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β | + | [https://wiki.rpg.net/index.php/StarWarsKOTOR_PBP_game Back to Wiki]</br> | |
+ | [[File:Dr.KOTOR.SW.HumanScout.jpg | 400px | right]] | ||
+ | '''Race:''' Human<br> | ||
+ | '''Background:''' Guild Artisan<br> | ||
+ | '''Class:''' Scout 5<br> | ||
+ | '''Proficiency:''' +3<br> | ||
+ | |||
+ | {| class="wikitable" | ||
+ | | '''ATTRIBUTES''' || '''SCORE''' || '''MOD''' || '''SAVES''' | ||
+ | |- | ||
+ | | '''Strength''' || 16 || +3 || +3 | ||
+ | |- | ||
+ | | '''Dexterity''' || 12 || +1 || +1 | ||
+ | |- | ||
+ | | '''Constitution''' || 14 || +2 || +5* | ||
+ | |- | ||
+ | | '''Intelligence''' || 14 || +2 || +2 | ||
+ | |- | ||
+ | | '''Wisdom''' || 12 || +1 || +4* | ||
+ | |- | ||
+ | | '''Charisma''' || 10 || +0 || +0 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | '''Destiny Points''': 8/8 | ||
+ | |||
+ | '''HP''': 54<br> | ||
+ | '''AC''': 20<br> | ||
+ | '''DT''': 25 (recovery +5; beginning of the round)<br> | ||
+ | |||
+ | '''Traits:''' Outgoing | ||
+ | |||
+ | '''Skills:''' Insight +5, Mechanic +6, Persuasion +4, Pilot +5, Drive +5, Survival +5, Initiative +5 | ||
+ | |||
+ | '''Talents''': Jury-Rigger, Fringe Savant, Pure Engineer, Grenade Expert | ||
+ | |||
+ | '''Feats''': Shake it Off, Hot Wire, Armor Proficiency (medium), Do Science on it!!, Improved Crit, Full Throttle, Durable | ||
+ | |||
+ | '''Proficiencies''': Light Armour, Pistols, Rifles, Simple weapons, Martial weapons | ||
+ | |||
+ | '''ACTIONS'''</br> | ||
+ | '''''Baster Carbine''''' (pc 50). Ranged weapon attack +4 to hit' Hit: 3d8+3 energy damage. Range 200/1,200ft (50/200ft with stock folded). Auto-fire ranged weapon attack -1 to hit (+1 if braced); Hit: one target 5d8+3 energy damage or AOE 10x10ft, 3d8+2 energy damage DEX save DC12 for 1/2 damage.</br> | ||
+ | '''''Vibroblade''''' (pc). Melee weapon attack +6 to hit, one target, reach 5ft; Hit: 2d6+5 piercing or slashing damage.</br> | ||
+ | |||
+ | '''Equipment''': Repair Kit (+1 Mechanic), Datapad, Travelling clothes, $400, Blaster Carbine with 2 cells, Vibroblade w. extra cell, Survival knife, Ion Pistol (+1 to hit), Utility Belt, Battle Armour (stealth penalty 4, environmental resistance 4) |