Difference between revisions of "The Spiderweb: Rook The Delinquent"

From RPGnet
Jump to: navigation, search
(Created page with "=Concept= =Identity= '''Hero Name''': Rook '''Real Name''': Theresa Russo =Look= * ''Girl'' ** Not really comfortable with the appellation "Woman", to be honest. It's a...")
 
(XP)
 
(36 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 +
[https://wiki.rpg.net/index.php/Masks:_The_Spiderweb Back to Mask: The Spiderweb]
 +
 +
[[File:RookDelinquentSpiderweb.png|625px|right]]
 +
 
=Concept=
 
=Concept=
 
  
  
Line 8: Line 11:
  
 
'''Real Name''': Theresa Russo
 
'''Real Name''': Theresa Russo
 
  
 
=Look=
 
=Look=
Line 25: Line 27:
 
=Abilities=
 
=Abilities=
  
"...I pick up my sword, or whatever other weapon I need, and I fight; my panolpy is always at hand.  I deflect attacks with my shield and armor; my knightly resolve protects me from other threats, if necessary.  And I am a skilled fighter because I am a veteran of a quarter-century's worth of battles." 
+
''Emotion Control''
  
"And none of these things are true, because you aren't even twenty, and do not, and have never had, a sword, a shield, armor, or anything like that." 
 
  
"...well, yeah. Hallucinations and fake memories as a side effect of what was done to me.  Except that my hallucinations are sometimes stronger than your reality."
+
''Super-strength''
 +
* Technically, it's propriokinesis, but only so other people can claim credit for it. The doc's were offended that the range of my telekinesis is so limited. I survived to disappoint.
  
  
Line 42: Line 44:
 
|- style="text-align:center;"
 
|- style="text-align:center;"
 
| ''Starting''  
 
| ''Starting''  
| +2
+
| 0
 
| +1
 
| +1
 
| -1
 
| -1
 +
| +2
 
| +1
 
| +1
| +0
 
 
|- style="text-align:center;"
 
|- style="text-align:center;"
 
| ''Current''
 
| ''Current''
 
| +2
 
| +2
 
| +1
 
| +1
| -1
 
 
| +1
 
| +1
| +0
+
| +1
 +
| 0
 
|}
 
|}
 
  
 
=Moves=
 
=Moves=
''You've Got A Head You Don't Need''
+
''Are you watching closely?''
* When you provoke someone with obvious threats and shows of force, roll + Danger instead of + Superior
+
* When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.
 +
** You get an opportunity
 +
** You expose a weakness or flaw
 +
** You confuse them for some time
 +
** You avoid further entanglement
 +
* On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition.
  
  
''In A China Shop''
+
''Criminal Mind''
* When you directly engage a threat, you can cause significant collateral damage to your environment to choose an additional option, even on a miss
+
* When you assess the situation, you can always ask one of the following questions, even on a miss:
 +
** What here is useful or valuable to me?
 +
** How could I best infuriate or provoke ____________?
 +
** What’s the best way in/way past?
  
  
=Relationships=
+
''I don't care what you think!''
''Love:''
+
* Whenever you reject others’ Influence, add +2 to your roll.
* Obsidian
 
  
  
''Rival:''
+
==Team Moves==
* Measure
+
* When you share a triumphant celebration with someone, ask them if they think you’re cool. If they say yes, give them Influence and take Influence over them. If they say no, mark a condition or spurn them immediately. If they’re a teammate, then either way, add a Team to the pool.
  
  
''Role: Defender''
+
* When you share a vulnerability or weakness with someone, give them Influence over you, and ask them who they’d like you to be. Mark potential if you show them that person. If they’re a teammate, add a Team to the pool no matter what.
* When you leap to defend your love or rival in battle, roll + Danger instead of + Savior to defend them
 
  
  
=Influence=
+
=Relationships=
Measure has influence over Knight.
+
You keep trying to impress Bolo with your antics.
  
Obsidian has influence over Knight.
 
  
 +
You and Measure pulled an awesome (if illegal) stunt together.
 +
*  She asked Measure to help her get into a "warehouse where her dead parents things were stored" because she thought it was easier than telling him that it was a hub for the Spider's trafficking and she thought that his gadgets could get her in quietly.  However, they did not, so she simply broke in (he went with because... he was worried about a girl getting hurt?) and chaos ensued.  She got the proof/information that she needed, but Measure is still sore about it.
  
=Conditions=
 
  
None Currently
+
=Influence=
 +
Knight has influence over Rook.
  
 +
Measure has influence over Rook.
  
