Difference between revisions of "Yula Cindersoul"

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Stats:
 
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Level 2
 
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Str 8 (-1)
 
Str 8 (-1)
 
Dex 9 (0)
 
Dex 9 (0)

Revision as of 16:20, 9 July 2017

Yula cindersoul.jpeg

Yula Cindersoul, Emissary of the Unifying Flame - Immolator

Game: AnotherDayAnotherDelve

Stats

Class: Immolator

Race: Salamander

Look: Searing eyes, Perfect skin, Barely-hidden rage, crackling voice

Stats:

Level 2

Str 8 (-1)
Dex 9 (0)
Con 16 (+2)
Int 16 (+2)
Wis 13 (+1)
Cha 12 (0)

Damage d8
Armor 1
HP 20/20
Load 2/8

XP 3/9

Moves

http://www.dungeonworldsrd.com/classes/Immolator/

  • Salamander
    • Non-magical heat and fire cannot burn you.
  • Burning Brand
    • When you conjure a weapon of pure flame, roll+CON. On a 10+ choose two of the following tags, on a 7-9 choose one. You may treat your INT as your STR or DEX in regards to making attacks with this weapon. The weapon always begins with the fiery, touch, dangerous, and 3 uses tags. Each attack with the weapon consumes one use.
      • hand
      • thrown, near
      • +1 damage
      • remove the dangerous tag
  • Fighting Fire With Fire
    • When you take damage, and that damage is odd (after armor) the flames within you come to your aid. Roll 1d4 and either add that many uses to your burning brand (if active), take that result forward to summon your burning brand, or reduce the damage by that amount, your choice.
  • Zuko Style
    • When you bend a flame to your will, roll+WIS. On a 10+ it does as you command, taking the shape and movement you desire for as long as it has fuel on which to burn. On a 7-9 the effect is short-lived, lasting only a moment.
  • Give Me Fuel, Give me Fire
    • When you gaze intensely into someone eyes, you may ask their player “what fuels the flames of your desire?” they’ll answer with the truth, even if the character does not know or would otherwise keep this hidden.
  • Hand Crafted
    • You may use your hands in place of tools and fire to craft metal objects. Mundane weapons, armor and metal jewellery can all be formed from their raw components. You may unmake these things, as well, but to do so without time and safety might require that you Defy Danger first.
  • This Killing Fire
    • Add the following tags to your options for Burning Brand: messy, forceful, reach, near, far
  • Alignment: Chaotic
    • Spread a dangerous new idea.

Gear

  • Mail (1 armor, worn, 1 weight)
  • Adventuring gear (4 uses, 1 weight)
  • Dungeon rations (3 uses, 1 weight)
  • Healing Potions (2)
  • Pendant of the Starseeker
  • 290 Coin

Total 3 weight

Bonds

Lindorell has felt the hellish touch of fire, now they know my strength.

I will teach Hawthorne the true meaning of sacrifice.

I cast something into the fire for Embry and still owe them their due.

Story

A village burns and all perish in the flames. All, that is, save for one young woman who is reborn like a phoenix from the ashes. She will tell anyone who asks that the past before the conflagration does not matter, but she lies. All those who died remain with her every moment. The inferno that consumed her village was no ordinary fire but one small part of the Unifying Flame. It connected to her, molded her, shaped her. The Unifying Flame remembers all that it has consumed with unerring accuracy, preserving what is burned; its avatars able to use this knowledge as their own, though fire's memory does not always recall in the same way that poor fleshbound souls do. The Flame thirsts after knowledge and seeks to consume all in its fiery desire for understanding.

Yula has a strong desire to burn things - not only does this feed the thirst of her matron for knowledge, but it also allows her to fully understand them as she draws on the understanding of the Unifying Flame.