Editing Stars Without Number: The High and the Mighty
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***4: For each die of damage dealt by the weapon, the pilot takes 1d6 damage. No hit roll required. | ***4: For each die of damage dealt by the weapon, the pilot takes 1d6 damage. No hit roll required. | ||
*Repairing a level of critical hit damage has a cost equivalent to 1d4 HP for that type of mech. It takes 12 hours, divided by the skill of the technician, who must have a skill of at least 1. | *Repairing a level of critical hit damage has a cost equivalent to 1d4 HP for that type of mech. It takes 12 hours, divided by the skill of the technician, who must have a skill of at least 1. | ||
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== Weapons & Equipment == | == Weapons & Equipment == |