Difference between revisions of "The Red Walker"

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(Equipment)
(Valuables)
Line 103: Line 103:
 
     5 pp - wt  5  
 
     5 pp - wt  5  
 
     Ring (1100) - wt 10 (finger)
 
     Ring (1100) - wt 10 (finger)
     '''[[Obsidian Steed]]''' - wt 10
+
      
    [[Potion of Climbing]] - wt 10
 
    [[Potion of Water Breathing]] - wt 10
 
    [[Potion of Hill Giant Control]] - wt 10
 
    [[Elven Cloak]]
 
    [[Elven Boots]]
 
  
 
*Stored at Holt Camp:
 
*Stored at Holt Camp:
Line 124: Line 119:
 
           5 gems (500 gp each)
 
           5 gems (500 gp each)
 
           5 gems (1000 gp each)
 
           5 gems (1000 gp each)
           5 gems (5000 gp each)
+
           4 gems (5000 gp each)
           3 gems (25000 gp each)
+
           2 gems (25000 gp each)
 
           2 gems (50000 gp each)
 
           2 gems (50000 gp each)
 
           2 jewels (1000 gp each)
 
           2 jewels (1000 gp each)

Revision as of 00:37, 20 January 2014

- Main Page; Keep On The Borderlands


   The Red Walker
       Class:              Elf
       Level:                  9 (Wizard-Lord)
       Experience Points: 554684 (+10%) (600000)
       Total Hit Points:      42
       Armor Class:            0
       Movement:              12"
   Attributes:
       Strength       13   +1 Hit/Dam, Open Doors, Hurled
       Intelligence   17   R/W Elvish, Common, Orc, Hobgoblin, Gnoll, Eastern (Human), Lizard Man
       Wisdom         09      
       Dexterity      11     
       Constitution   10   
       Charisma       11   Maximum retainers:4, Retainer morale:7


Spells and spellbooks

Master Spellbook(Back at Keep)X 1st

2nd

3rd

4th

5th

Orcish Spellbook (Travelling book)

(17 of 20 levels filled) 1st

  • Detect Magic
  • Read Magic
  • Magic Missile
  • Darkness (reverse of Light)N
  • Hold Portal

2nd

  • Wizard Lock N
  • Mirror Image N
  • Continual Light

3rd

  • Haste
  • Dispel Magic

Charles' Spellbook:

First level:

  • darkness
  • hold portal
  • sleep

Second level:

  • detect invisible
  • invisibility
  • phantasmal force

Third level:

  • dispel magic
  • hold person
  • infravision

Fourth level:

  • wall of ice
  • wizard eye

Fifth level:

  • animate dead

Valuables

  • On Person:
    1 gp - wt 1
    5 pp - wt  5 
    Ring (1100) - wt 10 (finger)
    
  • Stored at Holt Camp:
  • Steel claw fund 5000gp,100gp,50gp,10gp gems. (to dwarves)
  • Holt building fund (on person)
     Jewel (16000, 2000) - wt 20
     Gems (5000) - wt 10
  • Loot from Rayna:
      15000 gp
       8750 pp
          5 gems (100 gp each)
          5 gems (500 gp each)
          5 gems (1000 gp each)
          4 gems (5000 gp each)
          2 gems (25000 gp each)
          2 gems (50000 gp each)
          2 jewels (1000 gp each)
          2 jewels (3000 gp each)
          2 jewels (7000 gp each)
          3 jewels (20000 gp each)

Equipment

Weapons:

Armor:

Backpack: wt ?

  • Tinderbox
  • 1 waterskin
  • Standard rations
  • Spell book (Traveling)
  • 2 vials holy water
  • 2 oil flaskshttp://wiki.rpg.net/skins/common/images/button_bold.png
  • 1 potion of antivenom (from Wyvern poison).

Belt w'pouches wt 40+?

  • Purse
  • Potion: Stone to Flesh (3 doses) - wt 10
  • Potion of Healing (2)
  • Potion: lightning Resistance.

On person

Riding horse w'Saddlebags(Wizard trip)

  • Waterskin
  • Saddlebags
    • Iron rations
    • 2 torches
    • Wolfsbane
    • Garlic
    • Stakes and mallet
    • 50' Rope
    • Grappling hook
  • Bedroll
  • Spare bow & Arrows (20) wt 30

Warhorse

  • Bridle and saddle
  • Barding AC5
  • Longbow
  • Quiver (20 normal arrows)
  • 5 Silver longbow Arrows
  • Handaxe wt 30

Stored at Guild

  • Warhammer
  • Longbow wt 30 (inc Quiver?)
  • Seige quivers x2 (100 longbow arrows)
  • Shield
  • Lance
  • Cave Lights (w'continual light)

Total Encumbrance: 66 + 340 + 110 + 384 = 900


Personal Troops

  • Six Elven Longbowmen (Chain, sword, Longbow) 120GP/Month.

- Main Page; Keep On The Borderlands