Difference between revisions of "Transcendence Record"

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'''Adikin''' an occultist</br>
 
'''Adikin''' an occultist</br>
 
'''Hutchins''' an antiquarian
 
'''Hutchins''' an antiquarian
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{|class="wikitable" style="text-align: center;"
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| Heat || [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
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|-
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| Wanted Level || [ ] [ ] [ ] [ ]
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|}
  
 
==Cohorts==
 
==Cohorts==
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==Claims==
 
==Claims==
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{| class="wikitable"
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|-
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| Reputation || [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] || Turf
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|}
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{|class="wikitable" style="text-align: center;"
 
{|class="wikitable" style="text-align: center;"
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| Spirit Well || Ancient Gate || Sanctuary || Sacred Nexus || Ancient Altar  
 
| Spirit Well || Ancient Gate || Sanctuary || Sacred Nexus || Ancient Altar  
 
|}
 
|}
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{| class="wikitable"
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|-
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| Vault || [ ] [ ] [ ] [ ]
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|-
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| Vault || [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
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|-
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| Coin || [ &Dagger; ] [ ] [ ] [ ]
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|}
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----
  
 
[[https://wiki.rpg.net/index.php/A_Light_In_The_Dark|| Back to the main page]]
 
[[https://wiki.rpg.net/index.php/A_Light_In_The_Dark|| Back to the main page]]

Revision as of 13:41, 13 January 2021

The Cult of the Transcendence Record (Tier 0, Strong Hold)

Their god is serene and transcendent, a place where all knowledge that exists can be accessed. This includes secret things, future facts, and things from alternate futures and pasts that never existed.

The Crew's reputation is strange

Special Abilities

Chosen: Each PC may add +1 action rating to Attune, Study, or Sway (up to a max rating of 3).

Contacts

Adikin an occultist
Hutchins an antiquarian

Heat [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
Wanted Level [ ] [ ] [ ] [ ]

Cohorts

A gang of Adepts (Independent/Unreliable)

Upgrades

Crew XP [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
Lair
[ ] [ ] Carriage
[‡][ ] Boat
[ ] Hidden
[‡] Quarters
[ ] [ ] Secure
[ ] [ ] Vault
[ ] Workshop
Quality
[ ] Documents
[ ] Gear
[ ] Implements
[ ] Supplies
[ ] Tools
[ ] Weapons
Training
[ ] Insight
[ ] Prowess
[‡] Resolve
[ ] Personal
[ ] [ ]
[ ] [ ]
Mastery

XP Tracks

At the end of each session, for each item below, mark 1 xp (or instead mark 2 xp if that item occurred multiple times).

  • Advance the agenda of your deity or embody its precepts in action.
  • Contend with challenges above your current station.
  • Bolster your crew's reputation or develop a new one.
  • Express the goals, drives, inner conflict, or essential nature of the crew.

Claims

Reputation [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] Turf


Cloister Vice Den Offertory Ancient Obelisk Ancient Tower
Turf Turf Lair
X
Turf Turf
Spirit Well Ancient Gate Sanctuary Sacred Nexus Ancient Altar
Vault [ ] [ ] [ ] [ ]
Vault [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
Coin [ ‡ ] [ ] [ ] [ ]

[Back to the main page]