=Backstory=
+
Bolo has influence over Rook.
''Who changed you?''
 
  
* "Well, according to the logo on their uniforms, '''FIST'''. The F stands for Foundation. I don't know about the rest of it. They grabbed me and some other kids out of a shelter. The people who ran the shelter had to know-- we were set up, and I think they went after kids who came in from out of town, so a local family wouldn't be looking for them."
 
  
 +
=Conditions=
  
''How did you escape from them?''
+
None Currently
  
* "I battled my way through the foe with strength and cunning, aye, for I cut down their hidden eyes as I cut down their guards, and did batter down the... woah. Yeah, look, I don't remember that the way other people will, all right? The... other memories were really strong then, and to me, it was fighting my way out of a dungeon. I didn't really remember who I was until after I was out, and I walked for a long time until I found a road that lead me back into the city."
 
  
 
+
=Backstory=
''Did any of the other survivors of that F.I.S.T. experiment come out with powers, that you know of?''
+
''How did you get your powers?''
 
+
* I'm a magical girl and sold my soul to a familiar for power. Or, my family all died in a car accident, and my aunt sold my comatose self for radical experimentation to save me through SCIENCE with all sorts of fun side-effects. Or, y'know, maybe not to save me... maybe just because she needed the money and I wasn't really in a state to object. Then again, I could have been born with a mutation that makes me strikingly sarcastic. Whatever floats your boat.
* "I didn't know that there were any, until I watched the news one time. A guy I recognized from the shelter-- couldn't mistake the burn scars on his neck, he'd said they were from a pot of boiling water. And he made the news, all right, in a shootout with some guys-- he had a gun, or... well, it might not have been a real gun, and half the time, when he shot it, it made things blow up, so yeah. And he was calling himself '''Orion Smith''', and talking about how the Cyber-Emperor's spies would never take him in, and the cops showing up just gave him more Cyber-Empire Agents after his ass, as far as I can tell. He got away, but I did recognize him, and his name is '''Ciron Williams''', and he's a skinny kid from Detroit and a really shitty home life, and I think it's a hell of a lot easier for him to be Orion Smith, who, just guessing here, was a kick-ass Han Solo or something rebel against the evil Cyber-Empire or some shit, and he got out, and now sometimes when he shoots a gun or whatever, the gun believes him about being Orion Smith, and it's a Plasma Gun or something like that. I think I had a Dream, and he had a Dream, and he's stuck inside his Dream all they way, and that's really bad."
+
** she woke up with her powers after a terrible car accident that killed her parents and older brother. While she was comatose, her father’s younger sister received guardianship of her and enrolled her in an extremely experimental medical trial to improve and repair the human nervous system (with the goal of having controllable telekinesis). While the trial did certainly cause her to develop low level touch-based telekinesis upon waking, most subjects exhibited either little change in their initial condition or catastrophic nervous system failure. Any improvement on cognition is, at best, unclear.
 +
** Theresa is very much on the low end of the few “success” stories and so is currently monitored on an out-patient basis by experimentalists that she has heard grumble about wasting their time on a failure like her.  While Theresa asserts that her aunt did it for the money, it was more complicated than that (which is usually how these things go). Her aunt’s two daughters get along well with Theresa, and the oldest (mentioned in the backstory) is the same age.
  
  
''Who, outside the team, tries to take care of you now?''
+
''How does her touch-range telekinesis work, what does it look like?''
 +
* Her touch-telekinesis has no real visual component and primarily works with her just being able to “feel around” an object that she is touching through focus, which allows her to do silly tricks like holding a pencil balanced on its tip on her finger (or unlock key based locks by putting her hand on them? I’m not sure if that goes too far.).
 +
* As super-strength, she starts trying to lift or move something exceptionally heavy or difficult, feels that she cannot, thinks “Fuck you” to the universe, then does in an impossible looking way (cars don’t fall to pieces under internal stress, etc). It’s not really trained enough to be combat-useable as punching, but she could, for example, toss a car between two opponents using “Freak” to change the environment of the battle. She’s really good at forcing open doors and pulling apart locks with her hands at this point.
  
* "Well, when I got back into town, I went after the shelter, obviously. They were pretty much shutting down as I arrived, but that involved a lot of gunfire aimed at witnesses, and I stepped in, and I wound up saving some kids. One girl, '''Amra''', I helped her get reconciled with her family-- not as hard as it sounds-- and they set me up with some part-time work cleaning up the store they own and stuff. And they let me sleep in the basement, and honestly, her mother gets maternal at me, and keeps pushing food on me and stuff. It's... really nice of them."
 
