Difference between revisions of "Verzeg Black Beetle"

From RPGnet
Jump to: navigation, search
m (Equipment)
Line 264: Line 264:
 
**'''Red-Brown Spindle Crystal''', 13 POW storage.
 
**'''Red-Brown Spindle Crystal''', 13 POW storage.
 
**'''Blue Teardrop Crystal''', 9 POW storage.
 
**'''Blue Teardrop Crystal''', 9 POW storage.
 +
==Notes==
 +
* Verzeg is 50% colour blind.
 +
* Verzeg does not understand how to use any sort of currency, and so has spent none of his rewards.
 
- Main Page; [[Escape to Smalltown]]
 
- Main Page; [[Escape to Smalltown]]

Revision as of 06:23, 18 February 2019

- Main Page; Escape to Smalltown

Background

Verzeg Black Beetle

Verzeg History-complete


Who am I? Who is my family? What is my past?

I am Verzeg 'Black Beetle', so named after my Gorakiki armour. I am an enlo of the Srak Arhan clan, and I am fairly sure Vasha Waiting in Darkness is my sister, and although enlo are forbidden to acknowledge uzo parents I think Mistress Zorgenna may be our mother. My past is complicated, and I have written it in full for you, but to be brief I am a simple slave who through hard work has become a value, and through bad luck has become a fugitive.

What is my homeland? Who are my people? What other lands do I know? Who are their peoples?

The Srak Arhan clan is my people, and I am their slave. I live in the clan hold in the centre of the world, which the ancient Mistresses caused to have huge walls put around it. This world is split in two by a mighty river, and beyond the walls is a vast desert ringed by dwarf-infested mountains. They say there is a puny shadow-city attached to the troll walls somewhere infested with humans, but I don't know how true this is and I've never seen a human. I know in the world within the walls the Mistresses have allowed a breeding stock of elves to have a place, but something happened and they ran wild. I know this is probably true because I have killed two who killed many uzko and enlo. There are dwarves in this world too, although I don't know how they got here. I have killed three that attacked me, so I know they are here. Finally, there are chaos horrors called 'scorpionko', who somehow make their enemies into themselves. I have slain many of these in Dark Fort, more than I can count, and they are unimaginable horrors. Of the rest of the world I know nothing.

What work do I do? How do I spend my time?

I am a beetle-guard in the beetle pens, and I have learned the mysteries of the beetle-folk and thier lives. I am learning how to breed up types which are lost and once got burned by a spitting beetle I accidentally bred and was rewarded with a ham beetle for it. When I do not guard the beetles I make things from the gifts of the beetles; armour, weapons, tools and other things the uzko value. When I have finished this I have a little time to forage for food and then I sleep.

What do I value? Who do I serve? What do I hope for?

I now value freedom, and I want to have a place where I and my friends can be without fear. We will have our own 'upright land' where we can stand straight, something I have never done. I serve no one but friendship ties, and I hope for a long life and to die without being eaten. I know this is wrong to our people, but enlo are food and this is wrong. I know that in my heart.

What things are good? What things are evil? Who are my friends? Who are my enemies?

I hate fear, I hate terror. They bred us to be cowards and we live our lives in horror and fright. I don't like people who use fear as a tool, and I don't like the bigger that bully and murder the smaller. I like laughing, and my friends can have light hearts that make the searing fear go away with thier jokes.

Who are my gods? How do I serve them?

There are many gods of the peoples but the biggest goddess for them is Hating Mother. The elves hurt her and made her have enlo as children and she despises us for this because we are her weakness made flesh. This is all I know of her, and we enlo expect nothing from her. After her there is Loving Auntie, beloved of the enlo. While she can be harsh, she is sees us as fellows and tends to us. When I was burned the uzko of the Loving Auntie sang a song for me that made the pain and fright go away, and I cried to know this new feeling. Of all the goddesses, Loving Auntie is loved freely from our little hearts. Then there is Generous Auntie, who I know as her proper name 'Gorakiki'. She gives us beetles as creatures of toil, food and material, and even friends. Generous Auntie gives to anyone who asks, and she is probably the strongest goddess in the world, although that is only whispered in the beetle pens. After this is Nasty Uncle, who I know only too well and much to the detriment of my sleep. Nasty Uncle is different from all the other people gods in that he doesn't care about anything but hurting things. Hating Mother cares about bloodlines, family and clan, but Nasty Uncle couldn't care less. Instead of eating the dead, he makes them into murdering things to set loose on the world. Instead of clan, he grabs the uzko that he can and makes them into things called 'regiments'; huge armies of ravening trolls. There are two other uncles; Uncle Slavemaster is the first. He makes us into slaves that can be sold within clans, and taught us the spear so we wouldn't use uzko weapons. I hate him, he sells my kin and I never see them again. He does other things too, but I know not and suspect they are all bad. The other uncle is Outside Uncle. He uses the sling and kills for food, and he sometimes kills enlo too which is bad but he doesn't care who you are as long as you sneak up on things and kill them.

