Strangers in a Strange Land OSE:Tathlyn

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Revision as of 10:45, 22 September 2021 by Naburimannu (talk | contribs) (Equipment: shift torches onto horse)
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Strangers_in_a_Strange_Land_OSE

Rank

  • Human Assassin, Level 6
  • XP: 50,000 / 64,000 (+5%)
  • Neutral
  • Primary PC of Naburimannu

Attributes

  • STR 14 (+1 melee combat, doors 3-in-6)
  • INT 14
  • WIS 16 (+2 saves vs magic)
  • DEX 14 (+1 initiative, armour class, ranged attacks)
  • CON 18 (+3 hp/die)
  • CHA 14 (+1 reaction, max 5 retainers, loyalty 8)

Skills

Languages

  • Common
  • Swampspeak

General Skills

  • Alchemy 14+ (Int, proficient, poison-trained): identify, isolate, work with alchemical substances; synthesise poison, create magical potions.
  • Athletics/Endurance 7+ (Con, skilled)
  • Athletics/Swimming 9+ (Str, skilled)
  • Bargain 9+ (Cha, skilled): adjust price 5% per 3 points of success margin
  • Knowledge/History 14+ (Int, proficient)
  • Survival/Harvesting 9+ (Dex, skilled): dress slain animals
  • Survival/Wilderness 8+ (Wis, skilled): find food, shelter

Class Abilities

  • Backstab: +2d6 damage when attacking with surprise
  • Minimum damage: 1d6
  • Cleave: 6
  • Combat Style: Sword + Shield: +1 AC to nearby allies
  • Combat Manoeuvre: Force Back
  • Thief Skills
    • Climb 12+ (+2)
    • Disable 10+ (+4)
    • Hear Noise 10+ (+4)
    • Sleight of Hand 14+ (0)
    • Read Languages 14+ (+6)
    • Sneak 10+ (+4)
    • Spot 10+ (+4)

Knacks

  • Rogue
  • Primary Stat Improvement

Combat

  • AC 5 (leather, shield, dex)
  • HP 37 (6d6+18)
  • Movement Rate: 90'(30')
  • Initiative Modifier: +1
  • Attacks:
    • Wightqueller (sword +1, +3 vs undead): 13+, 1d8+2
    • silvered dagger: 14+, 1d6+1
    • sling +1: 13+, 1d4+1, 40'/80'/160'
  • Saves: (+2 vs magic)
    • Petrification & Paralysis 12
    • Poison & Death 13
    • Blast & Breath 11
    • Staves & Wands 14
    • Spells 13

Equipment

  • Gear 80, Armor 300, Weapons 70; Total Encumbrance 450.

Worn

  • leather armour
  • buckler
  • Wightqueller (sword +1, +3 vs undead)
  • silvered dagger
  • belt pouch
    • sling +1
    • 16 bullets
    • potion of growth
    • potion of gaseous form
  • coinpurse
  • waterskin

Backpack

  • bullseye lantern
  • chisel
  • crowbar
  • hammer
  • 2 flasks oil
  • one week iron rations
  • 50' rope
  • 12 iron spikes
  • 2 large sacks
  • steel mirror
  • tinder box
  • thieves' tools

Train:

  • two riding horses w/ saddle, bridle, two saddle bags each
    • bedroll
    • cooking pots
    • two bundles firewood
    • handaxe
    • two weeks iron rations
    • four flasks oil
    • 200' rope
    • saw
    • shovel
    • one week standard rations
    • 6 torches
    • 100' twine

Wealth:

  • coinpurse: 53gp
  • ready cash: 500gp in gemstones
  • reserves w/ Mistress Silk: 13,000 gp