Difference between revisions of "Solsyr Sunstorm"

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<td align="center">(2) (+2d6)</td>
 
<td align="center">(2) (+2d6)</td>
 
<td align="center">(2) (+2)</td>
 
<td align="center">(2) (+2)</td>
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<td>Crafting (Mind)</td>
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<td>Arcane Discipline, Blessed (Sigmar), Combat Ready, Dispel, Hard to Kill, Lightbringer (Legacy), Miracles (Healing Spirit, Light of Sigmar, Revitalize, Smite), Night Vision, Observant, Only the Faithful (Subfaction), Potent Spells, Reforged (Species), Spellcasting (Celestial, Light), Strong Soul, Unbind, Unbreakable Spells, Warded, Witch-Sight</td>
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<td>Arcane Denial, Arcane Discipline, Blessed (Sigmar), Careful Casting, Combat Ready, Devastating Bolts, Dispel, Hard to Kill, Lightbringer (Legacy), Miracles (Healing Spirit, Light of Sigmar, Revitalize, Smite), Night Vision, Observant, Only the Faithful (Subfaction), Potent Spells, Reforged (Species), Spellcasting (Celestial, Light), Strong Soul, Unbind, Unbreakable Spells, Warded, Witch-Sight</td>
 
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<table border="1" cellpadding="3" cellspacing="1" width="600">
 
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<tr>
<td align="center" bgcolor="#d8d8d8"><b>EQUIPMENT</b></td>
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<td align="center" bgcolor="#d8d8d8"><b>EQUIPMENT (MAGICAL)</b></td>
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<td>Incantor's Staff (Quarterstaff), Sigmarite Plate (Medium Armor), Whitefire Tome</td>
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<td align="center" bgcolor="#d8d8d8"><b>EQUIPMENT (MUNDANE)</b></td>
 
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<td>Backpack, Bedroll, Dagger, Grimoire, Incantor's Staff (Quarterstaff), Pipette, Rations, Scroll Case, Sigmarite Plate (Medium Armor), Sling Bag, Sparker, Tabard of the Sacrosanct Chamber, Waterskin</td>
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<td>Backpack, Bedroll, Dagger, Grimoire, Pipette, Rations, Scroll Case, Sling Bag, Sparker, Tabard of the Sacrosanct Chamber, Waterskin</td>
 
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Revision as of 05:32, 3 March 2021

This is a Warhammer Age of Sigmar Roleplay: Soulbound character played by Chronicler.

SOLSYR SUNSTORM
Knight-Incantor of the Hallowed Knights
Medium Immortal (Stormcast Eternal)
Icon-Melee.jpg Average Icon-Accuracy.jpg Good Icon-Defense.jpg Good

BODY MIND SOUL
3 5 5

Armor Toughness Wounds Mettle
2 13/13 0/7 4/4
Speed: Normal
Initiative: 10
Natural Awareness: 4

SKILLS
Name Training Focus
Arcana (Mind) (2) (+2d6) (2) (+2)
Awareness (Mind) (1) (+1d6)
Channeling (Mind) (2) (+2d6) (2) (+2)
Crafting (Mind) (1) (+1d6)
Determination (Soul) (1) (+1d6)
Devotion (Soul) (2) (+2d6) (2) (+2)
Fortitude (Body) (1) (+1d6)
Intuition (Mind) (1) (+1d6)
Lore (Mind) (1) (+1d6)
Medicine (Mind) (1) (+1d6)
Reflexes (Body) (2) (+2d6)
Survival (Mind) (1) (+1d6)
Theology (Mind) (1) (+1d6)

TALENTS
Arcane Denial, Arcane Discipline, Blessed (Sigmar), Careful Casting, Combat Ready, Devastating Bolts, Dispel, Hard to Kill, Lightbringer (Legacy), Miracles (Healing Spirit, Light of Sigmar, Revitalize, Smite), Night Vision, Observant, Only the Faithful (Subfaction), Potent Spells, Reforged (Species), Spellcasting (Celestial, Light), Strong Soul, Unbind, Unbreakable Spells, Warded, Witch-Sight

SPELLS (COMMON)
Name DN Target Range Duration
Aetheric Armor 4:1 You Self 1 Round
Aetheric Whisper 5:1 1 Special Instant
Arcane Blast 6:1 Zone Medium Instant
Arcane Bolt 4:1 1 Medium Instant
Arcane Wave 5:1 Zone Self Instant
Flight 4:1 You Self 1 Minute
Ghost Light 3:1 Zone Self 1 Hour
Move Object 4:1 Med Obj Long 1 Minute

SPELLS (CELESTIAL)
Name DN Target Range Duration
Celestial Winds 4:2 You 10 Miles 1 Day
Chain Lightning 5:3 Special Long Instant
Favorable Winds 5:3 Zone Self 1 Round
Glimpse 6:1 You Self Until Rest
Hallowed Ground 6:1 Zone Self 1 Hour
Prophecy 5:1 You Self Instant
Purifying Blast 5:3 Zone Self 1 Round
Sigmar's Storm 5:1 You Long Instant

SPELLS (LIGHT)
Name DN Target Range Duration
Clarity 6:1 You Self 1 Round
Light of Battle 5:3 Zone Self 1 Round
Pha's Protection 5:3 Zone Medium 1 Round

MIRACLES (UNIVERSAL)
Name Cost Target Range Duration
Healing Spirit 1 Mettle Zone Self Instant
Revitalize 1 Mettle 1 Close Instant
Smite 1 Mettle 1 Medium Instant

MIRACLES (SIGMAR)
Name Cost Target Range Duration
Light of Sigmar 1 Mettle Zone Self Instant

ATTACKS
Weapon Pool Focus Damage Traits
Dagger 3d6 - + S Piercing, Subtle, Thrown (Short)
Incantor's Staff 3d6 - 1 + S Crushing, Sigmarite, Two-handed
Unarmed 3d6 - + S Ineffective

EQUIPMENT (MAGICAL)
Incantor's Staff (Quarterstaff), Sigmarite Plate (Medium Armor), Whitefire Tome

EQUIPMENT (MUNDANE)
Backpack, Bedroll, Dagger, Grimoire, Pipette, Rations, Scroll Case, Sling Bag, Sparker, Tabard of the Sacrosanct Chamber, Waterskin

AQUA GHYRANIS
Drops Phials Spheres
0 4 2