Editing The Magic User
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Benefits of the class. | Benefits of the class. | ||
− | + | Magic users are highly resistant to magic - +7/35% on rolls to resist or determine effect of spells or magic items. They gain +4/20% when dealing with poisons, body changing magics and death magics, but only +2/10% with breath weapons. | |
− | + | Magic users are proficient with one weapon [+5%] they are restricted to no armour and a minor range of weapons [dagger, staff, dart]. | |
− | + | Magic users gain spells - as per a cleric, but Int is the defining characteristic. Their spells are kept in books and must be studied to be recast. [note - this means M-U's get bonus spells for a high Int as a cleric would for high Wis/pow] | |
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− | + | Magic Users gain 1d4 of arcane trickery, which can be used to lower or negate damage once a day. | |
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