Difference between revisions of "Urchins: Setting"

From RPGnet
Jump to: navigation, search
(The Jade Tower of Eternal Wisdom)
(The Hammerwall)
Line 42: Line 42:
  
 
===The Hammerwall===
 
===The Hammerwall===
 +
:'''Swordmanir's Rim:'''
 +
:Merchant's Rim:
 
[[Urchins:_Eyes_of_the_Undercity|< < < Back to Main Page]]
 
[[Urchins:_Eyes_of_the_Undercity|< < < Back to Main Page]]
  

Revision as of 09:44, 2 September 2021


< < < Back to Main Page

Bar Kesh: City of Swords

The bulk of the action in Urchins will happen in, around, and under the famed City of Swords where the Swordmanir forge blades for the world as a sacred calling, believing the second death of the Mortal Realm might be seeded with the blood of the Nations.

BKCOS.png

< < < Back to Main Page

< < < Back to Main Page

The Gold Quarter

Temple Row
The Garden Tiers

< < < Back to Main Page

The Keep of the Five High Houses

House d'Amasku
House d'Kataev
House d'Laanja
House d'Ruvyn
House d'Sceva

< < < Back to Main Page

The Jade Tower of Eternal Wisdom

The Eternal Flame of Haaja'Kai:

< < < Back to Main Page

The Iron Quarter

The Barracks
Blood Field

< < < Back to Main Page

St. Michael's Bazaar

< < < Back to Main Page

The Labyrinth

< < < Back to Main Page

Menhir: City of the Dead

< < < Back to Main Page

The Hammerwall

Swordmanir's Rim:
Merchant's Rim:

< < < Back to Main Page

The Shipyards

Lesser Light Tower

< < < Back to Main Page

Rattown Wharf

Greater Light Tower
The Floating Market

< < < Back to Main Page

The Warrens (Undercity)

< < < Back to Main Page

The 17 Gates

< < < Back to Main Page

Outside the City

Beast Holds
Beast Market
Shanty Field
Potter's Rim
Hammerwall Harbour

< < < Back to Main Page