Editing Warrior Core and Lord Gladiators Association

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Associations that use this rule have a mixture of warriors recognizing a strike as being cleanly landed and seemingly of a suitable strength to cause a wound to an unarmored opponent, referees calling a strike, and audience participation acknowledging a strike.  Combatants may challenge a call though it rarely goes in their favor unless the opponent concurs with the challenge.   
 
Associations that use this rule have a mixture of warriors recognizing a strike as being cleanly landed and seemingly of a suitable strength to cause a wound to an unarmored opponent, referees calling a strike, and audience participation acknowledging a strike.  Combatants may challenge a call though it rarely goes in their favor unless the opponent concurs with the challenge.   
  
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As in most of the Rule Systems, Reputation is as important as victory.  A reputation for challenging strikes gives one a reputation for being argumentative.  A reputation for depending on Referee calls, gives one a reputation for being ''thick''.  Gaining a reputation as a cheater or a argumentative combatant lowers the likelihood of being booked.
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As in most of the Rule Systems, Reputation is as important as victory.  A reputation for challenging strikes gives one a reputation for being argumentative.  A reputation for depending on Referee calls, gives one a reputation for being 'thick''.
  
 
===Ten Blood Rule===
 
===Ten Blood Rule===

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