Editing The Magic User

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Benefits of the class.
 
Benefits of the class.
*Magic users are highly resistant to magic - +7/35% on rolls to resist or determine effect of spells or magic items. They gain +4/20% when dealing with poisons, body changing magics and death magics, but only +2/10% with breath weapons.
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Magic users are highly resistant to magic - +7/35% on rolls to resist or determine effect of spells or magic items. They gain +4/20% when dealing with poisons, body changing magics and death magics, but only +2/10% with breath weapons.
  
*Magic users are proficient with one weapon [+5%] they are restricted to no armour and a minor range of weapons [dagger, staff, dart].
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Magic users are proficient with one weapon [+5%] they are restricted to no armour and a minor range of weapons [dagger, staff, dart].
  
*Magic users gain spells - as per a cleric, but Int is the defining characteristic. Their spells are kept in books and must be studied to be recast. [note - this means M-U's get bonus spells for a high Int as a cleric would for high Wis/pow]
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Magic users gain spells - as per a cleric, but Int is the defining characteristic. Their spells are kept in books and must be studied to be recast. [note - this means M-U's get bonus spells for a high Int as a cleric would for high Wis/pow]
*Magic Users learn spells using the Int tables in OSRIC/AD&D.
 
*Magic Users gain 1d4 of arcane trickery, which can be used to lower or negate damage once a day.
 
  
 
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Magic Users gain 1d4 of arcane trickery, which can be used to lower or negate damage once a day.
Magic Users HeroPath Degrees
 
 
 
Degree, then number of hero points needed. Additional benefits listed
 
*1st Degree: 2 HP. All listed benefits above.
 
*2nd Degree: 5 HP. +1 arcane trickery [per level hereafter].
 
*3rd Degree: 10 HP. Attain second circle of spells.
 
*4th Degree: 20 HP.
 
*5th Degree: 40 HP. Attain third circle.
 
*6th Degree: 60 HP. +1/+5% to all resistances. +10% mages weapons. +1 weapon proficiency (+5%)
 
*7th Degree: 80 HP. Attain fourth circle. Learn to craft potions and scrolls. Recharge M-U items.
 
*8th Degree: 140 HP.
 
*9th Degree: +250 HP hereafter. +1/+5% to all resistances except breath weapon. Attain fifth circle. Become a Wizard.
 
*10th Degree
 
*11th Degree
 
*12th Degree
 

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