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*Short-term plans:
 
*Short-term plans:
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**From GM: Most the council push is to finish off the bugbears and trolls, and then to go explore the river.  
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**From GM: Most the council push is to finish off the bugbears and trolls, and then to go explore the river. They will add a couple in after Tival returns to town.
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** Trolls - cleared all known groups. Time to find if any more exist.  
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** Trolls - nearly at a level where we can deal with them but really need Geris at L5 with fireball to put in some damage, also best if we can get the retainers up to L2 so they are less vulnerable.  
 
** Harpies - very dangerous due to their charm effect and flying.
 
** Harpies - very dangerous due to their charm effect and flying.
 
** Wyverns - still a bit strong for us to deal with.
 
** Wyverns - still a bit strong for us to deal with.
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** Eastern city - need to investigate Lycanthropes and cursed goblins. Formalise the relationships with Queen Tai's people and the Tami.
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** Eastern city - I think scouting is necessary to find out about the twisted goblins and cursed humans there, but we don't know enough to understand how strong a threat they are.
 
Giant ants/vermin - could be useful to start clearing up these, particularly as the followers level up and might be able to do a separate mission against them while the main characters are on downtime.
 
Giant ants/vermin - could be useful to start clearing up these, particularly as the followers level up and might be able to do a separate mission against them while the main characters are on downtime.
 
** Library - need to sort out the oil to keep the elemental controlled and get Azure Sky strong enough to deal with the ghost of the librarian. Got around 3-4 months to deal with the oil now. How much time is left?
 
** Library - need to sort out the oil to keep the elemental controlled and get Azure Sky strong enough to deal with the ghost of the librarian. Got around 3-4 months to deal with the oil now. How much time is left?

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