Difference between revisions of "War of the Burning Sky (PbP campaign)"

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(Created page with "A PbP game of 13th Age run by Nooch. [https://forum.rpg.net/index.php?threads/war-of-the-burning-sky-1-the-scouring-of-gate-pass.883558/ OOC thread] [https://forum.rpg.net/i...")
 
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[[INSERT NAME HERE]], dark elf Ranger (Sam I Am)
 
[[INSERT NAME HERE]], dark elf Ranger (Sam I Am)
  
== Setting & Campaign Notes ===
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== Setting & Campaign Notes ==
  
 
=== Icons ===
 
=== Icons ===

Revision as of 11:10, 7 July 2021

A PbP game of 13th Age run by Nooch.

OOC thread

IC thread

Characters

Player Characters

Aelrindel, high elf Wizard (Chronicler)

Alita Blackwood, human Paladin (Max)

Karsten Schneck, human Necromancer (Leliel)

Wenrin Ferneyes, halfling Bard (SirMoogle)

INSERT NAME HERE, dark elf Ranger (Sam I Am)

Setting & Campaign Notes

Icons

Emperor Dracus Coaltongue(deceased) / Ragesian Army / Ragesia

Supreme Inquisitor Leska / The Inquisitors / Ragesia

Headmaster Simeon Gohanach / Students of Lyceum / Seaquen

Lord Shaaladel / Solei Palancis / Shining Lands of the Shahalesti

Mythological Beasts / ??? / Gate Pass (see the sidebar on page 5)

Khagan Onamdammin / Monastery of the Two Winds Monks / Ostalin

Exarch Horstea(removed) / Knights of the Aquiline Cross / Sindaire

Guildmistress Sheena Larkins / Wayfarers / Seaquen

King Steppengard / Feudal Lords / Dassen

Other Major NPCs

House Rules

No initiative - combat happens in post order. Monsters and NPC's generally go after PC's unless there's a narrative reason to go first.

The human's Quick to Fight initiative advantage is replaced by the ability to change the escalation die from +0 to +1 at the beginning of combat once per full refresh.

The Wizard's Overworld Advantage applies anywhere not in the prime material plane.