Difference between revisions of "Wade Bannerman"

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(Derived Attributes)
(Bonds)
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!Score
 
!Score
 
|-
 
|-
|Fence
+
|Parents (Walter & Meredith Bannerman)
|10
+
|13
 
|-
 
|-
|Local Bartender
+
|Wife (Ruth)
|10
+
|13
 
|-
 
|-
|Parts Supplier
+
|The Catskills 3500 Club
|10
+
|13
 
|-
 
|-
 
|Bond 4
 
|Bond 4
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==Motivations and Mental Disorders==
 
==Motivations and Mental Disorders==
*Making a living
+
*Unearthing old mysteries
*Staying off the radar
+
*Bringing the guilty to justice
 +
*Protecting the place and its people
  
 
=Skills=
 
=Skills=

Revision as of 08:55, 8 January 2020

Agent Name:Wade Bannerman
Code Name:
Profession: FBI Special Agent
Nationality:US
Sex (Age):Male (32)
Education: Cornell University MSc


Statistics

Score x5 What Others Notice
Strength 9 45
Constitution 9 45
Dexterity 11 55
Intelligence 16 80
Power 14 70
Charisma 13 65


Derived Attributes

Current Maximum
Hit Points (HP) 9 9
Willpower (WP) 14 14
Sanity (SAN) 70 70
Breaking Point (BP) 56 56

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Parents (Walter & Meredith Bannerman) 13
Wife (Ruth) 13
The Catskills 3500 Club 13
Bond 4 10

Motivations and Mental Disorders

  • Unearthing old mysteries
  • Bringing the guilty to justice
  • Protecting the place and its people

Skills



Total Total Total
Accounting (10%) First Aid (10%) Science (0%)
Alertness (20%) 70 Forensics (0%) 20 Search (20%) 40
Anthropology (0%) Heavy Weapons (0%) SIGINT (0%)
Archeology (0%) History (10%) Stealth (10%) 70
Art (0%): HUMINT (10%) Surgery (0%)
Artillery (0%) Law (0%) 20 Survival (10%) 30
Athletics (30%) 50 Medicine (0%) Swim (20%)
Bureaucracy (10%) Melee Weapons (30%) 40 Unarmed Combat (40%) 50
Computer Science (0%) Military Science (0%): Unnatural (0%)
Craft-Locksmithing 60 Foreign Languages and Other Skills:
Criminology (10%) 60 Navigate (10%)
Demolitions (0%) 60 Occult (10%)
Disguise (10%) 30 Persuade (20%) 50
Dodge (30%) 40 Pharmacy (0%)
Drive Auto (20%) 50 Pilot (0%):
Drive Heavy Machine (10%) Psychotherapy (10%)
Firearms (20%) 60 Ride (10%)

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment




Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons

Skill % Base Range Damage Armor Piercing Kill Damage Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes