WarpSystem:AugmentationTables

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Revision as of 22:48, 21 August 2006 by 211.31.244.8 (talk)
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Basic Cyber

Cybernetetic Eye
OP 1 Removable, obvious cybernetic eye. DC 6. Does nothing on its own, but is required for any of the following augmentations:
HL 1D6
Surgery MA
Naturalistic Lens
OP 1 Gives the eye a perception DV of 28.
HL 0
Zoom
OP 1 Gives +1 bonus to visual perception AVs. For every 5x zoom up to 50x, add 1 OP.
HL 1
Heads Up Display
OP 1 Acts as an Output.
HL 1
Polarization
OP 1 Character is immune to Glare. In only one eye, Glare causes the character to have No Depth Perception instead.
HL 0
Low Light Vision
OP 2 Character can see in near total darkness.
HL 2
Thermal Vision
OP 2 Character sees heat rather than light. This can be be switched on and off for 1 OP.
HL 1D6
Magnification
OP 3 Character can see to a cellular level. Add 2 OP and 1 HL cost for mollecular.
HL 2
UV Vision
OP 2 Character can see in the UV spectrum. Range 30m without a UV light source.
HL 1
UV Beam
OP 1 Eye beams out a UV light.
HL 1
Recorder
OP 2 Visual data can be recorded to a Memory Chip at 4 minutes per one of sense data.
HL 1