Editing Zeitgeist: The Gears of Revolution/Magic Items

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A PC within 5 squares of any creature with the Thoughtform trait can spend a minor action to try to influence the creature with its thoughts. The PC makes an Intelligence, Wisdom, or Charisma check, and chooses to target Fortitude, Reflex, or Will. A character can only attempt this once per round.
 
A PC within 5 squares of any creature with the Thoughtform trait can spend a minor action to try to influence the creature with its thoughts. The PC makes an Intelligence, Wisdom, or Charisma check, and chooses to target Fortitude, Reflex, or Will. A character can only attempt this once per round.
  
* Fortitude. If the attack hits, the creature loses insubstantial and phasing until the start of the attacker’s next turn. If it’s flying, it must land on its turn or fall.
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Fortitude. If the attack hits, the creature loses insubstantial and phasing until the start of the attacker’s next turn. If it’s flying, it must land on its turn or fall.
* Reflex. If the attack hits, the attacker can slide the creature 2 squares.
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Reflex. If the attack hits, the attacker can slide the creature 2 squares.
* Will. If the attack hits, the attacker is invisible to the creature until the start of the PC’s next turn.
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Will. If the attack hits, the attacker is invisible to the creature until the start of the PC’s next turn

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