  
 +
''What do you do for fun?''
 +
* Not talk to old creeps who ask me what I do for fun. I mean, I sit around all day and run hypothetical conversations in my head to come up with some quality snark, but when I'm not doing that... I don't really do fun, I do distractions. Listen to music and podcasts. Read legal and political blogs. Wander around town watching people do people things. Sleep through class, then ace the tests. Pet random people's dogs in the park. Break peoples' fingers when they hurt kids or beat on their SOs. Normal people stuff, I guess.
  
''Did you ever spend time in the Jungle encampment under the bridge by the river, or just in the youth shelter?''
 
  
* "I was trying to work out where to go, and the Jungle was that direction, but somebody told me about the shelter, so I figured that I'd be safer there. We see how well that worked out..."
+
''Who, outside the team, thinks better of you than you do?''
 +
* My cousin... she... I don't get her. She EXPECTS things from me. I keep screwing up, and she just smiles and hugs me, then says, "It's ok. You'll do better next time." It fucking gives me panic attacks.
  
  
 
''Why do you try to be a hero?''
 
''Why do you try to be a hero?''
 +
* The world is crap wrapped in a turd tortilla. I'm not a hero, and I don't save people. I sometimes just try not to be as shitty as everyone else. Nobody deserves this world. There should be something better... and if I don't push against the garbage, who will?
  
* "I already am one. I have the memories of being one, and fake or not, it's a quarter-century of heroism. And... ah, hell. Someone has to."
 
  
 +
''Why do you care about the team?''
 +
* Their hearts are in the right place... and they are the only people that I really know like me.
  
''Why do you care about the team?''
 
  
* "They're trying to help. I remember having allies. Sometimes, that's the only thing that gets you through."
+
''Who or what has the Spiderweb taken from you?''
 +
* Well, the city took Rook's parents and brother. Beyond that, her aunt's husband was killed in a gang-related incident while he was working at his sandwich shop. It wasn't even a hold-up or anything; it was simply stray gunfire as one group of gang-members was walking past.
  
 +
=XP=
 +
''Potential''
 +
* 2 / 5
 +
** 1 from failure to Pierce the Mask of a gang member
 +
** 1 from failure to Reject Influence
  
''Do you go to school now? If not, what do you do with your time?''
+
''Advancements''
 
+
* +1 Freak / +1 Savior
* "I'm currently trying to get back into school. I mean, I really ought to, for my own sake. The paperwork's a pain, though. And, uh... I have some memory issues, sometimes. Like, I need to be KRR... K Ruiz-Reyes... to get through school, but I lose track of KRR once in a while. Otherwise, I help out at the store a lot-- it really helps them to have someone who can look after things, and I feel better about all the help that they give me. And Sir K can handle keeping track of the store. I mean, it's not exactly the normal job of a knight, but in a long life of adventure, unexpected turns happen, and you do what you have to within the limits of honor, and helping good people maintain their livelihood is hardly dishonorable to a true knight with a knight's heart! Uh, and, y'know, I train. I mean, my... my subconscious won't let me not train, but I actually hurt myself a lot during my big escape, because I was fighting in ways that my body was not ready for. Fighting like a combat veteran requires physical conditioning, and my powers don't close the gap entirely. And... well, I protect the neighborhood, too. Go out and look for trouble from time to time. Can't do it all the time. Don't have a regular schedule. But it has to be done."
+
** 1 from failure to Unleash Powers
 
+
** 1 from actress nominations
 
+
** 1 from rejecting the Influence of Christina Carver
''There's a couple of cops, partners, who've been working the UEB beat for years and know everything about the neighborhood, who are they and how do you get along?''
+
** 1 from failure to Comfort/Support Paladin
 
+
** 1 from failure to Mislead the owner of the Korean Restaurant
* So covering this neighborhood isn't exactly a reward for being the best kiss-ass cop, you know what I'm saying? And a bunch of the cops are shady. But these guys-- I guess their names are '''Allen and Phillips'''? They'll maybe hit us up for a cup of coffee and a donut once in a while, but they actually do help out sometimes, and they'll actually buy stuff from the store and pay for it and everything, and they don't actually make trouble or say racist shit or whatever, so I'll let them have the coffee and donut, no big deal, you know? That ain't shit for getting shook down by a cop. I'd give them that just for not actually saying the racist shit.
 
