons emplacements
Line 57: Line 73:
  
 
==Data Points ==
 
==Data Points ==
1 on Callister
+
1 on Callister<br>
 +
1 on "floating forests"
 +
 
 +
==XP ==
 +
3

Latest revision as of 13:05, 14 July 2021

To Main page

Skinner.png
Name: Skinner
Archetype: (Ex)Pirate
Professions: Military Scoundrel
Background: Brutal
Player: Aurebesh
Appearance: cold, massive, cruel

Stats[edit]

Mettle +2

Influence -1

Expertise +1

Physique +2

Interface 0

Skills[edit]

Unique weapon "Old Betsy"

Silenced laser rifle close/far 2 handed
Laser,silenced, stabilized

Toughness

You can suffer two injuries of each severity, rather than one.

Sneak attack

When you get the drop on someone, roll+Mettle.
On a 10+, choose 1.
On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
  • Kill them
  • Injure them
  • Rob/disarm them
  • Capture/disable them

Branded

+1 physique (factored)

Assets[edit]

Shredder belt

Close, timed, destructive

Combat armor

armored, motion sensor

Cybernetic arm

melee, glove penetrating, destructive

Infiltration kit

Armored weapons emplacements

Scars: Puckered burn scar across chest

Data Points[edit]

1 on Callister
1 on "floating forests"

XP[edit]

3