Difference between revisions of "Zeitgeist: The Gears of Revolution/Magic Items"

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(New Magic Items)
 
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===Chapter 3===
 
===Chapter 3===
[[File:1627052445744.png]] [[File:1627052469299.png]] [[StaffAncientsZeitgeist.png ]]
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[[File:1627052445744.png]] [[File:1627052469299.png]] [[File:StaffAncientsZeitgeist.png]]
  
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===Chapter 4===
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[[File:Lucky_Dice_Ki_Focus.png]] [[File:Headband_Roaming_Thoughts.png]] [[File:Demonic_Weapon.png]] [[File:Razorburst.png]] [[File:Butcher's Girdle.png]] [[File:Amulet_of_the_Impeccable_Spy.png]]
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===Chapter 5===
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[[File:1691026250935.png]] [[File:1691026259849.png]] [[File:1691026229140.png]] [[File:1691026220600.png]] [[File:1691026277084.png]] [[File:1691026209820.png]] [[File:1693363972842.png]]
  
 
===New Rituals===
 
===New Rituals===
 
[[File:Detect_Planar_Energyzeit.png]]
 
[[File:Detect_Planar_Energyzeit.png]]
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===New Techniques===
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A PC within 5 squares of any creature with the Thoughtform trait can spend a minor action to try to influence the creature with its thoughts. The PC makes an Intelligence, Wisdom, or Charisma check, and chooses to target Fortitude, Reflex, or Will. A character can only attempt this once per round.
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* Fortitude. If the attack hits, the creature loses insubstantial and phasing until the start of the attacker’s next turn. If it’s flying, it must land on its turn or fall.
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* Reflex. If the attack hits, the attacker can slide the creature 2 squares.
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* Will. If the attack hits, the attacker is invisible to the creature until the start of the PC’s next turn.

Latest revision as of 10:07, 8 September 2023

Home Page

New Magic Items[edit]

Chapter 1[edit]

GoldenIcons.png

Chapter 2[edit]

1609260533794.png CanaryCoalMineAmulet.png Cracked Cauldronzeit.png Messenger Windzeit.png Messenger Windzeit.png ZG Adventure Two Items 2.png ZG Adventure Two Items 3.png ZG Adventure Two Items 4.png ZG Adventure Two Items 5.png ZG Adventure Two Items 6.png

Chapter 3[edit]

1627052445744.png 1627052469299.png StaffAncientsZeitgeist.png

Chapter 4[edit]

Lucky Dice Ki Focus.png Headband Roaming Thoughts.png Demonic Weapon.png Razorburst.png Butcher's Girdle.png Amulet of the Impeccable Spy.png

Chapter 5[edit]

1691026250935.png 1691026259849.png 1691026229140.png 1691026220600.png 1691026277084.png 1691026209820.png 1693363972842.png

New Rituals[edit]

Detect Planar Energyzeit.png

New Techniques[edit]

A PC within 5 squares of any creature with the Thoughtform trait can spend a minor action to try to influence the creature with its thoughts. The PC makes an Intelligence, Wisdom, or Charisma check, and chooses to target Fortitude, Reflex, or Will. A character can only attempt this once per round.

  • Fortitude. If the attack hits, the creature loses insubstantial and phasing until the start of the attacker’s next turn. If it’s flying, it must land on its turn or fall.
  • Reflex. If the attack hits, the attacker can slide the creature 2 squares.
  • Will. If the attack hits, the attacker is invisible to the creature until the start of the PC’s next turn.