Difference between revisions of "Solsyr the Sun-touched"

From RPGnet
Jump to: navigation, search
Line 44: Line 44:
 
| width="400" | '''Charisma:''' +1 || width="400" | '''Pace:''' 6
 
| width="400" | '''Charisma:''' +1 || width="400" | '''Pace:''' 6
 
|-
 
|-
| '''Parry:''' 6 || '''Toughness:''' 6
+
| '''Parry:''' 8 (2) || '''Toughness:''' 9 (3) or 11 (5) vs. Ranged Damage
 
|}
 
|}
  

Revision as of 05:44, 5 August 2014

Solsyr the Sun-touched
Race: Alakar Gender: Male
Height: 6'0" Weight: 170 lbs.
Hair Color: Blond Eye Color: Amber
Age: 24 Essence: 10
Attributes
Agility: d6 Smarts: d4
Spirit: d8 Strength: d6
Vigor: d8
Skills
Faith: d8 Fighting: d8
Knowledge (Cosmology): d4 Knowledge (Magic): d4
Notice: d6 (+2 Sight) Persuasion: d6
Riding: d4 Stealth: d6
Survival: d4
Derived Stats
Charisma: +1 Pace: 6
Parry: 8 (2) Toughness: 9 (3) or 11 (5) vs. Ranged Damage
Racial Advantages & Disadvantages
Fae Beauty (+1 Charisma) Fae Heritage (Agility d6 or Spirit d6)
Fae Senses (Notice d6 w/ +2 to Sight-based Notice Checks) Low-light Vision (Ignore Penalties for Dim and Dark Lighting)
Enemy (All Creatures of Darkness and Flame) Weakness (+2 Damage from Black Iron and Blood Steel)
Edges
Paladin of Light (Champion) Priest of Light (Arcane Background [Miracles])
Hindrances
Heroic Loyal
Obligations (Major) (Church of Light) Obligations (Minor) (Grayson's Grey Rangers)
Special Abilities
Champion (+2 Damage vs. Darkness and Flame, +2 Toughness vs. Darkness and Flame)
Detect Arcana (At-will Using Spirit w/ +2 to Identify Powers of Light)
Detect Darkness and Flame (At-will Using Spirit w/ Radius Equal to Spirit)
Miracles
Bolt
Healing
Weapons & Armor
Long Sword (Str+d8 Damage)
Full Chain (+3 Armor, -4 Coverage)
Large Shield (+2 Parry, +2 Armor vs. Ranged Damage)