Snake

From RPGnet
Jump to: navigation, search

Snake

Sharpes found Snake in the gutter when it was just a baby, he knew that it was human and not animal and so took it into his protection and raised the thing as his own.

When the snake was of age it was allowed to join Sharpes gang, though some of his men complained about his appearance, Snake did have exceptional strength that was to be put to use by the gang. Soon he was accepted into the group as an equal member.

Snake has served as Sharpes bodyguard for the last five years, a job which he takes very seriously. Sharpes has been trying to groom Snake as his eventual replacement, but the training is slow going. Snake does not like that Deathblow is here, he senses that the "watcher" has more in his plans then he is saying.

Snake PL 9 (135PP)

Init +4; 30ft (Run); Defense /17 (7 Base, Dex); BAB +6; +10 Melee (8S/L Claws), +10 Ranged; SV Dmg +4, Fort +4, Ref +4, Will +1; Str 18, Dex 18, Con 18, Int 14, Wis 12, Cha 2 (Total 54PP)

Skills: Escape Artist 4/+8, Move Silently 3/+7, Spot 3/+11, Listen 3/+11, Search 0/+9, KS: Streetwise 4/+6 (Total 17PP)

Feats: Darkvision, Power Immunity, Power Attack, Surprise Strike (Total 8PP)

Powers:

  • Super Strength +4 (Source: Mutation; Extras: Protection; Stunt: Duel Damage) (Cost 5 / Total 20+2PP)
  • Amazing (Damage) Save +5 (Source: Mutation; Extras: Regeneration, Reflex Save, Fortitude Save) (Cost 4 / Total 20PP)
  • Super Senses +7 (Source: Mutation) (Cost 2 / Total 14PP)