Difference between revisions of "Star Trek: Mercury"

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(Scene 2 "And I Rode a Million Miles" (action))
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===Crisis Pools===
 
===Crisis Pools===
* ''Rescue Survivors'' [[file:d6.png|24px|d6]][[file:d6.png|24px|d6]][[file:d6.png|24px|d6]][[file:d6.png|24px|d6]]
+
* ''Rescue Survivors'' [[file:d6.png|24px|d6]][[file:d6.png|24px|d6]][[file:d6.png|24px|d6]]
  
 
==Supporting Characters==
 
==Supporting Characters==

Revision as of 22:46, 2 December 2021

STM0002.png

Game Data

Character Rank Role Player PP XP Stress Challenged Values Acted?
Erin "Mac" MacAran Commander CO brahnamin 1 0
Mena Lt Cmdr XO Kittlefish 1 0
Vayla Asura Lt Cmdr Science Sage Genesis 1 0
Doctors Vanderkemp Lt Cmdr Counselor the Inmara 1 0
Chalco Ensign Engineering Brontes 1 0
Tanner van Zandt Ensign Navigation Captain Tylor 1 0
Mili Miyashita Ensign Quartermaster CitizenKeen 1 0

Doom Pool

d4d6d8

Crisis Pools

  • Rescue Survivors d6d6d6

Supporting Characters

USS Mercury NCC-1946

The ship is a Kelvin Timeline film-era variant of VOY's Nova class, developed from information retrieved from the Jellyfish. As such, she is a small short-range science, research, and surveying ship. Even though Mercury is intended to be a short-range vessel, lessons learned from the Franklin Incident caused Starfleet to include a full fabrication lab and hydroponics bay, in case of "surprise" long deployments.

Storyline

Scene 1 "Does Anybody Know What We Are Looking For?" (downtime)

Mercury, finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew.

Scene 2 "And I Rode a Million Miles" (action)

Having sensed survivors from a shipwreck, Mercury must decide what to do about it.

  • Chalco attempts (Roll 13, d10 Effect) to contact the crashed ship (Crisis: Roll 10, d6 Effect).

Cortex Rules Mods

Star Trek Mercury Rules Doc