Difference between revisions of "Strangers in a Strange Land OSE:Gerrof"

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**Staves & Wands: 10
 
**Staves & Wands: 10
 
**Spells: 13
 
**Spells: 13
 +
 +
== Equipment ==
 +
*Weapons
 +
** Sword
 +
** Dagger
 +
** Dagger, silver
 +
** Long bow
 +
*Armor
 +
** Chainmail
 +
** Shield
 +
*Magic Items
 +
** Ring Of Human Control
 +
** Bag Of Holding
 +
** 5 +1 Arrows (in Quiver)
 +
*Mundane Equipment (BOH indicates item is stored in Bag Of Holding)
 +
** Quiver w/ 20 regular arrows (see magic items)
 +
** Belt Pouch w/ assorted GP, SP, CP
 +
** Backpack
 +
** Waterskin
 +
** Whistle
 +
** Bedroll (BOH)
 +
** Fishing rod & tackle (BOH)
 +
** Rope (50 ft) w/ grappling hook (BOH)
 +
** Iron Rations, 7 days (BOH)
 +
** Large Sack (BOH)
 +
** Spade (BOH)
 +
** Tent (BOH)
 +
** Tinderbox (BOH)
 +
*Encumbrance:

Revision as of 16:00, 16 September 2021

Strangers_in_a_Strange_Land_OSE

Rank

  • Ranger Lvl 6
  • XP: 50000 (+5% to future XP)
  • Alignment: Neutral (Lawful leanings)
  • Primary PC of Knightsky

Attributes

  • STR: 13 (+1 to hit and damage in melee, 1-in-6 higher chance to open doors)
  • INT: 14 (literate,+1 additional language)
  • WIS: 14 (+1 magical saves)
  • DEX: 14 (+1 to AC, missile fire, and initiative)
  • CON: 16 (+2 HP per HD)
  • CHR: 10 (max 4 retainers, Loyalty 7)

Skills

  • Languages
    • Common
    • Grog
  • General Skills
    • Naturalist (skilled)
    • Tracking (expert)
    • Wilderness Survival (expert)
    • Animal Handling (skilled)
    • Riding (proficient)
  • Class Abilities
    • Cleave
    • One-weapon fighting style
    • Sword-and-shield fighting style
    • Climb 14+
    • Hear Noise 8+
    • Sneak 10+
    • Roll with Advantage to avoid becoming lost or to evade encounter
  • Knacks
    • Alertness: only surprised 1-in-6, or 1-in-8 outdoors
    • Self-improvement, primary: increased DEX by +2 (from 12 to 14)

Combat

  • AC: 3[16] (4[15] without shield)
  • HP 41
  • Movement Rate
  • Initiative Modifier
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves: (+1 to magic saves from WIS)
    • Petrification & Paralysis: 11
    • Poison & Death: 9
    • Blast & Breath: 11
    • Staves & Wands: 10
    • Spells: 13

Equipment

  • Weapons
    • Sword
    • Dagger
    • Dagger, silver
    • Long bow
  • Armor
    • Chainmail
    • Shield
  • Magic Items
    • Ring Of Human Control
    • Bag Of Holding
    • 5 +1 Arrows (in Quiver)
  • Mundane Equipment (BOH indicates item is stored in Bag Of Holding)
    • Quiver w/ 20 regular arrows (see magic items)
    • Belt Pouch w/ assorted GP, SP, CP
    • Backpack
    • Waterskin
    • Whistle
    • Bedroll (BOH)
    • Fishing rod & tackle (BOH)
    • Rope (50 ft) w/ grappling hook (BOH)
    • Iron Rations, 7 days (BOH)
    • Large Sack (BOH)
    • Spade (BOH)
    • Tent (BOH)
    • Tinderbox (BOH)
  • Encumbrance: