User:Chronicler/Glacius

From RPGnet
Jump to: navigation, search

Glacius of Matheunis

Glacius.jpg

A Graceful Jack who Wears a Sheen of Ice.


Tier: 1

Effort: 1

XP: 0


Armor: 2

Attributes

Might: 10

Edge: 0


Speed: 15/16 (At -1 Due to Medium Armor)

Edge: 1


Intellect: 12

Edge: 0

Jack Features

  • Effort: Your Effort is 1.
  • Jack of All Trades: You have an Edge of 1 for one stat of your choice: Might, Speed, or Intellect. You have an Edge of 0 for the other two stats.
  • Cypher Use: You can bear two cyphers at a time.
  • Practiced with Light and Medium Weapons: You can use light and medium weapons without penalty. If you wield a heavy weapon, increase the difficulty of the attack by one step.
  • Skills: You are trained in one task of your choosing (other than attacks or defense).
  • Flex Skill: At the beginning of each day, choose one task (other than attacks or defense) on which you will concentrate. For the rest of that day, you’re trained in that task. You can’t use this ability with a skill you’re already trained in to become specialized.

Graceful Features

  • Agile: +2 to your Speed Pool.
  • Skill: You’re trained in all tasks involving balance and careful movement.
  • Skill: You’re trained in all tasks involving physical performing arts.
  • Skill: You’re trained in all Speed defense tasks.

Wears a Sheen of Ice Features

  • Connection: Pick one other PC. Due to a quirk of the numenera, if that character is standing next to you when you use your Ice Armor ability, he is also protected by a sheen of ice. (He does not get the added protection of your Resilient Ice Armor ability.)
  • Additional Equipment: You have a bladed weapon made of stronglass that looks like ice.
  • Ice Esoteries: If you perform esoteries, those that would normally use force or other energy instead use cold and ice. For example, an Onslaught force blast is a ray of frost, and Flash produces a blast of cold and ice shards. This alteration changes nothing other than the type of damage. As another example, Barrier creates a wall of ice. This alteration changes nothing except the wall’s appearance and the fact that it takes 2 additional points of damage from fire.
  • Minor Effect Suggestions: The surface around the target becomes slick and difficult to stand on.
  • Major Effect Suggestions: The target is covered in ice that hinders its movement for one minute, during which time the difficulty of all tasks it performs is modified by one step to its detriment.
  • Tier 1: Ice Armor (1 Intellect point). When you wish it, your body is covered in a sheen of ice for ten minutes that gives you +1 to Armor. While the sheen is active, you feel no discomfort from normal cold temperatures and have an additional +2 to Armor versus cold damage specifically. Enabler.

Skills

Balance and Careful Movement (Trained)

Perception (Trained)

Physical Performing Arts (Trained)


Speed Defense (Specialized)

First-Tier Tricks of the Trade

Practiced In Armor: Jacks can wear armor for reasonable periods of time without tiring and can compensate for slowed reactions from wearing armor. You can wear any kind of armor. You reduce the Might cost per hour for wearing armor and the Speed Pool reduction for wearing armor by 2. Enabler.


Skill with Defense (Speed): Choose one type of defense task in which you are not already trained: Might, Speed, or Intellect. You are trained in defense tasks of that type. Unlike most tricks of the trade, you can select this trick up to three times. Each time you select it, you must choose a different type of defense task. Enabler.

Possessions

Bag of Light Tools (Lockpicks, Miscellaneous Nails and Screws, Pliers, Screwdriver, Small Hammer, Small Pry Bar, Small Tongs, String [10 ft.], Wire [3 ft.])

Bedroll

Clothing

Explorer's Pack (Hammer, Minor Glowglobes [2], Rations [3], Rope [50 ft.], Spikes [3], Sturdy Boots, Torches [3], Warm Clothes)


Beastskin (Medium Armor)

Shield


Arrows (12)

Bow (Medium Weapon, Long Range)

Dagger (Light Weapon)

Stronglass Broadsword (Medium Weapon)

Cyphers

Instant Servant

  • Type: Occultic
  • Level: 6
  • Usable: Handheld device (Small metal disk with many hairline fractures across its surface)
  • Effect: Small device expands into a humanoid automaton that is roughly 2 feet (0.6 m) tall. It is a creature equal to the cypher level and can understand the verbal commands of the character who activates it. Once activated, commanding the servant is not an action. It can make attacks or perform actions as ordered to the best of its abilities, but it cannot speak. / The automaton has short-range movement but never goes farther than long range away from the character who activated it. At the GM’s discretion, the servant might have specialized knowledge, such as how to operate a particular device. Otherwise, it has no special knowledge. In any case, the servant is not artificially intelligent or capable of initiating action. It does only as commanded. / The servant operates for one hour per cypher level.

Oddities

Synth disk that when placed against your skull, you distinctly smell your favorite food

Money

0 shins

Background

Born Lucky (You came of age in the wild and are used to living rough.)