Difference between revisions of "Tyche's Favourites/Septimus"

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==Demographic information==
 
==Demographic information==
  
'''Name''': <br>
+
'''Name''': Septimus<br>
'''Class''': <br>
+
'''Class''': Diplomat 5<br>
'''Status''': <br>
+
'''Status''': Mercantile<br>
'''Politics''': <br>
+
'''Politics''': Anarchist<br>
'''Religion''': <br>
+
'''Religion''': Weak polytheist<br>
'''Ethnicity''': <br>
+
'''Ethnicity''': Latin<br>
 +
'''Age''': 30 (Prime= )<br>
 +
'''Height''': 5'6"<br>
 +
'''Weight''': 140lbs<br>
  
  
 
==Attributes==
 
==Attributes==
  
'''Strength''': ()<br>
+
'''Strength''': 10 (+0)<br>
'''Intelligence''': ()<br>
+
'''Intelligence''': 18 (+3)<br>
'''Wisdom''': ()<br>
+
'''Wisdom''': 15 (+1)<br>
'''Dexterity''': ()<br>
+
'''Dexterity''': 14 (+1)<br>
'''Constitution''': ()<br>
+
'''Constitution''': 9 (0)<br>
'''Charisma''': ()<br>
+
'''Charisma''': 18 (+3)<br>
  
  
'''HP''': (Bloodied: ) '''AC''': (Shield: Dex: ) '''Enc''': /<br>
+
'''HP''': 18 (Bloodied: 9) '''AC''': 7/8 (Shield:+2/+3 Dex:+1) '''Enc''': 5/5<br>
'''Movement''': Base:  Combat: Charge/Run: Climb: Stealth: Daily: <br>
+
'''Movement''': 120' Combat: 40' Charge/Run: 120' Climb: 10' Stealth: 20' Daily: 24 miles <br>
'''Saving Throws''': Fortitude () Reflex () Will () <br>
+
'''Saving Throws''': Fortitude 11+ (0) Reflex 11+ (1) Will 12+ (1) <br>
'''Initiative''': '''Surprise Mod''': <br>
+
'''Initiative''': +2 '''Surprise Mod''': +0<br>
  
  
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'''Proficiencies'''
 
'''Proficiencies'''
 
*Seasoned Campaigner
 
*Seasoned Campaigner
*
+
*Bargaining
*
+
*Bribery
 +
*Diplomacy
 +
*Intimidate
 +
*Military Strategy
 +
*Navigation
 +
*Performance (Rhetoric)
 +
*Profession (Merchant)
 +
*Riding
 +
*Seafaring II
 +
*Seduction
 +
*Siege Engineering II
  
  
 
'''Class Abilities'''
 
'''Class Abilities'''
*
+
*When hiring people (employees, mercenaries, henchmen, contracting a sage, and so on), treat the market class of the city as one better (Class I markets remain Class I).
*
+
*Any henchmen and mercenaries hired gain a +1 bonus to their morale score if the character is there to witness and talk about their deeds.
  
  
 
'''Actions'''
 
'''Actions'''
*Hear Noise
+
*Hear Noise 10+
*Brute Force
+
*Brute Force 18+
*
+
*Move Silently 13+
 +
*Attack Throw 7+
  
  
 
'''Languages'''
 
'''Languages'''
*Native:
+
*Native: Latin
*Other
+
*Other: Aramaic, Keltic, Koine Greek, Iberian, Phoenician
  
  
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!Enc
 
!Enc
 
|-
 
|-
|                                                                     
+
|Shortsword (exceptional)                                                                    
|
+
|6+
|
+
|1d6+1
|
+
|1/6
 
|-
 
|-
|                                                                     
+
|Spear (exceptional)                                                                    
|
+
|6+
|
+
|1d6+1
|
+
|1
 
|-
 
|-
|                                                                     
+
|Daggers (3)                                                                    
|
+
|7+/6+
|
+
|1d4
|
+
|3/6
|-
 
|                                                                               
 
|
 
|
 
|
 
|-
 
|
 
|                                                                                           
 
|
 
|
 
 
|}
 
|}
  
Total Encumbrance:
+
Total Encumbrance: 2
  
  
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!Enc
 
!Enc
 
|-
 
|-
|                                                                     
+
|Scale thorax (exceptional)                                                                    
|
+
|4
|
+
|2
|-
 
|                                                                               
 
|
 
|
 
 
|-
 
|-
|                                                                                            
+
|Medium shield                                                                               
|
+
| +2/+3
|
+
|2
 
|}
 
|}
  
 +
Total Encumbrance: 4
  
Total Encumbrance:
 
  
 
==Equipment==
 
==Equipment==
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'''Encumbrance and Movement'''
 
'''Encumbrance and Movement'''
*Full move (5 +/- lowest of Str/Con):
+
*Full move: 5
*3/4 move (7 +/- lowest of Str/Con):
+
*3/4 move: 7
*1/2 move (10 +/- lowest of Str/Con):
+
*1/2 move: 10
*1/4 move (20 + Str):
+
*1/4 move: 20
  
  
 
'''Mounts and Beasts of Burden'''
 
'''Mounts and Beasts of Burden'''
  
