Yszal Bronze-skin

From RPGnet
Revision as of 07:24, 28 May 2016 by Atlictoatl2 (talk | contribs) (Combat)
Jump to: navigation, search

The Wilderlands of Absalom

Rank

  • Kobold Warrenguard 1
  • XP: 0/2450
  • Neutral
  • Henchman of Ishka Bronze-skin, who is a henchman of Karag Two-Blades

Attributes

  • STR 15 (+1)
  • INT 06 (-1)
  • WIS 09
  • DEX 08 (-1)
  • CON 07 (-1)
  • CHA 09

Skills

  • Languages
    • Common
    • Undertongue
  • General Proficiencies
  • Class Proficiencies
  • Racial Proficiencies
    • 90' infravision
    • Acrobatics The character is trained to jump, tumble, somersault, and free-run around obstacles. The character gains +2 to saving throws where agility would help avoid the situation, such as tilting floors and pit traps. In lieu of moving during a round, the character may attempt a proficiency throw of 19+ to tumble behind an opponent in melee. If successful, the character is behind his opponent. The opponent gains no benefit from his shield. Thieves and others eligible to backstab an opponent gain their usual +4 on the attack throw and bonus to damage. Characters with an encumbrance of 6 stone or more may not tumble.
    • Accuracy The character gains an accuracy bonus of +1 to all attack throws with missile weapons.
    • Combat Trickery (overrun) Succeeds on a melee attack with -2 penalty. Opponent makes a save vs Paralysis with a -2 penalty.
    • Thief Abilities
      • backstab x2
      • Hide in Shadows 19+
      • Move Silently 17+
    • Drawback: Sensitivity to Light (-1 penalty to surprise, initiative and attack rolls during daylight, unless special tinted glasses are worn)

Combat

  • AC
  • HP 1
  • Movement Rate
  • Initiative Modifier -1
  • Attacks
    • Primary Melee Attack: shortsword 9+, 1d6+2
    • Primary Ranged Attack: crossbow 10+, 1d6+2
  • Saves:
    • Petrification & Paralysis 15+
    • Poison & Death 14+
    • Blast & Breath 16+
    • Staves & Wands 16+
    • Spells 17+

Equipment

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually