Difference between revisions of "User:Gadget/Thicker Than Blood/Episode 2"

From RPGnet
Jump to: navigation, search
(Thicker Than Blood/Episode 2)
(Pre Game)
Line 3: Line 3:
 
==Pre Game==
 
==Pre Game==
  
 +
I knew going into this game that there would be little to be done except for some light leg work and the runners bringing Martin into the fold of the group, so this sessions prep came a bit down to winging it and bringing a little more flavor to the world. I, also, did a little prep for next session, as that would be a bit more set in stone...or at least one would hope.
 +
 +
Much of the pregame setup was done last minute as everyone had done last minute character changes, per my allowance, but hadn't actually informed me of said changes until the day of the game, so, I had to go over all of the characters last minute. Certainly not my preferred method, but it did get me fired up to run the game. On the same note I had to play a little last minute catch up to bring everything up to snuff, including the inclusion of some new contacts that I was given a rough outline for and create a few blurb write ups. All in all, I'm pleased with them as the new contacts fit nicely into the world and the runners all seem like they are well rounded.
 +
 +
The one thing that I wanted to drive home with the introduction of Martin is that none of the characters had, as yet, met him. It would produce an exercise for me to GM on the fly, to see how they chose to solve a problem, and to give them the opportunity to interact with some of their contacts and perhaps make new acquaintances.
 +
 +
I'm a little dismayed that no one has added any flavor text to the characters or NPCs as yet, but hopefully inspiration will kick in. As I have noted, I award Karma for added pages of character flavor and description. I hope to see some in the coming weeks.
  
 
==Thicker Than Blood/Episode 2==
 
==Thicker Than Blood/Episode 2==

Revision as of 20:48, 28 January 2013

Thicker Than Blood/Episode 2

Pre Game

I knew going into this game that there would be little to be done except for some light leg work and the runners bringing Martin into the fold of the group, so this sessions prep came a bit down to winging it and bringing a little more flavor to the world. I, also, did a little prep for next session, as that would be a bit more set in stone...or at least one would hope.

Much of the pregame setup was done last minute as everyone had done last minute character changes, per my allowance, but hadn't actually informed me of said changes until the day of the game, so, I had to go over all of the characters last minute. Certainly not my preferred method, but it did get me fired up to run the game. On the same note I had to play a little last minute catch up to bring everything up to snuff, including the inclusion of some new contacts that I was given a rough outline for and create a few blurb write ups. All in all, I'm pleased with them as the new contacts fit nicely into the world and the runners all seem like they are well rounded.

The one thing that I wanted to drive home with the introduction of Martin is that none of the characters had, as yet, met him. It would produce an exercise for me to GM on the fly, to see how they chose to solve a problem, and to give them the opportunity to interact with some of their contacts and perhaps make new acquaintances.

I'm a little dismayed that no one has added any flavor text to the characters or NPCs as yet, but hopefully inspiration will kick in. As I have noted, I award Karma for added pages of character flavor and description. I hope to see some in the coming weeks.

Thicker Than Blood/Episode 2

Karma Earned

Jackie 13 = 2

(1 for having her character uploaded, 1 for session participation)

Ling Ling = 1

(1 for session participation)

Two-Face = 1

(1 for session participation)

Martin = 2

(1 for session participation, 1 GM awarded point for good roleplaying)

Player Comments

<< Episode 1 Thicker Than Blood Episode 3 >>