Difference between revisions of "Weston, the Lightning Thief"

From RPGnet
Jump to: navigation, search
(Combat)
Line 2: Line 2:
  
 
==Facts==
 
==Facts==
*Background: Orphan from the streets of the Brupek capital
+
*Background: Orphan from the streets of the Honak
*Profession: thief and caretaker of other Lost Boys
+
*Profession: Thief and caretaker of other Lost Boys
 
*Relationship: Toddander, another orphan, who stayed behind while Weston sought answers and help
 
*Relationship: Toddander, another orphan, who stayed behind while Weston sought answers and help
  

Revision as of 10:09, 6 December 2019

[Main Page]

Facts

  • Background: Orphan from the streets of the Honak
  • Profession: Thief and caretaker of other Lost Boys
  • Relationship: Toddander, another orphan, who stayed behind while Weston sought answers and help

Attributes

  • Strength 10 +0
  • Dexterity 16 +2
  • Constitution 13 +1
  • Intelligence 14 +1
  • Wisdom 16 +2
  • Charisma 13 +1

Skill Rolls

  • Strength 11
  • Dexterity 5
  • Constitution 8
  • Intelligence 7
  • Wisdom 5
  • Charisma 8

Saving Throws

  • Hardiness: 14
  • Evasion: 13
  • Spirit: 13

Power

  • Effort: 2
  • Influence: 2
  • Dominion: 0

Combat

  • AC: 1
  • HP: 9
  • Armor: Luck
  • Weapon: Rapier & Knife
    • Dex +2 attack
    • 1d10+2 damage
  • Fray 1d8

Words and Gifts

  • Alacrity
    • Basic abilities
      • cannot be surprised
      • increase Dex to 16 or 18
    • Gifts
      • Swifter than the Sun
        • Instant
        • Commit Effort
        • Movement rate is twice the faster pursuer or quarry
        • more hit dice is faster, if tied then coin flip
      • All Directions as One
        • Constant
        • Vertical or overhangning surfaces as if flat ground
        • pass through rough terrain effortlessly
        • invulnerable defense against being pushed or made to fall
  • Luck
    • Basic Abilities
      • roll 1d20 once a day, replace or another's 1d20 roll
    • Gifts
      • Unmarred Beneficence
        • Constant
        • natural AC of 3
      • Unfailing Fortune
        • Constant
        • always reroll any 1
        • dictate outcome of any element of chance in gambling or gaming
  • Sky
    • Basic abilities
      • never harmed by falling
      • need not breathe
      • invincible defense
        • electricity
        • cold
        • injurious sounds
    • Gifts
      • Rain of Lightning
        • point within sight
        • every desired target within 100 feet suffer 1d6 electrical damage

[Main Page]