Difference between revisions of "Stinger"

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'''Powers:'''
 
'''Powers:'''
 
   
 
   
'''Super Strength +5''' (Source: Mutation; Extras: Protection) (Cost 5 / Total 25PP)  
+
*'''Super Strength +5''' (Source: Mutation; Extras: Protection) (Cost 5 / Total 25PP)  
'''Flight +11''' (Source: Mutation; Flaw: Gliding) (Cost 1 / Total 11PP)  
+
*'''Flight +11''' (Source: Mutation; Flaw: Gliding) (Cost 1 / Total 11PP)  
'''Bio-Electric Blast (Energy Blast) +10''' (Source: Mutation; Stunt: Snare) (Cost 2 / Total 20+2PP)  
+
*'''Bio-Electric Blast (Energy Blast) +10''' (Source: Mutation; Stunt: Snare) (Cost 2 / Total 20+2PP)  
'''Super Dexterity +4 '''(Source: Mutation) (Cost 4 / Total 16PP)
+
*'''Super Dexterity +4 '''(Source: Mutation) (Cost 4 / Total 16PP)

Latest revision as of 06:08, 27 August 2005

Stinger

Studying insects in the Amazon sounded like a dream job to him, and it was, they were a lot of bugs to study. He was on a hike when he saw an insect that he had never seen before, he took off after it and followed it deeper and deeper into the jungle. After following it for about an hour it landed on a branch, it was a beautiful bug, if you like that sort of thing. He was about to put it in a jar and take it back to the campsite when he was attacked by a swarm of them, he was stung over a hundred times.

He ran from the swarm, but soon the toxin in the stings got the better of him. He stumbled and fell into a water spring. Over the next few days he would sip at the water, unable to move as his body fought off the toxin in his blood. The scientist did not get up from the spring, Stinger did.

The spring contained some strange mixture of chemicals that acted with the toxin in his blood and turned him into a mutant. He now is out to make a name for himself and supporting himself though a life of crime. He met and joined the brothers and the three named the group The Destroyers.

Stinger PL 11 (165PP)

Init +8; 30ft (Run), 55ft (Glide); Defense 25/16 (6 Base, 4 Dex, 1 Dodge, 4 Powers); BAB +6; +10 Melee (9S Punch), +10 Ranged (10S Energy Blast); SV Dmg +10 (5 Protection), Fort +4, Ref +10, Will +1; Str 18, Dex 18, Con 18, Int 16, Wis 12, Cha 10 (Total 60PP)

Skills: Computer 4/+7, Search 3/+6, Spot 3/+4, Survival 2/+3, KS: Insects 3/+6, PS: Entomologist 4/+7 (Total 19PP)

Feats: Ultra Hearing, Lightning Reflexes, Improved Initiative, Dodge, Evasion, Track (Total 12PP)

Powers:

  • Super Strength +5 (Source: Mutation; Extras: Protection) (Cost 5 / Total 25PP)
  • Flight +11 (Source: Mutation; Flaw: Gliding) (Cost 1 / Total 11PP)
  • Bio-Electric Blast (Energy Blast) +10 (Source: Mutation; Stunt: Snare) (Cost 2 / Total 20+2PP)
  • Super Dexterity +4 (Source: Mutation) (Cost 4 / Total 16PP)