Difference between revisions of "Vyq'trr"

From RPGnet
Jump to: navigation, search
Line 1: Line 1:
 
This is a Stars Without Number character played by Chronicler.
 
This is a Stars Without Number character played by Chronicler.
  
* IC Thread
+
* [https://forum.rpg.net/index.php?threads/swn2-dx-star-frontiers-the-regulators.877170/ IC Thread]
* OOC Thread<br><br>
+
* [https://forum.rpg.net/index.php?threads/swn2-dx-star-frontiers-the-regulators.877169/ OOC Thread]<br><br>
  
 
<table border="1" cellpadding="10" cellspacing="2" width="800">
 
<table border="1" cellpadding="10" cellspacing="2" width="800">
Line 68: Line 68:
 
<td>Charisma:</td>
 
<td>Charisma:</td>
 
<td>12 (+0)</td>
 
<td>12 (+0)</td>
</tr>
 
</table>
 
<table border="0" cellpadding="5" cellspacing="0" width="100%">
 
<tr>
 
<td><hr><font face="times new roman" color="#8b0000" size="4"><b>FOCI</b></font><hr></td>
 
</tr>
 
</table>
 
<table border="0" cellpadding="5" cellspacing="0" width="100%">
 
<tr>
 
<td>Psychic Training (I)</td>
 
 
</tr>
 
</tr>
 
</table>
 
</table>
Line 109: Line 99:
 
<td>Telekinesis:</td>
 
<td>Telekinesis:</td>
 
<td>1</td>
 
<td>1</td>
 +
</tr>
 +
</table>
 +
<table border="0" cellpadding="5" cellspacing="0" width="100%">
 +
<tr>
 +
<td><hr><font face="times new roman" color="#8b0000" size="4"><b>FOCI</b></font><hr></td>
 +
</tr>
 +
</table>
 +
<table border="0" cellpadding="5" cellspacing="0" width="100%">
 +
<tr>
 +
<td>Psychic Training (I)</td>
 
</tr>
 
</tr>
 
</table>
 
</table>

Revision as of 05:30, 13 February 2021

This is a Stars Without Number character played by Chronicler.

Vyq'trr.jpg Quote: "The mind is a terrible thing to waste."

VYQ'TRR
Class: Psychic
Level: 1
Experience: 0
Homeworld: Myr'thaal
Languages: Fraalan, Picto-Fraal, Terran, Trade

ATTRIBUTES
Strength: 11 (-1*)
Dexterity: 14 (+1)
Constitution: 14 (+1)
Intelligence: 14 (+2*)
Wisdom: 15 (+1)
Charisma: 12 (+0)

SKILLS
Background: Scholar
Heal: 0
Know: 0
Notice: 0
Metapsionics: 0
Telekinesis: 1

FOCI
Psychic Training (I)

PSIONICS
Resource
Effort: 5/5 (Committed: Duration 0, Scene 0, Day 0)
Metapsionics Techniques
(c) Psychic Refinement
Telekinesis Techniques
(c) Telekinetic Manipulation Main Action Commit Effort (Scene)
(1) Telekinetic Armory On Turn Commit Effort

OFFENSE
Move: 10m (Run)
Base Attack Bonus: +0
Melee: Telekinetic Blade (Attack +2, Damage 1d8+2, Shock 3/AC 13)
Ranged: Telekinetic Bolt (Attack +2, Damage 1d10+3, Range 200m/400m)

DEFENSE
Armor Class: 17
Armor: Telekinetic Armor
Hit Points: 5/5
System Strain: 0/14

SAVING THROWS
Physical: 14+
Evasion: 13+
Mental: 14+

GEAR
Readied: Backpack, Compad, Lazarus Patches (x3) (Enc 1), Lift Stims (x3)
Stowed: Currency (55 Credits), Glowbugs (x5), Medkit (Enc 2), Type A Power Cells (x3) (Enc 1)