The Volunteers:PlayerCharacters

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Contents

Malakai

Background

Stats

Character Name Player Name Specialization Demeanor Experience XP spent XP remaining
Malakai TigerWolfe Operator 600 600 0
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
28 36 30 31 45 33 33 34 29 9 1 - -

Aptitudes

Agility Ballistic Skill Fellowship Fieldcraft Intelligence Tech Toughness Perception

Skills

Known skills

Skill Attr. Bonus
Athletics S
Linguistics (Low Gothic) Int
Common Lore (Imperial Creed) Int
Common Lore (Imperium) Int
Common Lore (Tech) Int
Operate (Surface) Ag +10
Tech Use Int
Navigate (Surface) Int

Talents & Traits

Talent or Trait Description
Blessed Ignorance -5 to Forbidden Lore Tests
Hatred (Mutants) +10 WS against mutants
Resistance (Fear) +10 to Tests to resist fear
Rapid Reload Halve reload times, rounding up
Deadeye Shot Called Shot penalty reduced by 10
Technical Knock Unjam one gun per round as a half action
Weapon Training (Las) Proficient with Las weapons
Hotshot Pilot Counts as having all Operate skills at Rank 1

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight
M36 Lasgun BS Las 100m S/3/- 1d10+3 E 0 60 Full Reliable 4kg
Frag Grenade BS Thrown SBx3m S/-/- 2d10 X 0 1 - Blast(3), Ogryn-Proof 0.5kg
Krak Grenade BS Thrown SBx3m S/-/- 2d10+4 X 6 1 - Concussive(0) 0.5kg
Knife WS/BS Low Tech 5m - 1d5 R 0 - - 1kg
  • Initiative Bonus: +4
  • Movement: 4/8/12/16
  • Wounds: 9
  • TB: +3
  • Armor: 5
  • Dodge: +0
  • Parry: +0

Equipment

Specialist Equipment

Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience

Available - 0xp

Expenditures

Advance Cost
Hotshot Pilot 300
Operate (Surface) Trained 200
Navigate (Surface) Known 100

Victoria Wesley

Background

Stats

Character Name Player Name Specialization Demeanor Experience XP spent XP remaining
Victoria Wesley Leith Maclaine Medic 600 600 0
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
27 30 21 29 32 37 33 33 41 12 1 - -

Aptitudes

Fellowship Ballistic Skill Intelligence Perception Toughness Willpower Fieldcraft Knowledge General

Skills

Known skills

Skill Attr. Bonus
Athletics S
Linguistics (Low Gothic) Int
Common Lore (Imperial Creed) Int
Common Lore (Imperium) Int
Medicae Int
Scholastic Lore (Chymistry) Int
Scrutiny Per
Charm Fel
Logic Int

Talents & Traits

Talent or Trait Description
Blessed Ignorance -5 to Forbidden Lore Tests
Hatred (Mutants) +10 WS against mutants
Resistance (Fear) +10 to Tests to resist fear
Rapid Reload Halve reload times, rounding up
Deadeye Shot Called Shot penalty reduced by 10
Cold Hearted Immune to seduction, difficult to affect with Charm Tests
Weapon Training (Las) Proficient with Las weapons
Weapon Training (Low Tech) Proficient with low tech weapons

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight
M36 Lasgun BS Las 100m S/3/- 1d10+3 E 0 60 Full Reliable 4kg
Frag Grenade BS Thrown SBx3m S/-/- 2d10 X 0 1 - Blast(3), Ogryn-Proof 0.5kg
Krak Grenade BS Thrown SBx3m S/-/- 2d10+4 X 6 1 - Concussive(0) 0.5kg
Knife WS/BS Low Tech 5m - 1d5 R 0 - - 1kg
  • Initiative Bonus: +0
  • Movement: 4/8/12/16
  • Wounds: 12
  • TB: +2
  • Armor: 5
  • Dodge: +0
  • Parry: +0

Equipment

Specialist Equipment

Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience

Available - 0xp

Expenditures

Advance Cost
Fellowship (Simple) 300
Charm Known 200
Logic Known 100

Baldemar haBronzen

Background

Stats

Character Name Player Name Specialization Demeanor Experience XP spent XP remaining
Baldemar haBronzen Cerulean Lion Tech-Priest Enginseer 300 0 300
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
27 31 28 27 29 41 34 34 31 9 1 - -

Aptitudes

Ballistic Skill Intelligence Knowledge Tech Toughness Weapon Skill Willpower General Agility

Skills

Known skills

Skill Attr. Bonus
Athletics S
Linguistics (Low Gothic) Int
Common Lore (Imperial Creed) Int
Common Lore (Adeptus Mechanicus) Int
Common Lore (Tech) Int
Forbidden Lore (Adeptus Mechanicus) Int
Forbidden Lore (Archeotech) Int
Tech-Use Int

