Difference between revisions of "Strangers in a Strange Land OSE:Amonq"
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== Skills == | == Skills == | ||
− | *Languages | + | *Languages: |
− | ** | + | **Goblin |
− | ** | + | **Common |
** | ** | ||
*General Skills | *General Skills | ||
− | **( | + | **'''Animal Handling/Wolves (Wis):''' Expert 4+ I know how to train and care for wolves. In order to train “monsters” (griffons, wyverns, etc.) a critical success is needed on the roll. As a general rule it takes 1d4 months to break/domesticate an animal, and 1d4 weeks to teach one trick. |
− | ** | + | **'''Deception/Sense Motive (Wis):''' Expert 4+ |
− | ** | + | **'''Healing (Wis):''' Skilled 9+ On a successful roll, I heal 1d3 hp to a wounded target. Can be used once per day per person. This skill can also be used to treat those with the following ongoing conditions: diseased, poisoned, injury. I can treat a maximum number of patients with ongoing conditions at any given time as follows: Proficient 2, Skilled 5, Expert 8. |
− | * | + | *Goblin Abilities |
− | ** | + | **I dislike bright light |
− | ** | + | **90' infravision |
− | ** | + | **decent miner, '''spot new/unusual stone construction''' (including traps/secret doors) '''on 1-3 in 8''' |
+ | *Shaman Abilities | ||
+ | **weapons known (5): dagger, hand axe, sword, shortbow, staff | ||
+ | **command/control undead as cleric of same level | ||
+ | **custom spell list | ||
+ | **craft magical items and potions | ||
+ | **2d4 fanatical goblin followers | ||
+ | **Shaman of Logua, She who Howls in the Night, ''an ancient and grizzled she-wolf, nearly as tall as a Man, with a hide scarred from countless blades and battles'' | ||
+ | ***priest of war: +2 damage to attacks, as goblin | ||
+ | ***'''strike true:''' 2/day roll twice when making an attack, taking best result | ||
+ | ***expanded spell list | ||
+ | |||
*Knacks | *Knacks | ||
− | ** | + | **'''Speak with Totem:''' I may converse with members of my tribe’s totem species (wolf) |
− | ** | + | **'''Faery Heritage, spellcraft:''' I have 4 spell slots per day, as CL 4 |
− | ** | + | ***dancing lights (1 slot) |
+ | ***glamour (1 slot) | ||
+ | ***animal friendship (2 slots) | ||
+ | ***blur (2 slots) | ||
+ | ***charm person (2 slots) | ||
+ | ***invisibility (3 slots) | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC 4 [15] |
− | *HP | + | *HP 31 |
− | *Movement Rate | + | *Movement Rate: 90'/30' |
*Initiative Modifier +1 | *Initiative Modifier +1 | ||
− | *Attacks | + | *Attacks |
− | ** | + | **Hand axe: THAC0 15 [+4 to hit], 1d6+3 damage, 30' thrown |
− | ** | + | **Sword: THAC0 15 [+4 to hit], 1d8+3 damage |
− | ** | + | **Staff: THAC0 15 [+4 to hit], 1d4+3 damage, blunt, slow, 2-handed |
+ | **Dagger: THAC0 15 [+4 to hit], 1d4+3 damage, 30' thrown | ||
+ | **Shortbow: THAC0 15 [+4 to hit], 1d6 damage, 150' range | ||
*Saves: (+1 vs magic) | *Saves: (+1 vs magic) | ||
**Petrification & Paralysis 11 | **Petrification & Paralysis 11 | ||
Line 53: | Line 71: | ||
*First Level: 2/day | *First Level: 2/day | ||
**berserker rage* | **berserker rage* | ||
− | **cure light wounds | + | **'''cure light wounds''' |
**darkness | **darkness | ||
**detect magic | **detect magic | ||
− | **remove fear (reverse only) | + | **'''remove fear (reverse only)''' |
**speak with animals | **speak with animals | ||
**wither* | **wither* | ||
Line 62: | Line 80: | ||
**bless | **bless | ||
**call wolf* | **call wolf* | ||
− | **charm person or mammal* | + | **'''charm person or mammal*''' |
**command animal* | **command animal* | ||
− | **hold person | + | **'''hold person''' |
**silence 15’ radius | **silence 15’ radius | ||
**speak with animals | **speak with animals | ||
Line 71: | Line 89: | ||
**animate dead | **animate dead | ||
**cure disease | **cure disease | ||
− | **dispel magic | + | **'''dispel magic''' |