(creature) Mv: AC: HD: hp: Att: Dmg: Save: Mor: Init: Ld: / <br>
+
Medium war horse Mv: 180'/60' AC 2 HD 3 hp 16 Att: 2 Dmg: 1d6/1d6 (hooves) Save: F2 Mor: +1 Init: Ld: 30/60 <br>
(creature) Mv: AC: HD: hp: Att: Dmg: Save: Mor: Init: Ld: / <br>
+
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40<br>
(creature) Mv: AC: HD: hp: Att: Dmg: Save: Mor: Init: Ld: / <br>
+
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40<br>
(creature) Mv: AC: HD: hp: Att: Dmg: Save: Mor: Init: Ld: / <br>
+
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40<br>
(creature) Mv: AC: HD: hp: Att: Dmg: Save: Mor: Init: Ld: / <br>
 
(creature) Mv: AC: HD: hp: Att: Dmg: Save: Mor: Init: Ld: / <br>
 
 
 
  
  
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!Class/Level
 
!Class/Level
 
|-
 
|-
|                                                                     
+
|Nyssa                                                                    
|
+
|Assassin 3
 
|-
 
|-
|                                                                                 
+
|Nikeratos of Kyrene                                                                                
|
+
|Expert 2
 
|-
 
|-
|                                                                                 
+
|Kleandros of Syrakousai                                                                                
|
+
|Expert 2
 
|-
 
|-
|                                                                                 
+
|Isokrates of Samos                                                                                
|
+
|Assassin 2
 
|-
 
|-
|                                                                                 
+
|Kyros                                                                                
|
+
|Fighter 2
 
|-
 
|-
|                                                                                 
+
|Marsyas                                                                                
|
+
|Fighter 2
 
|-
 
|-
|                                                                                             
+
|Pollio                                                                                              
|
+
|Fighter 2
 
|}
 
|}
 +
 +
'''Monthly upkeep''': 1500dr (2000dr next month)
 +
 +
[[Tyche's_Favourites/Septimus_Retinue |Go to Septimus' Agents]]
  
  
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'''Mercenaries'''
 
'''Mercenaries'''
 +
  
  
  
 
[[Tyche's_Favourites |Back to main page]]
 
[[Tyche's_Favourites |Back to main page]]

Latest revision as of 16:00, 15 July 2013

Demographic information[edit]

Name: Septimus
Class: Diplomat 5
Status: Mercantile
Politics: Anarchist
Religion: Weak polytheist
Ethnicity: Latin
Age: 30 (Prime= )
Height: 5'6"
Weight: 140lbs


Attributes[edit]

Strength: 10 (+0)
Intelligence: 18 (+3)
Wisdom: 15 (+1)
Dexterity: 14 (+1)
Constitution: 9 (0)
Charisma: 18 (+3)


HP: 18 (Bloodied: 9) AC: 7/8 (Shield:+2/+3 Dex:+1) Enc: 5/5
Movement: 120' Combat: 40' Charge/Run: 120' Climb: 10' Stealth: 20' Daily: 24 miles
Saving Throws: Fortitude 11+ (0) Reflex 11+ (1) Will 12+ (1)
Initiative: +2 Surprise Mod: +0


Proficiencies and Abilities[edit]

Proficiencies

  • Seasoned Campaigner
  • Bargaining
  • Bribery
  • Diplomacy
  • Intimidate
  • Military Strategy
  • Navigation
  • Performance (Rhetoric)
  • Profession (Merchant)
  • Riding
  • Seafaring II
  • Seduction
  • Siege Engineering II


Class Abilities

  • When hiring people (employees, mercenaries, henchmen, contracting a sage, and so on), treat the market class of the city as one better (Class I markets remain Class I).
  • Any henchmen and mercenaries hired gain a +1 bonus to their morale score if the character is there to witness and talk about their deeds.


Actions

  • Hear Noise 10+
  • Brute Force 18+
  • Move Silently 13+
  • Attack Throw 7+


Languages

  • Native: Latin
  • Other: Aramaic, Keltic, Koine Greek, Iberian, Phoenician


Combat[edit]

Weapons and Attacks

Item Throw Damage Enc
Shortsword (exceptional) 6+ 1d6+1 1/6
Spear (exceptional) 6+ 1d6+1 1
Daggers (3) 7+/6+ 1d4 3/6

Total Encumbrance: 2


Armour and Shield

Item AC Enc
Scale thorax (exceptional) 4 2
Medium shield +2/+3 2

Total Encumbrance: 4


Equipment[edit]

Personal Gear


Loot


Encumbrance and Movement

  • Full move: 5
  • 3/4 move: 7
  • 1/2 move: 10
  • 1/4 move: 20


Mounts and Beasts of Burden

Medium war horse Mv: 180'/60' AC 2 HD 3 hp 16 Att: 2 Dmg: 1d6/1d6 (hooves) Save: F2 Mor: +1 Init: Ld: 30/60
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40


Henchmen and Hirelings[edit]

Personal Retinue

Name Class/Level
Nyssa Assassin 3
Nikeratos of Kyrene Expert 2
Kleandros of Syrakousai Expert 2
Isokrates of Samos Assassin 2
Kyros Fighter 2
Marsyas Fighter 2
Pollio Fighter 2

Monthly upkeep: 1500dr (2000dr next month)

Go to Septimus' Agents


Specialists


Mercenaries



Back to main page