Zeitgeist: The Gears of Revolution/Tazaerich

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Tazaerich, Elf (Elf - Urban Elf) Ranger 1
+2 to Ability: Wisdom
Fighting Style: Hunter Fighting Style

Str 10 (+0), Con 13 (+1), Dex 20 (+5), Int 10 (+0), Wis 15 (+2), Cha 8 (-1)

AC: 17, Fort: 12, Ref: 16, Will: 12

Hit Points: 25, Healing Surges: 7, Surge Value: 6 hp

Level: 1, Initiative: +7, Speed: 7 squares, Size: Medium, Senses: Low-light

Elf Traits: Ignore difficult terrain when shifting, grant all non-elf allies within 5 squares +1 to Perception
Trained Skills: Acrobatics, Athletics, Dungeoneering, Perception, Stealth, Streetwise
Acrobatics: +10, Arcana: +0, Athletics: +5, Bluff: -1, Diplomacy: -1, Dungeoneering: +7, Endurance: +1, Heal: +2, History: +0, Insight: +2, Intimidate: -1, Nature: +4, Perception: +9, Religion: +0, Stealth: +10, Streetwise: +4, Thievery: +5

Feats:
Quick Draw, Speed Loader

Powers:
1, At-Will Power: Basic Melee (Rapier, +3 vs AC, 1d8 Damage) 1, At-Will Power: Basic Ranged (Carbine, +7 vs AC, 1d8+5 Damage) 1, At-Will Power: Nimble Strike (Carbine, +7 vs AC, 1d8+5 Damage) 1, At-Will Power: Twin Strike (Carbine, +7 vs AC/+7 vs AC, 1d8/1d8 Damage) 1, Encounter Power: Two-Fanged Strike (Carbine, +7 vs AC/+7 vs AC, 1d8+5/1d8+5 Damage) 1, Daily Power: Sure Shot (Carbine, +7 vs AC, 3d8+5 Damage) Encounter Power: Elven Accuracy (Reroll an attack roll; must take second roll) Encounter Power: The Man With Two Guns is God (Hand Crossbows, +7 vs AC/+7 vs AC, 1d6+5/1d6+5 Damage)
Rituals:
Enchant Magic Item [Bonus]

Weapons/Attacks:

+2 - Crossbow - 1d8 (Rng: 15/30) - Simple 2-Handed Crossbow; Load minor
+3 - Rapier - 1d8 - Military Light Blade
+2 - Hand crossbow - 1d6 (Rng: 10/20) - Simple Crossbow; Load free
+2 - Hand crossbow - 1d6 (Rng: 10/20) - Simple Crossbow; Load free
+0 - Unarmed Strike - 1d4 - Improvised Unarmed

Armor:

+2 - Leather Armor (Equipped)