Difference between revisions of "The Broken Crown"

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(Player Characters)
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stinkyfool, playing TBA
 
stinkyfool, playing TBA
 
Aurbesh, playing TBA
 
  
 
Talisman, playing TBA
 
Talisman, playing TBA
  
 
Rowenn552, playing TBA
 
Rowenn552, playing TBA

Revision as of 10:57, 16 July 2021

Campaign Info

A homebrew world played with Savage Worlds Pathfinder and inspired some by the computer game FG2.

Pitch

In the western, mountainous and forested fringes of The Empire, an uneasy peace has been maintained between the clans of Rokkor, Kantra, Stronghart, and Reech. Seers have warned that the upcoming annual meeting of the clans in the ancestral burial grounds will break the peace, but the clan elders--some who do not believe the seers or of the finality the seers predicted--have determined not having the meeting risks an even greater fracture.

And with the Empire, a corrupt purveyor of undead and wicked things, encroaching upon and expanding on clan territory; such a fracture cannot be afforded. Greater allies are needed. Clan Stronghart has hired you to escort Bella Stronghart to the jungles of Shaar where the Ma’Shaar live. They are ancient and reclusive, once human descendants of the Old Empire who transformed themselves into crocodile-folk in honor of their crocodile goddess. Clan Stronghart has arranged a guide for you in a goblin named Rickle, who will help you navigate through the many rivers of Shaar into Ma’Shaar territory.

Ancestries and Classes Permitted

Any Ancestry and Class from the Pathfinder Savage Worlds book is permitted. Most warrior and adventurer types from clan territory are Human Barbarians. However, if you want to be something other than that you would most likely be coming from the Resistance faction, those who have fled or been pushed out of the Empire who now seek to free their homeland of the evil that is the Empire. I plan to have you start at Novice rank with two Advances.

In coming up with a concept for your character, please make a concept that would be considered either Good or Neutral. I don’t like the direction, PvP potential, and chaos that I feel would ensue with an Evil character in the party.

The Clans

Clan Stronghart

With a leadership bloodline descending from a mighty warrior of old, Clan Stronghart considers themselves honorable and just. They are known for their Stag Riders who are experts in using polearms while mounted on large stags.

Clan Kantra

Coming from a strong magic tradition, they are considered wise and pious. Though they also revere the World Spirits like some in the other clans, members of this clan primarily worship the Aldfather. Arcane as well as Divine traditions are known here.

Clan Rokkor

Many bards come from this seafaring clan. They have a tradition of exploration and scientific ingenuity.

Clan Reech

The largest clan, they are considered good warriors comparable to Clan Stronghart in prowess. They send their mercenaries around the world (but not to The Empire of Gawlf).

Local "icons"

World Spirits (Neutral)

This includes not only the clans’ ancestors, but a collection of spirits inhabiting the world who provide guidance to any seer that asks. Some in the clans mistrust them due to their seemingly impartial nature.

Aldfather (Good)

The Aldfather is an ancient nature deity that the clans have revered for generations. He has a source of power and reverence by the clans in an ancient, colossal tree deep within Clan Kantra territory.

The Empire of Gawlf (Evil)

Thoroughly corrupt, evil, and drunk with power the Empire is on the surface sometimes beautiful and alluring. However, they use foul necromancy and have become bolder in encroaching on clan territory and warring with them. They worship an undead dragon that ascended to godhood and this deity is fully entwined with the Empire, but there are those in its territory that would rather be with the Resistance (or are part of the Resistance) or otherwise are not happy with their lives there.

The Resistance (Good)

Having been pushed out or voluntarily moved to a former Empire territory that rebelled years ago, The Resistance rejects the evil that is the Empire of Gawlf and seeks to make a better homeland and a better world. They are north of the clans.

The Clans (Neutral)

This is an assortment of clans on the western fringes of the Empire, who live in mountainous and forested terrain. They have built up towns that are comparable to Empire towns just under more even-headed leadership.

Player Characters

TCArknight, playing Xian Li (TBA)

stinkyfool, playing TBA

Talisman, playing TBA

Rowenn552, playing TBA