− | **hold animal | + | **'''hold animal''' |
**remove curse | **remove curse | ||
*Fourth Level: 1/day | *Fourth Level: 1/day | ||
− | **cure serious wounds | + | **'''cure serious wounds''' |
**divination | **divination | ||
**sticks to snakes | **sticks to snakes | ||
Line 81: | Line 99: | ||
*Fifth Level: 1/day | *Fifth Level: 1/day | ||
**commune | **commune | ||
− | **flame strike | + | **'''flame strike''': range 60'; A flame strike produces a vertical column of divine fire 30' high and 10' in diameter that roars downward on a target. The spell deals 6d8 hit points of damage. A successful saving throw versus spells reduces the damage to 3d8. |
**insect plague | **insect plague | ||
**polymorph self (wolf or dire wolf only) | **polymorph self (wolf or dire wolf only) | ||
Line 87: | Line 105: | ||
== Equipment == | == Equipment == | ||
− | * | + | Cost of Living: 1200 gp/month |
− | ** | + | *Wealth: |
− | ** | + | **14 gp |
− | ** | + | **500 gp gem, 100 gp gems x5 |
+ | **7240 gp stored with factor | ||
+ | |||
+ | Encumbrance: 561 cn | ||
+ | *Worn: | ||
+ | **chainmail | ||
+ | **handaxe | ||
+ | **shortbow w/quiver of arrows | ||
+ | **silver dagger | ||
+ | **backpack | ||
+ | *Belt pouch: | ||
+ | **gems | ||
+ | **fingernail and toenail clippings | ||
+ | **loose coins | ||
+ | *Backpack: | ||
+ | **waterskin | ||
+ | **twine (100' ball) | ||
+ | **thieves' tools she stole from a thief | ||
+ | **leather cup of gambling dice carved from the bones of a lion | ||
+ | **potion of ''control mountain dragon'' | ||
+ | **treasure map to ''Treasure Map IX'' (5d6 x 1000 gp) | ||
+ | **7 days standard rations | ||
+ | **7 days iron rations | ||
+ | **oil flask x4 | ||
+ | **vial of holy water x2 | ||
+ | **bedroll | ||
+ | **winter blanket | ||
+ | **three cooking pots | ||
+ | **bowl, cup, and spoon carved from the bones of a bison | ||
+ | **dozens of parsels of medicinal herbs harvested under varying conditions of the moon | ||
+ | **whittling knife | ||
+ | |||
+ | Riding wolf, ''Warm Pillow'' <br> | ||
+ | AC 6 [13], HD 4+1, Att 1 × bite (2d4), THAC0 15 [+4], MV 150’ (50’), SV D12 W13 P14 B15 S16 (2), ML 8, AL Neutral | ||
+ | |||
+ | Mule, ''Not Yet Food'' <br> | ||
+ | AC 7 [12], HD 2 (9hp), Att 1 × kick (1d4) or 1 × bite (1d3), THAC0 18 [+1], MV 120’ (40’), SV D14 W15 P16 B17 S18 (NH), ML 8, AL Neutral | ||
+ | *tent | ||
+ | *crowbar | ||
+ | *firewood (4 bundles) | ||
+ | *chopping axe (2) | ||
+ | *200' rope and 4 grappling hooks | ||
+ | *iron spikes (two sets of 12) and mallet | ||
+ | *bullseye lantern | ||
+ | *flask of oil (8) | ||
+ | *iron rations, 7 days | ||
+ | *standard rations, 7 days | ||
+ | *quiver of arrows (2) | ||
+ | *sack, large (8) | ||
+ | *sack, small (8) | ||
+ | *saw | ||
+ | *shovel (2) | ||
+ | *waterskin, full (4) | ||
+ | *saddlebags (6) |
Revision as of 15:35, 28 September 2021
Strangers_in_a_Strange_Land_OSE
Contents
Rank
- Goblin Shaman L7
- XP: 50,000/96,000 (+5%)
- Neutral
- PC
- List any titles or holdings
Attributes
- STR 13 (+1) open doors 3-in-6
- INT 11
- WIS 14 (+1)
- DEX 13 (+1)
- CON 13 (+1)
- CHA 07 (-1) 3 max retainers, loyalty 6
Skills
- Languages:
- Goblin
- Common
- General Skills
- Animal Handling/Wolves (Wis): Expert 4+ I know how to train and care for wolves. In order to train “monsters” (griffons, wyverns, etc.) a critical success is needed on the roll. As a general rule it takes 1d4 months to break/domesticate an animal, and 1d4 weeks to teach one trick.
- Deception/Sense Motive (Wis): Expert 4+
- Healing (Wis): Skilled 9+ On a successful roll, I heal 1d3 hp to a wounded target. Can be used once per day per person. This skill can also be used to treat those with the following ongoing conditions: diseased, poisoned, injury. I can treat a maximum number of patients with ongoing conditions at any given time as follows: Proficient 2, Skilled 5, Expert 8.