Talents & Traits

Talent or Trait Description
Blessed Ignorance -5 to Forbidden Lore Tests
Mechanicus Implants Good craftsmanship Mind Impulse Unit, Auger Array and Interface Port
Hatred (Mutants) +10 WS against mutants
Resistance (Fear) +10 to Tests to resist fear
Rapid Reload Halve reload times, rounding up
Deadeye Shot Called Shot penalty reduced by 10
Technical Knock Unjam 1 gun per round as half action
Mechadendrite use (Weapon) Proficient with weapon mechadendrites
Mechadendrite use (Utility) Proficient with utility mechadendrites
Weapon Training (Las) Proficient with Las weapons

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight
M36 Lasgun BS Las 100m S/3/- 1d10+3 E 0 60 Full Reliable 4kg
Frag Grenade BS Thrown SBx3m S/-/- 2d10 X 0 1 - Blast(3), Ogryn-Proof 0.5kg
Krak Grenade BS Thrown SBx3m S/-/- 2d10+4 X 6 1 - Concussive(0) 0.5kg
Knife WS/BS Low Tech 5m - 1d5 R 0 - - 1kg
  • Initiative Bonus: +0
  • Movement: 4/8/12/16
  • Wounds: -
  • TB: +2
  • Armor: 5
  • Dodge: +0
  • Parry: +0

Equipment

Specialist Equipment

  • Sacred unguents
  • Dataslate
  • Combi-tool
  • Utility mechadendrite

Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience

Available - 300xp

Expenditures

Advance Cost

"Quarter McMasters"

Background

Stats

Character Name Player Name Specialization Demeanor Experience XP spent XP remaining
Cale Knight 600 600 0
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
29 38 30 31 37 49 30 32 26 12 1 - -

Aptitudes

Ballistic Skill Fieldcraft Intelligence Knowledge Perception Willpower Toughness Agility General

Skills

Known skills

Skill Attr. Bonus
Athletics S
Linguistics (Low Gothic) Int
Common Lore (Imperial Creed) Int
Common Lore (Imperium) Int
Awareness Per
Commerce Int +10
Dodge Ag
Sleight of Hand ag
Scholastic Lore (Bureaucracy) Int

Talents & Traits

Talent or Trait Description
Blessed Ignorance -5 to Forbidden Lore Tests
Hatred (Mutants) +10 WS against mutants
Resistance (Fear) +10 to Tests to resist fear
Rapid Reload Halve reload times, rounding up
Deadeye Shot Called Shot penalty reduced by 10
Cold Hearted Immune to Seduction, difficult to affect with Charm Tests
Weapon Training (Las) Proficient with Las weapons
Weapon Training (Low Tech) Proficient with low tech weapons

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight
M36 Lasgun BS Las 100m S/3/- 1d10+3 E 0 60 Full Reliable 4kg
Frag Grenade BS Thrown SBx3m S/-/- 2d10 X 0 1 - Blast(3), Ogryn-Proof 0.5kg
Krak Grenade BS Thrown SBx3m S/-/- 2d10+4 X 6 1 - Concussive(0) 0.5kg
Knife WS/BS Low Tech 5m - 1d5 R 0 - - 1kg
  • Initiative Bonus: +0
  • Movement: 4/8/12/16
  • Wounds: 12
  • TB: +3
  • Armor: 5
  • Dodge: +0
  • Parry: +0

Equipment

Specialist Equipment

  • Best-craftsmanship Calixian Infantryman’s PCTD
  • Data-slate
  • Multikey

Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience

Available - 0xp

Expenditures

Advance Cost
Commerce Trained 200
Intelligence (Simple) 100
Sleight of Hand Known 100
Dodge Known 200

Godwinne Ershire

Background

In a world relatively new to the Imperial Truth, it is vitally important that the Adeptus Ministorum maintains a strong grip on the collective consciousness. A hundred years is but an eyeblink in the life of the Imperium, and a world of this value must be shepherded to the welcoming arms of the Ecclesiarchy. Particularly fervent adherents to the truth on Cale's Landing are quickly identified, trained and then thrust forward as living examples of the Emperor's Will. In the case of Godwinne Ershire, the formation of the 1st Cale Rifles demanded priests to insure proper adherence to the expectations of the Ministorum in their role as living propaganda. However, whatever his education, the pragmatic nature of all Calean's all but insures he will find himself in the midst of a inevitable culture clash between his people and his superiors.

Stats

Character Name Player Name Specialization Demeanor Experience XP spent XP remaining
Godwinne Ershire JMPayneJ Ministorum Priest 300 300 0
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
39 28 35 30 30 30 28 36 49 12 1 - -

Aptitudes

Toughness Ballistic Skill Fellowship Leadership Perception Social Strength Weapon Skill Willpower

Skills

Known skills

Skill Attr. Bonus
Athletics S
Linguistics (Low Gothic) Int
Common Lore (Imperial Creed) Int
Common Lore (Imperium) Int
Linguistics (High Gothic) Int
Inquiry Fel
Common Lore (Ecclesiarchy) Int
Forbidden Lore (Heresy) Int
Scholastic Lore (Imperial Creed) Int
Command Fel

