Editing The Undertaker

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'''Attitude:''' Face; '''Height & Weight:''' 6'8", 328; '''Weight Class:''' Heavyweight; '''Lift DC:''' 15; '''Reputation:''' +6; '''Abilities:''' Str 21 (+5), Dex 12 (+1), Con 20 (+5), Int 13 (+1), Wis 15 (+2), Cha 14 (+2); '''Endurance:''' 360; '''Trauma:''' 23; '''Base Attack Bonus:''' +14; '''Saves:''' Fort +18, Ref +6; Will +11; '''Training Background:''' Streetfighting
 
'''Attitude:''' Face; '''Height & Weight:''' 6'8", 328; '''Weight Class:''' Heavyweight; '''Lift DC:''' 15; '''Reputation:''' +6; '''Abilities:''' Str 21 (+5), Dex 12 (+1), Con 20 (+5), Int 13 (+1), Wis 15 (+2), Cha 14 (+2); '''Endurance:''' 360; '''Trauma:''' 23; '''Base Attack Bonus:''' +14; '''Saves:''' Fort +18, Ref +6; Will +11; '''Training Background:''' Streetfighting
  
'''Skills:''' Bluff +7, Concentration +15, Hide +12, Intimidate +20, Knowledge (power maneuvers) +6, Knowledge (rough amneuvers) +6, Knowledge (simple maneuvers) +6, Knowledge (specialty match: Casket Match) +6, Knowledge (specialty match: Hell In A Cell) +11, Perform (promo) +7, Perform (vignette) +10, Profession (actor) +5, Sleight Of Hand +8
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'''Skills:''' x
  
'''Feats:''' Aerial Maneuvers Proficiency, Can Of Whupass, Chain Wrestling (rough maneuvers), Crafty, Extra Finisher (Chokeslam), Fearless, Great Fortitude, High Pain Threshold, Impervious (5/segment), Imposing, Iron Will, Maneuver Focus (rough maneuvers), Moveset, Natural (Perform: promo & Perform: vignette), Popualr Appeal, Power Maneuvers Porficiency, Rough Maneuvers Proficiency, Simple Maneuvers Proficiency, Spectacular Entrance, Technical Maneuvers Proficiency, Toughness
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'''Feats:''' x
  
'''Talents:''' Badass, Bid Badass, Brute Force, Hardcore, Juggernaut, Rest In Peace, Tough Enough, Tough S.O.B., Tougher Than A $2 Steak
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'''Talents:''' x
  
'''Moveset:''' Big Boot: Rough, 2d6 damage, knockdown check, possible stun, 1 Endurence cost, Moveset bonus; -3 on maneuver check
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'''Moveset:''' x
  
Dragon Sleeper: Technical, 3d6 damage, submission, Moveset bonus; -2 on maneuver check
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'''Signature Moves:''' x
  
Old School Forearm Smash: Aerial, 2d6 damage, knockdown check, possible stun on self if missed, Moveset bonus; -1 on maneuver check
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'''Finishing Maneuver:''' x
 
 
Soup Bone Punches: Rough, 2d6 damage, Moveset bonus; -1 on maneuver check
 
 
 
Uppercut To Throat: Rough, 1d8 damage, illegal, Moveset bonus; +1 on maneuver check
 
 
 
'''Finishing Maneuver:''' Chokeslam: Rough, 3d6 damage, requires lift check, possible stun, 2 Endurance cost, -3 on maneuver check
 
 
 
Tombstone Piledriver: Power, 3d6 damage, requires lift check, possible stun, 2 Endurance cost, -3 on maneuver check
 
  
 
== Biographical Links ==
 
== Biographical Links ==

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