 
 
* "Anyway, this one time, I was The Knight, and I was poking around, you know, looking for trouble, and I see them, using their car for shelter, and there's two different gangs there-- '''Kings''' and '''Thirteens'''-- and we're Kings turf, but the Thirteens have been pushing it, maybe wanting to start some shit, take UED or whatever, you know? And then one little cop car shows up, and I guess they both hate the cops more than each other, because they just both start unloading on the cops, and their tires get shot out, and they can't get backup in time, and they're trying to use the doors as shelter while they shoot back... it's bad. Real bad.
 
 
 
* "Well, I'd already decided that I was gonna start on the Thirteens anyway, move over to the Kings if they stuck around, because I can only do so many things at once, and we don't need a fucking gang war in UED, and that was on the Thirteens for showing up, you know? So I'm in there, and I'm totally The Knight, and my blade is ready, and my shield held high, deflecting the bullets and bolts of the foes before me, and they fall or scatter before me. And the so-called 'Kings' foolishly fire upon me, but the bandits know me and my blade, and when I advance upon them, not falling, they have not the heart for battle, and flee as well. I look to the guardsmen, and I know them-- hardly the finest guards in the land, but their hearts are, in the end, good, if weak, and they will be numbered among the defenders of the land in the Last Battle. I approach them, to reassure them, and man, I'm lucky that they didn't open fire, but I checked to see if they were OK, kinda give the once-over to the places they were bleeding, and then I heard sirens and I took off. But, you know, I run into 'em sometimes, and they, like, kinda salute me and go the other way. Like, I don't think they can officially be cool with me? But they know that maybe we can get along, and we don't make trouble for each other. And maybe we kinda keep each other honest, you know?"
 
 
 
 
 
=XP=
 
  
None currently
 
  
 +
''Moment of Truth''
 +
* This is when you show them what you really are. Whether you’re the hero underneath the rebel facade...or the one who can make the hard choices heroes can’t make. You do whatever it takes to show that truth, whether it’s saving the day from a terrible villain or stopping a bad guy once and for all. Of course, once you’ve shown what you really are, there’s no going back to playing the clown...
  
 
=Back to Main Spiderweb Page=
 
=Back to Main Spiderweb Page=
  
 
[[Masks:_The_Spiderweb|Back to Main Page]]
 
[[Masks:_The_Spiderweb|Back to Main Page]]

Latest revision as of 04:13, 24 July 2019

Back to Mask: The Spiderweb

RookDelinquentSpiderweb.png

Concept[edit]

Identity[edit]

Hero Name: Rook

Real Name: Theresa Russo

Look[edit]

  • Girl
    • Not really comfortable with the appellation "Woman", to be honest. It's an age thing, I guess? Or maybe not. My mom was a woman, I'm just... me.
  • Mediterranean
    • Non-whites call me white, the really white people call me whatever they think that they can get away with.
  • Untrusting Eyes
    • It's not that I don't trust you... Oh, wait. No. It's that I don't trust you.
  • Casual Clothing
    • My aunt claims they are ragged, but that is just because she doesn't understand the need for ventilation in making clothes comfortable. Except for the long leather jacket. It was my Mom's.
  • No Costume
    • I'll get around to it... at some point. Spoiler! No, I won't.


Abilities[edit]

Emotion Control


Super-strength

  • Technically, it's propriokinesis, but only so other people can claim credit for it. The doc's were offended that the range of my telekinesis is so limited. I survived to disappoint.


Labels[edit]

Danger Freak Savior Superior Mundane
Starting 0 +1 -1 +2 +1
Current +2 +1 +1 +1 0

Moves[edit]

Are you watching closely?

  • When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.
    • You get an opportunity
    • You expose a weakness or flaw
    • You confuse them for some time
    • You avoid further entanglement
  • On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition.


Criminal Mind

  • When you assess the situation, you can always ask one of the following questions, even on a miss:
    • What here is useful or valuable to me?
    • How could I best infuriate or provoke ____________?
    • What’s the best way in/way past?


I don't care what you think!

  • Whenever you reject others’ Influence, add +2 to your roll.


Team Moves[edit]

  • When you share a triumphant celebration with someone, ask them if they think you’re cool. If they say yes, give them Influence and take Influence over them. If they say no, mark a condition or spurn them immediately. If they’re a teammate, then either way, add a Team to the pool.


  • When you share a vulnerability or weakness with someone, give them Influence over you, and ask them who they’d like you to be. Mark potential if you show them that person. If they’re a teammate, add a Team to the pool no matter what.


Relationships[edit]

You keep trying to impress Bolo with your antics.


You and Measure pulled an awesome (if illegal) stunt together.

