Difference between revisions of "VGO's Guide to Warframe"

From RPGnet
Jump to: navigation, search
(Started the page)
 
m
Line 1: Line 1:
=VGO's Guide to Warframe=
 
  
 
This is where the fans of Warframe on VGO can talk about the best way to play with the stuff you get--Warframes in particular, but also weapons and other stuff.
 
This is where the fans of Warframe on VGO can talk about the best way to play with the stuff you get--Warframes in particular, but also weapons and other stuff.
Line 13: Line 12:
 
[[User:Knockwood|Lord Knockwood the Mad]] ([[User talk:Knockwood|talk]]) 23:20, 19 July 2021 (PDT)
 
[[User:Knockwood|Lord Knockwood the Mad]] ([[User talk:Knockwood|talk]]) 23:20, 19 July 2021 (PDT)
 
** Needless to say, a very tanky Warframe, heavily armored and built to wade into battle and draw fire. Its tank qualities are offset slightly by Rhino's slow speed.
 
** Needless to say, a very tanky Warframe, heavily armored and built to wade into battle and draw fire. Its tank qualities are offset slightly by Rhino's slow speed.
** Rhino's #1 ability, Rhino Charge. moves Rhino forward a short distance, and any enemies hit are knocked down and take damage. If you have the energy, this is a good way to get enemies off of vulnerable characters--or just make an entrance, if you forgot to bring the dip. :)
+
** Rhino's #1 ability, Rhino Charge. moves Rhino forward a short distance, and any enemies hit are knocked down and take damage. This is a good way to get enemies off of vulnerable characters--or just make an entrance, if you forgot to bring the dip. :)
 
** Rhino's #2 power Iron Skin functions as an extra layer of armor, with the advantage that it also bounces a number of special attacks, including knockdowns, staggers, and energy drains. It also grants invulnerability for 1.5-3 seconds, so this is a good power to activate when beset by enemies.
 
** Rhino's #2 power Iron Skin functions as an extra layer of armor, with the advantage that it also bounces a number of special attacks, including knockdowns, staggers, and energy drains. It also grants invulnerability for 1.5-3 seconds, so this is a good power to activate when beset by enemies.
 
** Rhino's #3 ability Roar is a basic damage buff for you and your party.
 
** Rhino's #3 ability Roar is a basic damage buff for you and your party.
 
** Rhino's #4 power, Rhino Stomp, is a PBAoE effect that damages nearby characters and immobilizes them for a few seconds. Very good as a save-your-ass move.
 
** Rhino's #4 power, Rhino Stomp, is a PBAoE effect that damages nearby characters and immobilizes them for a few seconds. Very good as a save-your-ass move.

Revision as of 23:27, 19 July 2021

This is where the fans of Warframe on VGO can talk about the best way to play with the stuff you get--Warframes in particular, but also weapons and other stuff. Note that this is not where to find things like secrets, stats, or mission walkthroughs... those are very well covered by the Warframe Wiki.

General Info

Warframes

Most frames have both a normal version and a Prime version; the normal version you can get through normal play, while the Prime versions come from parts that show up in Relics, requiring they be unlocked by collecting Void Fissures in the appropriate missions... and hoping you get lucky. (See Missions section.) In general, the Prime version of a Warframe works just like the non-prime version, including Abilities, but are just generally better in their stats.

  • Ash/Ash Prime
  • Atlas/Atlas Prime
  • Rhino/Rhino Prime

Lord Knockwood the Mad (talk) 23:20, 19 July 2021 (PDT)

    • Needless to say, a very tanky Warframe, heavily armored and built to wade into battle and draw fire. Its tank qualities are offset slightly by Rhino's slow speed.
    • Rhino's #1 ability, Rhino Charge. moves Rhino forward a short distance, and any enemies hit are knocked down and take damage. This is a good way to get enemies off of vulnerable characters--or just make an entrance, if you forgot to bring the dip. :)
    • Rhino's #2 power Iron Skin functions as an extra layer of armor, with the advantage that it also bounces a number of special attacks, including knockdowns, staggers, and energy drains. It also grants invulnerability for 1.5-3 seconds, so this is a good power to activate when beset by enemies.
    • Rhino's #3 ability Roar is a basic damage buff for you and your party.
    • Rhino's #4 power, Rhino Stomp, is a PBAoE effect that damages nearby characters and immobilizes them for a few seconds. Very good as a save-your-ass move.