- Goblin Abilities
- I dislike bright light
- 90' infravision
- decent miner, spot new/unusual stone construction (including traps/secret doors) on 1-3 in 8
- Shaman Abilities
- weapons known (5): dagger, hand axe, sword, shortbow, staff
- command/control undead as cleric of same level
- custom spell list
- craft magical items and potions
- 2d4 fanatical goblin followers
- Shaman of Logua, She who Howls in the Night, an ancient and grizzled she-wolf, nearly as tall as a Man, with a hide scarred from countless blades and battles
- priest of war: +2 damage to attacks, as goblin
- strike true: 2/day roll twice when making an attack, taking best result
- expanded spell list
- Knacks
- Speak with Totem: I may converse with members of my tribe’s totem species (wolf)
- Faery Heritage, spellcraft: I have 4 spell slots per day, as CL 4
- dancing lights (1 slot)
- glamour (1 slot)
- animal friendship (2 slots)
- blur (2 slots)
- charm person (2 slots)
- invisibility (3 slots)
Combat
- AC 4 [15]
- HP 31
- Movement Rate: 90'/30'
- Initiative Modifier +1
- Attacks
- Hand axe: THAC0 15 [+4 to hit], 1d6+3 damage, 30' thrown
- Sword: THAC0 15 [+4 to hit], 1d8+3 damage
- Staff: THAC0 15 [+4 to hit], 1d4+3 damage, blunt, slow, 2-handed
- Dagger: THAC0 15 [+4 to hit], 1d4+3 damage, 30' thrown
- Shortbow: THAC0 15 [+4 to hit], 1d6 damage, 150' range
- Saves: (+1 vs magic)
- Petrification & Paralysis 11
- Poison & Death 08
- Blast & Breath 13
- Staves & Wands 09
- Spells 11
Spells
- First Level: 2/day
- berserker rage*
- cure light wounds
- darkness
- detect magic
- remove fear (reverse only)
- speak with animals
- wither*
- Second Level: 2/day
- bless
- call wolf*
- charm person or mammal*
- command animal*
- hold person
- silence 15’ radius
- speak with animals
- Third Level: 2/day
- animal growth
- animate dead
- cure disease
- dispel magic
- hold animal
- remove curse
- Fourth Level: 1/day
- cure serious wounds
- divination
- sticks to snakes
- summon animals (wolves/dire wolves only, add CHA modifier to total HD summoned)
- Fifth Level: 1/day
- commune
- flame strike: range 60'; A flame strike produces a vertical column of divine fire 30' high and 10' in diameter that roars downward on a target. The spell deals 6d8 hit points of damage. A successful saving throw versus spells reduces the damage to 3d8.
- insect plague
- polymorph self (wolf or dire wolf only)
- raise dead
Equipment
Cost of Living: 1200 gp/month
- Wealth:
- 14 gp
- 500 gp gem, 100 gp gems x5
- 7240 gp stored with factor
Encumbrance: 561 cn
- Worn:
- chainmail
- handaxe
- shortbow w/quiver of arrows
- silver dagger
- backpack
- Belt pouch:
- gems
- fingernail and toenail clippings
- loose coins
- Backpack:
- waterskin
- twine (100' ball)
- thieves' tools she stole from a thief
- leather cup of gambling dice carved from the bones of a lion
- potion of control mountain dragon
- treasure map to Treasure Map IX (5d6 x 1000 gp)
- 7 days standard rations
- 7 days iron rations
- oil flask x4
- vial of holy water x2
- bedroll
- winter blanket
- three cooking pots
- bowl, cup, and spoon carved from the bones of a bison
- dozens of parsels of medicinal herbs harvested under varying conditions of the moon
- whittling knife
Riding wolf, Warm Pillow
AC 6 [13], HD 4+1, Att 1 × bite (2d4), THAC0 15 [+4], MV 150’ (50’), SV D12 W13 P14 B15 S16 (2), ML 8, AL Neutral
Mule, Not Yet Food
AC 7 [12], HD 2 (9hp), Att 1 × kick (1d4) or 1 × bite (1d3), THAC0 18 [+1], MV 120’ (40’), SV D14 W15 P16 B17 S18 (NH), ML 8, AL Neutral
- tent
- crowbar
- firewood (4 bundles)
- chopping axe (2)
- 200' rope and 4 grappling hooks
- iron spikes (two sets of 12) and mallet
- bullseye lantern
- flask of oil (8)
- iron rations, 7 days
- standard rations, 7 days
- quiver of arrows (2)
- sack, large (8)
- sack, small (8)
- saw
- shovel (2)
- waterskin, full (4)
- saddlebags (6)