Character Details

  • Name: Verzeg Black Beetle
  • Race: Enlo
  • Social Condition: slave
  • Sex: Male

Characteristics

Str: 15, Con: 15, Siz: 10, Int: 15, Pow: 15, Dex: 19:, Cha: 7.

  • Hit Points: 12
  • Total Fatigue Points: 25
  • Total Magic Points: 15
  • Damage Bonus: +1d4
  • Experience Bonus: 8%
  • Current Fatigue: 25 - ? =  ?
  • Current Magic Points: 15 + [13]c + [9]c = 37 - 1 (disrupt) = 36

Skill Groups

  • Communication: +1%
    • Bargain (5%):-
    • Command (5%): 10%
    • Etiquette (5%):-
    • Fast Talk (5%):-
    • Perform (5%):-
    • Persuade (15%):-
    • Status (15%):-
    • Teach (10%):-
    • Language [Darkspeech] (INTx5%): 80%
    • Language [Trade] (INTx3%): 65%
    • Language [Theyalan] (INTx3%): 60%


  • Manipulation: +13%
    • Art [Sketch] (5%):-
    • Craft [Resinwright] (5%):-
    • Craft [Chitinsmith] (5%):-
    • Craft [Tailor] (5%):-
    • Craft [Insectt Care] (5%): 50%
    • Craft [Insect Breeding] (5%): 25%
    • Fine Manipulation (5%): 15%
    • Repair [Armour] (15%):-
    • Repair [Weapon] (15%):-
    • Sleight of Hand (5%): 10%


  • Mental: +10%
    • Appraise (15%): 40%
    • First Aid (30%): 50%
    • Gaming (INT+POW): 30%
    • Strategy (01%): 05%


  • Perception: +9%
    • Darksense (25%): 84%
    • Insight (5%):-
    • Listen (25%): 79%
    • Navigate (10%): 30%
    • Sense [Smell] (10%): 29%
    • Spot (25%): 44%
    • Track (10%): 15%


  • Physical: +13%
    • Boat (20%) : 38%
    • Climb (40%): 52%
    • Dodge (DEXx02%): 42%
    • Hide (10%): 16%
    • Jump (25%): 32%
    • Ride (5%): 14%
    • Stealth (10%): 19%
    • Swim (25%): 27%
    • Throw (25%): 27%
  • Magical: +11
    • Ceremony (5%): 40%

Magic

  • Matrices
    • Heal 4
    • Detect Traps [1]
    • Bladesharp 1
    • Repair 1
    • Darkwall 2
  • Memorised [INT 15]
    • Disrupt [1]
    • Befuddle [1]
    • Second Sight [1]
    • Speedart [1]
    • Bludgeon 4
    • Fireblade [4]
    • Firearrow [2]
    • Fanaticism [1]
  • Not Memorised
    • Mindspeech 3
    • Command Spirit [1]
    • Spell Matrix Enchantment[1]
    • Strengthening Enchantment [1]
    • Magic Point Matrix Enchantment [1]
    • Solace [3]
    • Ironhand 4
    • Ignite [2]
    • Spiritscreen 2
    • Repair 3 (superseded by a matrix)
    • Bladesharp 2 (superseded by a matrix)
    • Heal 2 (superseded by a matrix)
  • Divine Magic
    • Carapace 2
    • Sprout Arms 3
    • Crush 1
    • Darksee 1
  • Truestone (Zorak Zoran)
    • Summon Shade x 3
    • Create Skeleton x 2

Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Leather padded + Black chitin plate 7 4 19-20 20
Left Arm Leather padded + Black chitin plate 7 3 16-18 18-19
Right Arm Leather padded + Black chitin plate 7 3 13-15 16-17
Chest Leather padded + Black chitin plate 7 5 12 11-15
Abdomen Leather padded + Black chitin plate 7 4 09-11 07-10
Left Leg Leather padded + Black chitin plate 7 4 05-08 04-06
Right Leg Leather padded + Black chitin plate 7 4 01-04 01-03
  • Total Hit Points: 12 HP
  • Total Armor ENC: 0