Talents & Traits

Talent or Trait Description
Blessed Ignorance -5 to Forbidden Lore Tests
Hatred (Mutants) +10 WS against mutants
Resistance (Fear) +10 to Tests to resist fear
Rapid Reload Halve reload times, rounding up
Deadeye Shot Called Shot penalty reduced by 10
Weapon Training (Flame) Proficient with Flame weapons
Weapon Training (Chain) Proficient with Chain weapons
Weapon Training (Low Tech) Proficient with low tech weapons
Hatred (Rebels) +10 WS against rebels
Unshakeable Faith

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight
Flamer - Flame 20m S/-/- 1d10+4 E 2 6 2 Full Flame, Spray 6kg
Frag Grenade BS Thrown SBx3m S/-/- 2d10 X 0 1 - Blast(3), Ogryn-Proof 0.5kg
Krak Grenade BS Thrown SBx3m S/-/- 2d10+4 X 6 1 - Concussive(0) 0.5kg
Chainsword WS Chain - - 1d10+2 R 2 - - Tearing, Balanced 6kg
Knife WS/BS Low Tech 5m - 1d5 R 0 - - 1kg
  • Initiative Bonus: +0
  • Movement: 4/8/12/16
  • Wounds: 12
  • TB: +3
  • Armor: 5
  • Dodge: +0
  • Parry: +0

Equipment

Specialist Equipment

  • Ecclesiarchy Robes
  • Common Craftsmanship Flamer
  • Common Craftsmanship Chainsword
  • Book of Scripture


Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience

Available - 0xp

Expenditures

Advance Cost
Fellowship (Simple) 100
Command Known 100
Linguistics (High Gothic) 100

Abigail Silva

Background

37 years, tough and strongly built, yet agile enough to climb a tree silently.

She keeps her brownish red hair in a tight bun. All the parts of her armor match and she keeps it clean, but not polished. The color of it is asphalt grey. Never parts with her gun, she has named Molly.

"Why Molly you ask? She was a blind girl that could navigate by clicking, that is also the last sound you'll hear"


Stats

Character Name Player Name Specialization Demeanor Experience XP spent XP remaining
Abigail Silva Cattrina Storm Trooper 300 300 0
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
25 40 29 33 32 29 34 38 39 15 1 - -

Aptitudes

Agility Ballistic Skill Fieldcraft Finesse Offence Toughness General Perception Fellowship

Skills

Known skills

Skill Attr. Bonus
Athletics S
Linguistics (Low Gothic) Int
Common Lore (Imperial Creed) Int
Common Lore (Imperium) Int
Awareness Per
Dodge Ag
Security Int
Scholastic Lore (Tactica Imperialis) Int
Stealth Ag

Talents & Traits

Talent or Trait Description
Blessed Ignorance -5 to Forbidden Lore Tests
Hatred (Mutants) +10 WS against mutants
Resistance (Fear) +10 to Tests to resist fear
Rapid Reload Halve reload times, rounding up
Deadeye Shot Called Shot penalty reduced by 10
Quick Draw Draw weapon as a free action
Takedown Make special attack to stun opponent
Weapon Training (Solid Projectile) Proficient with Solid Projectile weapons
Weapon Training (Low Tech) Proficient with low tech weapons
Sharpshooter Called shot penalty reduced by another 10

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight
Sniper Rifle BS SP 200m S/-/- 1d10+4 I 2 5 2 Full Best craftsmanship, never jams 5kg
Frag Grenade BS Thrown SBx3m S/-/- 2d10 X 0 1 - Blast(3), Ogryn-Proof 0.5kg
Krak Grenade BS Thrown SBx3m S/-/- 2d10+4 X 6 1 - Concussive(0) 0.5kg
Knife WS/BS Melee/Thrown 5m - 1d5 R 0 - - 1kg
  • Initiative Bonus: +0
  • Movement: 4/8/12/16
  • Wounds: 15
  • TB: 3
  • Armor: 6
  • Dodge: +0
  • Parry: +0

Equipment

Specialist Equipment

  • Best craftmanship sniper rifle
  • Storm Trooper carapace armour

Other Equipment

  • Molly
    • Best craftmanship sniper rifle
      • "Why Molly you ask? She was a blind girl that could navigate by clicking, that is also the last sound you'll hear"

Experience

Available - 0xp

Expenditures

Advance Cost
Sharpshooter 300

TBD

Background

Stats

Character Name Player Name Specialization Demeanor Experience XP spent XP remaining
Jive Professor 0 0 0
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
0 0 0 0 0 0 0 0 0 0 0 - -

Aptitudes

Skills

Known skills

Skill Attr. Bonus
Athletics S
Linguistics (Low Gothic) Int
Common Lore (Imperial Creed) Int
Common Lore (Imperium) Int

Talents & Traits

Talent or Trait Description
Blessed Ignorance -5 to Forbidden Lore Tests
Hatred (Mutants) +10 WS against mutants
Resistance (Fear) +10 to Tests to resist fear
Rapid Reload Halve reload times, rounding up
Deadeye Shot Called Shot penalty reduced by 10

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight
0m -/-/-
  • Initiative Bonus: +0
  • Movement: 4/8/12/16
  • Wounds: 0
  • TB: +0
  • Armor: 0/0
  • Dodge: +0
  • Parry: +0

Equipment

Specialist Equipment

Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience

Available - 0xp

Expenditures

Advance Cost