  • She asked Measure to help her get into a "warehouse where her dead parents things were stored" because she thought it was easier than telling him that it was a hub for the Spider's trafficking and she thought that his gadgets could get her in quietly. However, they did not, so she simply broke in (he went with because... he was worried about a girl getting hurt?) and chaos ensued. She got the proof/information that she needed, but Measure is still sore about it.


Influence[edit]

Knight has influence over Rook.

Measure has influence over Rook.

Bolo has influence over Rook.


Conditions[edit]

None Currently


Backstory[edit]

How did you get your powers?

  • I'm a magical girl and sold my soul to a familiar for power. Or, my family all died in a car accident, and my aunt sold my comatose self for radical experimentation to save me through SCIENCE with all sorts of fun side-effects. Or, y'know, maybe not to save me... maybe just because she needed the money and I wasn't really in a state to object. Then again, I could have been born with a mutation that makes me strikingly sarcastic. Whatever floats your boat.
    • she woke up with her powers after a terrible car accident that killed her parents and older brother. While she was comatose, her father’s younger sister received guardianship of her and enrolled her in an extremely experimental medical trial to improve and repair the human nervous system (with the goal of having controllable telekinesis). While the trial did certainly cause her to develop low level touch-based telekinesis upon waking, most subjects exhibited either little change in their initial condition or catastrophic nervous system failure. Any improvement on cognition is, at best, unclear.
    • Theresa is very much on the low end of the few “success” stories and so is currently monitored on an out-patient basis by experimentalists that she has heard grumble about wasting their time on a failure like her. While Theresa asserts that her aunt did it for the money, it was more complicated than that (which is usually how these things go). Her aunt’s two daughters get along well with Theresa, and the oldest (mentioned in the backstory) is the same age.


How does her touch-range telekinesis work, what does it look like?

  • Her touch-telekinesis has no real visual component and primarily works with her just being able to “feel around” an object that she is touching through focus, which allows her to do silly tricks like holding a pencil balanced on its tip on her finger (or unlock key based locks by putting her hand on them? I’m not sure if that goes too far.).
  • As super-strength, she starts trying to lift or move something exceptionally heavy or difficult, feels that she cannot, thinks “Fuck you” to the universe, then does in an impossible looking way (cars don’t fall to pieces under internal stress, etc). It’s not really trained enough to be combat-useable as punching, but she could, for example, toss a car between two opponents using “Freak” to change the environment of the battle. She’s really good at forcing open doors and pulling apart locks with her hands at this point.


What do you do for fun?

  • Not talk to old creeps who ask me what I do for fun. I mean, I sit around all day and run hypothetical conversations in my head to come up with some quality snark, but when I'm not doing that... I don't really do fun, I do distractions. Listen to music and podcasts. Read legal and political blogs. Wander around town watching people do people things. Sleep through class, then ace the tests. Pet random people's dogs in the park. Break peoples' fingers when they hurt kids or beat on their SOs. Normal people stuff, I guess.


Who, outside the team, thinks better of you than you do?

  • My cousin... she... I don't get her. She EXPECTS things from me. I keep screwing up, and she just smiles and hugs me, then says, "It's ok. You'll do better next time." It fucking gives me panic attacks.


Why do you try to be a hero?

  • The world is crap wrapped in a turd tortilla. I'm not a hero, and I don't save people. I sometimes just try not to be as shitty as everyone else. Nobody deserves this world. There should be something better... and if I don't push against the garbage, who will?


Why do you care about the team?

  • Their hearts are in the right place... and they are the only people that I really know like me.


Who or what has the Spiderweb taken from you?

  • Well, the city took Rook's parents and brother. Beyond that, her aunt's husband was killed in a gang-related incident while he was working at his sandwich shop. It wasn't even a hold-up or anything; it was simply stray gunfire as one group of gang-members was walking past.

XP[edit]

Potential

  • 2 / 5
    • 1 from failure to Pierce the Mask of a gang member
    • 1 from failure to Reject Influence

Advancements

  • +1 Freak / +1 Savior
    • 1 from failure to Unleash Powers
    • 1 from actress nominations
    • 1 from rejecting the Influence of Christina Carver
    • 1 from failure to Comfort/Support Paladin
    • 1 from failure to Mislead the owner of the Korean Restaurant


Moment of Truth

  • This is when you show them what you really are. Whether you’re the hero underneath the rebel facade...or the one who can make the hard choices heroes can’t make. You do whatever it takes to show that truth, whether it’s saving the day from a terrible villain or stopping a bad guy once and for all. Of course, once you’ve shown what you really are, there’s no going back to playing the clown...

Back to Main Spiderweb Page[edit]

Back to Main Page