Editing Star Wars: Ultimate Starfighting Championship
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*"Hyperdrive Equipped" Can jump to hyperspace. Duh. | *"Hyperdrive Equipped" Can jump to hyperspace. Duh. | ||
− | *"Shield Equipped" The Pilot can use technology to Create Shield advantages. The first one of the combat has Mediocre (+0) difficulty. Only two free invokes can be active at any given time. the difficulty increases by 1 for each invoke that has been | + | *"Shield Equipped" The Pilot can use technology to Create Shield advantages. The first one of the combat has Mediocre (+0) difficulty. Only two free invokes can be active at any given time. the difficulty increases by 1 for each invoke that has been used. |
*"Ion Equipped" Can use gunnery to create CAA's related to Ionization of the target ship. Defended against via the targets pilot skill... bypasses shields. | *"Ion Equipped" Can use gunnery to create CAA's related to Ionization of the target ship. Defended against via the targets pilot skill... bypasses shields. | ||
*"Jammer Equipped" will allow the pilot to use technology to greater "Jammed" type aspects to use when defending against attacks, maneuvering, or evading notice. | *"Jammer Equipped" will allow the pilot to use technology to greater "Jammed" type aspects to use when defending against attacks, maneuvering, or evading notice. |