To Build A Nation: Orophea

From RPGnet
Revision as of 15:23, 6 April 2020 by Atlictoatl (talk | contribs) (Notes)
Jump to: navigation, search
Orophea medusa.jpg

<<< Return to Main Page


Character Intro




  • Courage d6
  • Faith d6
  • Guile d10
  • Reason d8
  • Vigor d6


All skills are d6, except for:

  • Influence d8 (Gaining Trust)
  • Trick d8 (Redirecting Blame)
  • Focus d8
  • Know d6 (Current Events)


Medusa Ambassador from Cazhaak Draal d8
You were chosen to put your clan's best face forward. Your smile is inviting, but your eyes are deadly.

  • Gain 1 Plot Point when you roll a d4 instead of a d8.
  • Petrifying Gaze: spend 1 PP to turn another character to stone. You can revert one of your victims to flesh with a 1d10 Complication.

Walking the Sorcerous Path of the Mountain Viper d8
The earth beats with the rhythm of your heart. Breathe and unleash the avalanche inside.

  • Gain 1 Plot Point when you roll a d4 instead of a d8.

Collector of Ancient Relics d8
Your have a magpie's eye for lost power and a collection that glitters unsettlingly in the firelight.

  • Gain 1 Plot Point when you roll a d4 instead of a d8.


  • Medusae of Cazhaak Draal d6
  • Black Tongue d4
  • Complication: The Favored Son of Tzaryan Rrac is a Statue in My Lair d6
    • His ambassador entered Droaam with the Daughters, when they came to the Great Crag from the west, meaning that alliance was secured before they arrived.


Signature Assets

  • Diadem of Unnoticed Motions 1d6
    • a piece of Dhakaani jewelry which improves Orophea's Sneak, allowing her to move silently and lightly, and avoid notice
  • Resource: Stonekissed Kobolds 2d6
    • A small clan who work at her service after she petrified the Ogre Mage who bound them into slavery