Weapons and Shields

  • Attack Bonus: +13%
  • Parry Bonus: +13%
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Mandible Mace 1d10+1d4 2 15 68% 50% 2.0
Carapace Shield 1dg+1d4 3 15 18% 35% 0.5
Saw-Tooth Spear - melee 2d6+2+1d4(cut), 1d8+1+1d4(stab) 3 15 63% 46% 0.5
Saw-Tooth Spear - lance 1d8+1+(Beetle dam) 3 15 --- --- ---
Saw-Tooth Spear - javelin 1d10+1d2 3 15 25% --- ---
Dagger - composite 1d4+2+1d4 3 15 38% 30% 0.5
Knife - composite 1d3+1d4 3 15 --- --- 0.5
Hatchet - composite 1d6+1+1d4 3 15 30% 23% 0.5
Sling 1d8+1d2 3 15 66% --- 0.5
Stonebow 1d6+2 3 15 43% --- 0.5
Thrown rock 1d4+1d2 3 15 27% --- 0.5
Bite 1d6+1d4 3 15 34% --- 0.5
Brawl 1d3+1d4 3 arm 39% 34% 0 0
Grapple Special 3 special 42% 37% 0 0
  • Total Weapon ENC: 2.5

Equipment

  • Weapons:
    • Mandible Mace. A heavy mace with several mandibles protruding from the head and then running parallel from the haft. Constructed from elf-bone wood, stone, insect chitin and resin.
    • Saw-Tooth Spear. A five foot in length weapon with a four foot elf-bone shaft tipped by a foot long flint or obsidian blade. The last eighteen inches of the shaft has a serrated cutting edge of flint and obsidian leaf blades horizontal to the shaft. The blades are socketed, wrapped in leather then the entire section is laminated with chitin strips soaked in resin. This limits the razor edges of the flint but makes the weapon far more robust. There is a small crossbar halfway down the shaft. Although Verzeg doesn't know it, it's known as a 'Trollkin Bread Knife' in New Pavis.
    • Carapace Shield. A targe-sized shield made of two beetle wing cases, usable by a centre grip or two guiges.
    • Knife, Dagger and Hatchet. These three weapons share a common, wide leather scabbard set and are all made out of flint, chitin, resin, leather and wood. They are Verzeg's main tools in everyday life and he is quite attached to them.
    • Stonebow. A light crossbow modified to throw stones. While it shoots slower than Verzeg's sling and has similar damage, it does have a considerably longer range.
    • Sling. Made from python-hide, this sits in a Verzeg's pouch with his small change/ammunition.
  • Armour:
    • Black Chitin Plate, made out of sections of giant beetle carapace, this armour is rigid yet slightly flexible. The chitin is soaked in resin to increase its longevity. This spiked, horned and fluted armour is another Gorakiki item.
    • Leather Padded Undergarment, this is a tight-ish leather set of trews and jack sewn over with reinforcements and armour attachment points. It's smells 'lived in' to a large degree.
  • Other:
    • Linen and Wool tunic and breeches, for wearing when working for the uzko and there is a need to look presentable.
    • Python-skin belts and baldrics without any buckles, leather thongs are laced through the belt holes.
    • Broad Black Felt Slouch Hat and Tatty Black Cloak' for watch duty, when Verzeg may not be able to avoid daylight getting on him.
    • Backpack, 20enc capacity.
    • Fifty Metres Rope' made of plaited leather, an ex-nomad rope.
    • Waterskin, four litre capacity and made of waxed and resin-hardened goatskin. Verzeg ate his last one.
    • Pouch, large and kydney-shaped, made from python-skin. 5enc capacity.
    • Patchwork Rabbitskin Sleeping Hide, Verzeg loves bunny-blankie.
    • Sunscreen made from powdered earths and jellied beetle-guts. Smells ripe but stops your ears blistering.

Valuables:

    • Small lock-box with dragon carvings and internal gas trap. The gas inside is a POT 16 sleeping gas. The dragon key opens this box. 5enc capacity.
    • Horse Brush with Heal 4 matrix.
    • Dragon Key, Detect Enemies (1) matrix and opens several locks.
    • Slave Bracelets, neck and wrists.
    • Brass Armlet, Bladesharp 1 matrix.
    • Bronze Needle which never pricks user.
    • Enamelled Medallion, Darkwall (2) matrix.
    • Gold Ring, Light (1) matrix. Verzeg would never dream of using this.
    • Red-Brown Spindle Crystal, 13 POW storage.
    • Blue Teardrop Crystal, 9 POW storage.

Notes

  • Verzeg is 50% colour blind.
  • Verzeg does not understand how to use any sort of currency, and so has spent none of his rewards.

- Main Page; Escape to Smalltown